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Skip y=255, block when finding a free spot
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@ -173,12 +173,14 @@ public class BukkitUtil extends WorldUtil {
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public int getHighestBlock(String world, int x, int z) {
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World bukkitWorld = getWorld(world);
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// Skip top and bottom block
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for (int y = bukkitWorld.getMaxHeight() - 2; y > 0; y--) {
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int air = 1;
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for (int y = bukkitWorld.getMaxHeight() - 1; y >= 0; y--) {
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Block block = bukkitWorld.getBlockAt(x, y, z);
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if (block != null) {
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Material type = block.getType();
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if (type.isSolid()) {
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return y + 1;
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if (air > 1) return y + 1;
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air = 0;
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} else {
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switch (type) {
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case WATER:
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@ -187,6 +189,7 @@ public class BukkitUtil extends WorldUtil {
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case STATIONARY_WATER:
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return y;
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}
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air++;
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}
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}
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}
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