Redstone, chunk sending, reload fix, chunk unloader,

- Added redstone disabler when no players are in the plot
- Fixed chunk sending leaving ghost blocks
- Fixed reloading not populating new values
- Added chunk unloader to chunk processor (decreases memory usage)
This commit is contained in:
boy0001
2015-08-21 04:54:42 +10:00
parent ae7eed8a5b
commit b063494955
9 changed files with 245 additions and 72 deletions

View File

@ -1743,6 +1743,7 @@ public class PS {
// Protection
options.put("protection.redstone.disable-offline", Settings.REDSTONE_DISABLER);
options.put("protection.redstone.disable-unoccupied", Settings.REDSTONE_DISABLER_UNOCCUPIED);
options.put("protection.tnt-listener.enabled", Settings.TNT_LISTENER);
options.put("protection.piston.falling-blocks", Settings.PISTON_FALLING_BLOCK_CHECK);
@ -1837,6 +1838,7 @@ public class PS {
// Chunk processor
options.put("chunk-processor.enabled", Settings.CHUNK_PROCESSOR);
options.put("chunk-processor.random-chunk-unloads", Settings.CHUNK_PROCESSOR_RANDOM_CHUNK_UNLOADS);
options.put("chunk-processor.max-blockstates", Settings.CHUNK_PROCESSOR_MAX_BLOCKSTATES);
options.put("chunk-processor.max-entities", Settings.CHUNK_PROCESSOR_MAX_ENTITIES);
options.put("chunk-processor.disable-physics", Settings.CHUNK_PROCESSOR_DISABLE_PHYSICS);
@ -1869,6 +1871,8 @@ public class PS {
// Protection
Settings.REDSTONE_DISABLER = config.getBoolean("protection.redstone.disable-offline");
Settings.REDSTONE_DISABLER_UNOCCUPIED = config.getBoolean("protection.redstone.disable-unoccupied");
Settings.TNT_LISTENER = config.getBoolean("protection.tnt-listener.enabled");
Settings.PISTON_FALLING_BLOCK_CHECK = config.getBoolean("protection.piston.falling-blocks");
@ -1948,6 +1952,7 @@ public class PS {
// Chunk processor
Settings.CHUNK_PROCESSOR = config.getBoolean("chunk-processor.enabled");
Settings.CHUNK_PROCESSOR_RANDOM_CHUNK_UNLOADS = config.getInt("chunk-processor.random-chunk-unloads");
Settings.CHUNK_PROCESSOR_MAX_BLOCKSTATES = config.getInt("chunk-processor.max-blockstates");
Settings.CHUNK_PROCESSOR_MAX_ENTITIES = config.getInt("chunk-processor.max-entities");
Settings.CHUNK_PROCESSOR_DISABLE_PHYSICS = config.getBoolean("chunk-processor.disable-physics");

View File

@ -20,6 +20,7 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
package com.intellectualcrafters.plot.commands;
import com.intellectualcrafters.configuration.ConfigurationSection;
import com.intellectualcrafters.plot.PS;
import com.intellectualcrafters.plot.config.C;
import com.intellectualcrafters.plot.object.PlotPlayer;
@ -46,10 +47,13 @@ public class Reload extends SubCommand {
C.load(PS.get().translationFile);
for (final String pw : PS.get().getPlotWorlds()) {
final PlotWorld plotworld = PS.get().getPlotWorld(pw);
plotworld.loadDefaultConfiguration(PS.get().config.getConfigurationSection("worlds." + pw));
ConfigurationSection section = PS.get().config.getConfigurationSection("worlds." + pw);
plotworld.saveConfiguration(section);
plotworld.loadDefaultConfiguration(section);
}
MainUtil.sendMessage(plr, C.RELOADED_CONFIGS);
} catch (final Exception e) {
e.printStackTrace();
MainUtil.sendMessage(plr, C.RELOAD_FAILED);
}
return true;

View File

@ -69,6 +69,7 @@ public class Settings {
*/
public static boolean CHUNK_PROCESSOR = false;
public static int CHUNK_PROCESSOR_MAX_BLOCKSTATES = 4096;
public static int CHUNK_PROCESSOR_RANDOM_CHUNK_UNLOADS = 1;
public static int CHUNK_PROCESSOR_MAX_ENTITIES = 512;
public static boolean CHUNK_PROCESSOR_DISABLE_PHYSICS = false;
/**
@ -79,6 +80,7 @@ public class Settings {
* Redstone disabler
*/
public static boolean REDSTONE_DISABLER = false;
public static boolean REDSTONE_DISABLER_UNOCCUPIED = false;
/**
* Check for falling blocks when pistons extend?
*/