mirror of
https://github.com/IntellectualSites/PlotSquared.git
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PlotAPI doc and code cleaning
This commit is contained in:
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@ -1,4 +1,3 @@
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package com.intellectualcrafters.plot.api;
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package com.intellectualcrafters.plot.api;
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import com.intellectualcrafters.configuration.file.YamlConfiguration;
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import com.intellectualcrafters.configuration.file.YamlConfiguration;
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@ -33,42 +32,39 @@ import java.util.UUID;
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/**
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/**
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* PlotSquared API.
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* PlotSquared API.
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* <br>
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* @version 3.3.1
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* @version API 3.3.1
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* <br>
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* Useful classes:<br>
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* @see BukkitUtil
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* @see PlotPlayer
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* @see Plot
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* @see com.intellectualcrafters.plot.object.Location
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* @see PlotArea
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* @see PS
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*/
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*/
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public class PlotAPI {
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public class PlotAPI {
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/**
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/**
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* Permission that allows for admin access, this permission node will allow the player to use any part of the
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* Permission that allows for admin access, this permission node will allow
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* plugin, without limitations.
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* the player to use any part of the plugin, without limitations.
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* @deprecated Use C.PERMISSION_ADMIN instead
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* @deprecated Use C.PERMISSION_ADMIN instead
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*/
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*/
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@Deprecated
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@Deprecated
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public static final String ADMIN_PERMISSION = C.PERMISSION_ADMIN.s();
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public static final String ADMIN_PERMISSION = C.PERMISSION_ADMIN.s();
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/**
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/**
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* @deprecated Use new PlotAPI() instead
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* Deprecated, does nothing.
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* @param plugin not needed
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* @deprecated Not needed
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*/
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*/
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@Deprecated
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@Deprecated
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public PlotAPI(JavaPlugin plugin) {
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public PlotAPI(JavaPlugin plugin) {
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}
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}
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/**
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/**
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* @see PS
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* Default Constructor that does nothing.
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*
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* @deprecated Use this class if you just want to do a few simple things.<br>
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* - It will remain stable for future versions of the plugin
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* - The PlotPlayer and Plot class should be considered relatively safe
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* - For more advanced/intensive tasks you should consider using other classes
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*
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*
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* @deprecated Use this class if you just want to do a few simple things
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* <ul>
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* <li>It will remain stable for future versions
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* of the plugin</li>
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* <li>The PlotPlayer and Plot class should be considered
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* relatively safe</li>
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* <li>For more advanced/intensive tasks you should consider
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* using other classes</li>
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* </ul>
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*
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*
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*/
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*/
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@Deprecated
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@Deprecated
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@ -108,6 +104,7 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Returns the PlotSquared configurations file.
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* @return main configuration
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* @return main configuration
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*
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*
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* @see PS#config
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* @see PS#config
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@ -117,6 +114,7 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the PlotSquared storage file.
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* @return storage configuration
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* @return storage configuration
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*
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*
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* @see PS#storage
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* @see PS#storage
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@ -126,8 +124,7 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the main class for this plugin <br> - Contains a lot of fields and methods - not very well organized <br>
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* Get the main class for this plugin. Only use this if you really need it.
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* Only use this if you really need it
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*
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*
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* @return PlotSquared PlotSquared Main Class
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* @return PlotSquared PlotSquared Main Class
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*
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*
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@ -138,12 +135,14 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* ChunkManager class contains several useful methods<br>
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* ChunkManager class contains several useful methods.
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* - Chunk deletion<br>
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* <ul>
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* - Moving or copying regions<br>
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* <li>Chunk deletion</li>
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* - plot swapping<br>
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* <li>Moving or copying regions</li>
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* - Entity tracking<br>
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* <li>Plot swapping</li>
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* - region regeneration<br>
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* <li>Entity Tracking</li>
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* <li>Region Regeneration</li>
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* </ul>
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*
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*
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* @return ChunkManager
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* @return ChunkManager
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*
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*
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@ -162,7 +161,8 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* UUIDWrapper class has basic methods for getting UUIDS (it's recommended to use the UUIDHandler class instead)
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* UUIDWrapper class has basic methods for getting UUIDS. It's recommended
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* to use the UUIDHandler class instead.
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*
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*
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* @return UUIDWrapper
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* @return UUIDWrapper
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*
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*
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@ -178,7 +178,7 @@ public class PlotAPI {
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*
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*
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* @return FlagManager
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* @return FlagManager
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*
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*
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* @see com.intellectualcrafters.plot.flag.FlagManager
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* @deprecated Use {@link FlagManager} directly
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*/
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*/
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@Deprecated
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@Deprecated
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public FlagManager getFlagManager() {
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public FlagManager getFlagManager() {
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@ -187,11 +187,9 @@ public class PlotAPI {
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/**
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/**
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* Do not use this. Instead use MainUtil.[method] in your code.
