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Fixed double chests
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parent
1c66c985d5
commit
af76347a46
@ -30,6 +30,8 @@ import org.bukkit.block.Sign;
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import org.bukkit.block.Skull;
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import org.bukkit.block.Skull;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.Plugin;
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@ -437,8 +439,8 @@ public class ChunkManager {
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switch (id) {
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switch (id) {
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case 54:
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case 54:
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bl = new BlockLoc(x, y, z);
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bl = new BlockLoc(x, y, z);
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Chest chest = (Chest) block.getState();
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InventoryHolder chest = (InventoryHolder) block.getState();
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ItemStack[] inventory = chest.getBlockInventory().getContents().clone();
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ItemStack[] inventory = chest.getInventory().getContents().clone();
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chestContents.put(bl, inventory);
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chestContents.put(bl, inventory);
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break;
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break;
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case 52:
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case 52:
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