fix: do not overwrite bedrock with wall

- Fixes #4047
This commit is contained in:
dordsor21 2023-05-23 21:19:37 +01:00
parent 02437a8c72
commit da6fdd3ab5
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@ -379,10 +379,11 @@ public class ClassicPlotManager extends SquarePlotManager {
} }
} }
int yStart = classicPlotWorld.getMinBuildHeight() + (classicPlotWorld.PLOT_BEDROCK ? 1 : 0);
if (!plot.isMerged(Direction.NORTH)) { if (!plot.isMerged(Direction.NORTH)) {
int z = bot.getZ(); int z = bot.getZ();
for (int x = bot.getX(); x < top.getX(); x++) { for (int x = bot.getX(); x < top.getX(); x++) {
for (int y = classicPlotWorld.getMinBuildHeight(); y <= classicPlotWorld.WALL_HEIGHT; y++) { for (int y = yStart; y <= classicPlotWorld.WALL_HEIGHT; y++) {
queue.setBlock(x, y, z, blocks); queue.setBlock(x, y, z, blocks);
} }
} }
@ -390,7 +391,7 @@ public class ClassicPlotManager extends SquarePlotManager {
if (!plot.isMerged(Direction.WEST)) { if (!plot.isMerged(Direction.WEST)) {
int x = bot.getX(); int x = bot.getX();
for (int z = bot.getZ(); z < top.getZ(); z++) { for (int z = bot.getZ(); z < top.getZ(); z++) {
for (int y = classicPlotWorld.getMinBuildHeight(); y <= classicPlotWorld.WALL_HEIGHT; y++) { for (int y = yStart; y <= classicPlotWorld.WALL_HEIGHT; y++) {
queue.setBlock(x, y, z, blocks); queue.setBlock(x, y, z, blocks);
} }
} }
@ -398,7 +399,7 @@ public class ClassicPlotManager extends SquarePlotManager {
if (!plot.isMerged(Direction.SOUTH)) { if (!plot.isMerged(Direction.SOUTH)) {
int z = top.getZ(); int z = top.getZ();
for (int x = bot.getX(); x < top.getX() + (plot.isMerged(Direction.EAST) ? 0 : 1); x++) { for (int x = bot.getX(); x < top.getX() + (plot.isMerged(Direction.EAST) ? 0 : 1); x++) {
for (int y = classicPlotWorld.getMinBuildHeight(); y <= classicPlotWorld.WALL_HEIGHT; y++) { for (int y = yStart; y <= classicPlotWorld.WALL_HEIGHT; y++) {
queue.setBlock(x, y, z, blocks); queue.setBlock(x, y, z, blocks);
} }
} }
@ -406,7 +407,7 @@ public class ClassicPlotManager extends SquarePlotManager {
if (!plot.isMerged(Direction.EAST)) { if (!plot.isMerged(Direction.EAST)) {
int x = top.getX(); int x = top.getX();
for (int z = bot.getZ(); z < top.getZ() + (plot.isMerged(Direction.SOUTH) ? 0 : 1); z++) { for (int z = bot.getZ(); z < top.getZ() + (plot.isMerged(Direction.SOUTH) ? 0 : 1); z++) {
for (int y = classicPlotWorld.getMinBuildHeight(); y <= classicPlotWorld.WALL_HEIGHT; y++) { for (int y = yStart; y <= classicPlotWorld.WALL_HEIGHT; y++) {
queue.setBlock(x, y, z, blocks); queue.setBlock(x, y, z, blocks);
} }
} }