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* Do not use this. Instead use MainUtil.[method] in your code.
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* - Basic plot management stuff
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*
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*
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* @return MainUtil
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* @return MainUtil
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*
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* @deprecated Use {@link MainUtil} directly
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* @see MainUtil
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*/
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*/
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@Deprecated
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@Deprecated
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public MainUtil getMainUtil() {
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public MainUtil getMainUtil() {
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@ -200,11 +198,11 @@ public class PlotAPI {
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/**
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/**
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* Do not use this. Instead use C.PERMISSION_[method] in your code.
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* Do not use this. Instead use C.PERMISSION_[method] in your code.
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* - Basic permission management stuff
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*
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*
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* @return Array of strings
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* @return Array of strings
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*
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*
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* @see com.intellectualcrafters.plot.util.Permissions
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* @see com.intellectualcrafters.plot.util.Permissions
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* @deprecated Use {@link C} to list all the permissions
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*/
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*/
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@Deprecated
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@Deprecated
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public String[] getPermissions() {
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public String[] getPermissions() {
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@ -218,7 +216,8 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* SchematicHandler class contains methods related to pasting, reading and writing schematics
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* SchematicHandler class contains methods related to pasting, reading
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* and writing schematics.
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*
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*
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* @return SchematicHandler
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* @return SchematicHandler
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*
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*
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@ -232,8 +231,7 @@ public class PlotAPI {
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* Use C.[caption] instead
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* Use C.[caption] instead
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*
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*
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* @return C
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* @return C
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*
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* @deprecated Use {@link C}
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* @see com.intellectualcrafters.plot.config.C
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*/
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*/
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@Deprecated
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@Deprecated
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public C[] getCaptions() {
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public C[] getCaptions() {
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@ -241,7 +239,8 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the plot manager for a world. - Most of these methods can be accessed through the MainUtil
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* Get the plot manager for a world. Most of these methods can be accessed
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* through the MainUtil.
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*
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*
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* @param world Which manager to get
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* @param world Which manager to get
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*
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*
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@ -258,6 +257,11 @@ public class PlotAPI {
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return getPlotManager(world.getName());
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return getPlotManager(world.getName());
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}
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}
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/**
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* Get a list of PlotAreas in the world.
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* @param world The world to check for plot areas
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* @return A set of PlotAreas
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*/
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public Set<PlotArea> getPlotAreas(World world) {
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public Set<PlotArea> getPlotAreas(World world) {
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if (world == null) {
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if (world == null) {
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return new HashSet<>();
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return new HashSet<>();
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@ -266,10 +270,10 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the plot manager for a world. - Contains useful low level methods for plot merging, clearing, and
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* Get the plot manager for a world. Contains useful low level methods for
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* tessellation
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* plot merging, clearing, and tessellation.
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*
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*
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* @param world
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* @param world The world
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*
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*
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* @return PlotManager
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* @return PlotManager
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*
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*
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@ -291,12 +295,13 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the settings for a world (settings bundled in PlotArea class) - You will need to downcast for the specific
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* Get the settings for a world (settings bundled in PlotArea class). You
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* settings a Generator has. e.g. DefaultPlotWorld class implements PlotArea
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* will need to downcast for the specific settings a Generator has. e.g.
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* DefaultPlotWorld class implements PlotArea
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*
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*
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* @param world (to get settings of)
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* @param world The World
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*
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*
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* @return PlotArea class for that world ! will return null if not a plot world world
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* @return The {@link PlotArea} for the world or null if not in plotworld
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*
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*
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* @see #getPlotAreas(World)
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* @see #getPlotAreas(World)
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* @see com.intellectualcrafters.plot.object.PlotArea
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* @see com.intellectualcrafters.plot.object.PlotArea
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@ -310,11 +315,11 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get the settings for a world (settings bundled in PlotArea class)
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* Get the settings for a world.
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*
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*
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* @param world (to get settings of)
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* @param world The world
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*
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*
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* @return PlotArea class for that world ! will return null if not a plot world world
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* @return The {@link PlotArea} for the world or null if not in plotworld
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*
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*
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* @see PS#getPlotArea(String, String)
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* @see PS#getPlotArea(String, String)
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* @see com.intellectualcrafters.plot.object.PlotArea
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* @see com.intellectualcrafters.plot.object.PlotArea
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@ -340,17 +345,16 @@ public class PlotAPI {
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* Send a message to a player.
