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fix: use soft/weak references when caching bukkit/P2 worlds (#4439)
- Fixes #4435
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@ -23,11 +23,15 @@ import com.plotsquared.core.location.World;
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import org.bukkit.Bukkit;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import java.lang.ref.SoftReference;
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import java.lang.ref.WeakReference;
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import java.util.Map;
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public class BukkitWorld implements World<org.bukkit.World> {
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private static final Map<String, BukkitWorld> worldMap = Maps.newHashMap();
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// Upon world unload we should probably have the P2 BukkitWorld be GCed relatively eagerly, thus freeing the bukkit world.
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// We also want to avoid circumstances where a bukkit world has been GCed, but a P2 BukkitWorld has not
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private static final Map<String, WeakReference<BukkitWorld>> worldMap = Maps.newHashMap();
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private static final boolean HAS_MIN_Y;
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static {
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@ -41,10 +45,11 @@ public class BukkitWorld implements World<org.bukkit.World> {
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HAS_MIN_Y = temp;
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}
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private final org.bukkit.World world;
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// We want to allow GC to remove bukkit worlds, but not too eagerly
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private final SoftReference<org.bukkit.World> world;
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private BukkitWorld(final org.bukkit.World world) {
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this.world = world;
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this.world = new SoftReference<>(world);
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}
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/**
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@ -68,12 +73,13 @@ public class BukkitWorld implements World<org.bukkit.World> {
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* @return World instance
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*/
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public static @NonNull BukkitWorld of(final org.bukkit.World world) {
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BukkitWorld bukkitWorld = worldMap.get(world.getName());
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if (bukkitWorld != null && bukkitWorld.getPlatformWorld().equals(world)) {
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WeakReference<BukkitWorld> bukkitWorldRef = worldMap.get(world.getName());
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BukkitWorld bukkitWorld;
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if ((bukkitWorld = bukkitWorldRef.get()) != null && world.equals(bukkitWorld.world.get())) {
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return bukkitWorld;
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}
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bukkitWorld = new BukkitWorld(world);
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worldMap.put(world.getName(), bukkitWorld);
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worldMap.put(world.getName(), new WeakReference<>(bukkitWorld));
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return bukkitWorld;
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}
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@ -97,22 +103,26 @@ public class BukkitWorld implements World<org.bukkit.World> {
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@Override
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public org.bukkit.World getPlatformWorld() {
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return this.world;
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org.bukkit.World world = this.world.get();
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if (world == null) {
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throw new IllegalStateException("Bukkit platform world was unloaded from memory");
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}
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return world;
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}
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@Override
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public @NonNull String getName() {
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return this.world.getName();
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return this.getPlatformWorld().getName();
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}
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@Override
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public int getMinHeight() {
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return getMinWorldHeight(world);
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return getMinWorldHeight(getPlatformWorld());
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}
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@Override
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public int getMaxHeight() {
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return getMaxWorldHeight(world) - 1;
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return getMaxWorldHeight(getPlatformWorld()) - 1;
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}
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@Override
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