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* Send a message to a player.
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*
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*
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* @param player Player that will receive the message
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* @param player Player that will receive the message
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* @param c (Caption)
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* @param caption Caption
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*
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*
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* @see MainUtil#sendMessage(PlotPlayer, C, String...)
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* @see MainUtil#sendMessage(PlotPlayer, C, String...)
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* com.intellectualcrafters.plot.config.C, String...)
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*/
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*/
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public void sendMessage(Player player, C c) {
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public void sendMessage(Player player, C caption) {
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), c);
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MainUtil.sendMessage(BukkitUtil.getPlayer(player), caption);
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}
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}
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/**
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/**
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* Send a message to a player. - Supports color codes
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* Send a message to a player. Supports color codes.
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*
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*
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* @param player Player that will receive the message
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* @param player Player that will receive the message
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* @param string The message
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* @param string The message
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@ -362,30 +366,30 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Send a message to the console. - Supports color codes
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* Send a message to the console. Supports color codes.
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*
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*
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* @param msg Message that should be sent to the console
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* @param message Message that should be sent to the console
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*
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*
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* @see MainUtil#sendConsoleMessage(C, String...)
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* @see MainUtil#sendConsoleMessage(C, String...)
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*/
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*/
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public void sendConsoleMessage(String msg) {
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public void sendConsoleMessage(String message) {
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PS.log(msg);
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PS.log(message);
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}
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}
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/**
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/**
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* Send a message to the console
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* Send a message to the console.
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*
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*
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* @param c (Caption)
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* @param caption The caption
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*
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*
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* @see #sendConsoleMessage(String)
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* @see #sendConsoleMessage(String)
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* @see com.intellectualcrafters.plot.config.C
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* @see com.intellectualcrafters.plot.config.C
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*/
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*/
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public void sendConsoleMessage(C c) {
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public void sendConsoleMessage(C caption) {
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sendConsoleMessage(c.s());
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sendConsoleMessage(caption.s());
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}
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}
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/**
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/**
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* Register a flag for use in plots
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* Register a flag for use in plots.
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*
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*
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* @param flag Flag that should be registered
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* @param flag Flag that should be registered
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*
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*
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}
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}
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/**
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/**
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* get all the currently registered flags
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* get all the currently registered flags.
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*
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*
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* @return array of Flag[]
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* @return array of Flag[]
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*
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*
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@ -412,8 +416,8 @@ public class PlotAPI {
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* Get a plot based on the ID.
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* Get a plot based on the ID.
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*
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*
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* @param world World in which the plot is located
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* @param world World in which the plot is located
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* @param x Plot Location X Co-ord
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* @param x The PlotID x coordinate
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* @param z Plot Location Z Co-ord
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* @param z The PlotID y coordinate
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*
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*
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* @return plot, null if ID is wrong
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* @return plot, null if ID is wrong
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*
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*
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@ -434,17 +438,17 @@ public class PlotAPI {
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/**
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/**
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* Get a plot based on the location.
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* Get a plot based on the location.
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*
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*
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* @param l The location that you want to to retrieve the plot from
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* @param location The location to retrieve the plot from
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*
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*
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* @return plot if found, otherwise it creates a temporary plot-
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* @return plot if found, otherwise it creates a temporary plot
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*
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*
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* @see Plot
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* @see Plot
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*/
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*/
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public Plot getPlot(Location l) {
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public Plot getPlot(Location location) {
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if (l == null) {
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if (location == null) {
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return null;
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return null;
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}
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}
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return BukkitUtil.getLocation(l).getPlot();
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return BukkitUtil.getLocation(location).getPlot();
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}
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}
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/**
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/**
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@ -465,7 +469,7 @@ public class PlotAPI {
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* Check whether or not a player has a plot.
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* Check whether or not a player has a plot.
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*
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*
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* @param player Player that you want to check for
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* @param player Player that you want to check for
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*
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* @param world The world to check
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* @return true if player has a plot, false if not.
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* @return true if player has a plot, false if not.
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*
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*
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* @see #getPlots(World, Player, boolean)
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* @see #getPlots(World, Player, boolean)
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@ -478,9 +482,10 @@ public class PlotAPI {
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/**
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/**
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* Get all plots for the player.
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* Get all plots for the player.
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*
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*
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* @param world
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* @param world The world to retrieve plots from
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* @param player The player to search for
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* @param player The player to search for
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* @param justOwner should we just search for owner? Or with rights?
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* @param justOwner should we just search for owner? Or with rights?
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* @return An array of plots for the player
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*/
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*/
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@Deprecated
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@Deprecated
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public Plot[] getPlots(World world, Player player, boolean justOwner) {
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public Plot[] getPlots(World world, Player player, boolean justOwner) {
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@ -530,9 +535,9 @@ public class PlotAPI {
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}
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}
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/**
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/**
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* Get if plot world
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* Get if plotworld.
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*
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*
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* @param world (to check if plot world)
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* @param world The world to check
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*
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*
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* @return boolean (if plot world or not)
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* @return boolean (if plot world or not)
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*
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*
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@ -544,9 +549,9 @@ public class PlotAPI {
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}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get plot locations
|
* Get plot locations.
|
||||||
*
|
*
|
||||||
* @param p Plot that you want to get the locations for
|
* @param plot Plot to get the locations for
|
||||||
*
|
*
|
||||||
* @return [0] = bottomLc, [1] = topLoc, [2] = home
|
* @return [0] = bottomLc, [1] = topLoc, [2] = home
|
||||||
*
|
*
|
||||||
@ -555,27 +560,30 @@ public class PlotAPI {
|
|||||||
* @see Plot
|
* @see Plot
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public Location[] getLocations(Plot p) {
|
public Location[] getLocations(Plot plot) {
|
||||||
return new Location[]{BukkitUtil.getLocation(p.getBottom()), BukkitUtil.getLocation(p.getTop()), BukkitUtil.getLocation(p.getHome())};
|
Location bukkitBottom = BukkitUtil.getLocation(plot.getCorners()[0]);
|
||||||
|
Location bukkitTop = BukkitUtil.getLocation(plot.getCorners()[1]);
|
||||||
|
Location bukkitHome = BukkitUtil.getLocation(plot.getHome());
|
||||||
|
return new Location[]{bukkitBottom, bukkitTop, bukkitHome};
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get home location
|
* Get home location.
|
||||||
*
|
*
|
||||||
* @param p Plot that you want to get the location for
|
* @param plot Plot that you want to get the location for
|
||||||
*
|
*
|
||||||
* @return plot bottom location
|
* @return plot bottom location
|
||||||
*
|
*
|
||||||
* @see Plot
|
* @see Plot
|
||||||
*/
|
*/
|
||||||
public Location getHomeLocation(Plot p) {
|
public Location getHomeLocation(Plot plot) {
|
||||||
return BukkitUtil.getLocation(p.getHome());
|
return BukkitUtil.getLocation(plot.getHome());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get Bottom Location (min, min, min)
|
* Get Bottom Location (min, min, min).
|
||||||
*
|
*
|
||||||
* @param p Plot that you want to get the location for
|
* @param plot Plot that you want to get the location for
|
||||||
*
|
*
|
||||||
* @return plot bottom location
|
* @return plot bottom location
|
||||||
*
|
*
|
||||||
@ -584,14 +592,14 @@ public class PlotAPI {
|
|||||||
* @see Plot
|
* @see Plot
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public Location getBottomLocation(Plot p) {
|
public Location getBottomLocation(Plot plot) {
|
||||||
return BukkitUtil.getLocation(p.getBottom());
|
return BukkitUtil.getLocation(plot.getBottom());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get Top Location (max, max, max)
|
* Get Top Location (max, max, max).
|
||||||
*
|
*
|
||||||
* @param p Plot that you want to get the location for
|
* @param plot Plot that you want to get the location for
|
||||||
*
|
*
|
||||||
* @return plot top location
|
* @return plot top location
|
||||||
*
|
*
|
||||||
@ -600,12 +608,12 @@ public class PlotAPI {
|
|||||||
* @see Plot
|
* @see Plot
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public Location getTopLocation(Plot p) {
|
public Location getTopLocation(Plot plot) {
|
||||||
return BukkitUtil.getLocation(p.getTop());
|
return BukkitUtil.getLocation(plot.getTop());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Check whether or not a player is in a plot
|
* Check whether or not a player is in a plot.
|
||||||
*
|
*
|
||||||
* @param player who we're checking for
|
* @param player who we're checking for
|
||||||
*
|
*
|
||||||
@ -617,7 +625,7 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Register a subcommand
|
* Register a subcommand.
|
||||||
* @deprecated Command registration is done on object creation
|
* @deprecated Command registration is done on object creation
|
||||||
* @param c SubCommand, that we want to register
|
* @param c SubCommand, that we want to register
|
||||||
* @see com.intellectualcrafters.plot.commands.SubCommand
|
* @see com.intellectualcrafters.plot.commands.SubCommand
|
||||||
@ -628,7 +636,7 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the PlotSquared class
|
* Get the PlotSquared class.
|
||||||
*
|
*
|
||||||
* @return PlotSquared Class
|
* @return PlotSquared Class
|
||||||
*
|
*
|
||||||
@ -639,7 +647,7 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the player plot count
|
* Get the player plot count.
|
||||||
*
|
*
|
||||||
* @param world Specify the world we want to select the plots from
|
* @param world Specify the world we want to select the plots from
|
||||||
* @param player Player, for whom we're getting the plot count
|
* @param player Player, for whom we're getting the plot count
|
||||||
@ -655,7 +663,7 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get a collection containing the players plots
|
* Get a collection containing the players plots.
|
||||||
*
|
*
|
||||||
* @param world Specify the world we want to select the plots from
|
* @param world Specify the world we want to select the plots from
|
||||||
* @param player Player, for whom we're getting the plots
|
* @param player Player, for whom we're getting the plots
|
||||||
@ -674,9 +682,9 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the numbers of plots, which the player is able to build in
|
* Get the numbers of plots, which the player is able to build in.
|
||||||
*
|
*
|
||||||
* @param player Player, for whom we're getting the plots (trusted, member and owner)
|
* @param player Player, for whom we're getting the plots
|
||||||
*
|
*
|
||||||
* @return the number of allowed plots
|
* @return the number of allowed plots
|
||||||
*
|
*
|
||||||
@ -687,50 +695,54 @@ public class PlotAPI {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the PlotPlayer for a player<br>
|
* Get the PlotPlayer for a player. The PlotPlayer is usually cached and
|
||||||
* - The PlotPlayer is usually cached and will provide useful functions relating to players
|
* will provide useful functions relating to players.
|
||||||
*
|
*
|
||||||
* @see PlotPlayer#wrap(Object)
|
* @see PlotPlayer#wrap(Object)
|
||||||
*
|
*
|
||||||
* @param player
|
* @param player The player to wrap
|
||||||
* @return
|
* @return A PlotPlayer
|
||||||
*/
|
*/
|
||||||
public PlotPlayer wrapPlayer(Player player) {
|
public PlotPlayer wrapPlayer(Player player) {
|
||||||
return PlotPlayer.wrap(player);
|
return PlotPlayer.wrap(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the PlotPlayer for a UUID (Please note that PlotSquared can be configured to provide different UUIDs than bukkit)
|
* Get the PlotPlayer for a UUID.
|
||||||
|
*
|
||||||
|
* <p><i>Please note that PlotSquared can be configured to provide
|
||||||
|
* different UUIDs than bukkit</i></p>
|
||||||
*
|
*
|
||||||
* @see PlotPlayer#wrap(Object)
|
* @see PlotPlayer#wrap(Object)
|
||||||
*
|
*
|
||||||
* @param uuid
|
* @param uuid The uuid of the player to wrap
|
||||||
* @return
|
* @return A PlotPlayer
|
||||||
*/
|
*/
|
||||||
public PlotPlayer wrapPlayer(UUID uuid) {
|
public PlotPlayer wrapPlayer(UUID uuid) {
|
||||||
return PlotPlayer.wrap(uuid);
|
return PlotPlayer.wrap(uuid);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the PlotPlayer for a username
|
* Get the PlotPlayer for a username.
|
||||||
*
|
*
|
||||||
* @see PlotPlayer#wrap(Object)
|
* @see PlotPlayer#wrap(Object)
|
||||||
*
|
*
|
||||||
* @param player
|
* @param player The player to wrap
|
||||||
* @return
|
* @return The PlotPlayer
|
||||||
*/
|
*/
|
||||||
public PlotPlayer wrapPlayer(String player) {
|
public PlotPlayer wrapPlayer(String player) {
|
||||||
return PlotPlayer.wrap(player);
|
return PlotPlayer.wrap(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the PlotPlayer for an offline player<br>
|
* Get the PlotPlayer for an offline player.
|
||||||
* Note that this will work if the player is offline, however not all functionality will work
|
* <p>Note that this will work if the player is offline, however not all
|
||||||
|
* functionality will work</p>
|
||||||
*
|
*
|
||||||
* @see PlotPlayer#wrap(Object)
|
* @see PlotPlayer#wrap(Object)
|
||||||
*
|
*
|
||||||
* @param player
|
* @param player The player to wrap
|
||||||
* @return
|
* @return The PlotPlayer
|
||||||
*/
|
*/
|
||||||
public PlotPlayer wrapPlayer(OfflinePlayer player) {
|
public PlotPlayer wrapPlayer(OfflinePlayer player) {
|
||||||
return PlotPlayer.wrap(player);
|
return PlotPlayer.wrap(player);
|
||||||
|
Loading…
Reference in New Issue
Block a user