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Implement tile entities to generation using Populators (#3665)
* Implement tile entities to generation using Populators - Fixes #3051 * Javadocs * Don't do the big error if heads don't work * Address comments regarding javadocs/comments * Ensure Location is still sealed, and add api description annotation to public methods in UncheckedWorldLocation * Clean up HybridGen - There's no need for while loops acting as a modulo after we've already performed a modulo - Make the code-sections calculating if positions are in the wall/road more readable - Collaps duplicate if-elseif bodies * Better exception handling when setting data to LimitedRegion during chunk population * Address comments Co-authored-by: Alexander Brandes <mc.cache@web.de> * Better naming for "legacy" block state populator Co-authored-by: Alexander Brandes <mc.cache@web.de>
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/*
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* _____ _ _ _____ _
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* | __ \| | | | / ____| | |
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* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
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* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
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* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
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* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
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* | |
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* |_|
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* PlotSquared plot management system for Minecraft
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* Copyright (C) 2014 - 2022 IntellectualSites
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.bukkit.queue;
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import com.plotsquared.bukkit.schematic.StateWrapper;
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import com.plotsquared.core.queue.DelegateQueueCoordinator;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.generator.LimitedRegion;
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import org.checkerframework.checker.nullness.qual.NonNull;
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/**
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* Wraps a {@link LimitedRegion} inside a {@link com.plotsquared.core.queue.QueueCoordinator} so it can be written to.
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*
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* @since TODO
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*/
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public class LimitedRegionWrapperQueue extends DelegateQueueCoordinator {
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private static final Logger LOGGER = LogManager.getLogger("PlotSquared/" + LimitedRegionWrapperQueue.class.getSimpleName());
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private final LimitedRegion limitedRegion;
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/**
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* @since TODO
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*/
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public LimitedRegionWrapperQueue(LimitedRegion limitedRegion) {
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super(null);
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this.limitedRegion = limitedRegion;
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}
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@Override
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public boolean setBlock(final int x, final int y, final int z, @NonNull final Pattern pattern) {
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return setBlock(x, y, z, pattern.applyBlock(BlockVector3.at(x, y, z)));
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}
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@Override
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public boolean setBlock(final int x, final int y, final int z, @NonNull final BaseBlock id) {
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boolean result = setBlock(x, y, z, id.toImmutableState());
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if (result && id.hasNbtData()) {
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CompoundTag tag = id.getNbtData();
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StateWrapper sw = new StateWrapper(tag);
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try {
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sw.restoreTag(limitedRegion.getBlockState(x, y, z).getBlock());
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} catch (IllegalArgumentException e) {
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LOGGER.error("Error attempting to populate tile entity into the world at location {},{},{}", x, y, z, e);
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return false;
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}
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}
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return result;
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}
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@Override
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public boolean setBlock(final int x, final int y, final int z, @NonNull final BlockState id) {
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try {
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limitedRegion.setType(x, y, z, BukkitAdapter.adapt(id.getBlockType()));
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limitedRegion.setBlockData(x, y, z, BukkitAdapter.adapt(id));
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} catch (IllegalArgumentException e) {
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LOGGER.error("Error attempting to populate block into the world at location {},{},{}", x, y, z, e);
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return false;
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}
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return true;
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}
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@Override
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public boolean setEntity(@NonNull final Entity entity) {
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EntityType type = BukkitAdapter.adapt(entity.getState().getType());
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double x = entity.getLocation().getX();
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double y = entity.getLocation().getY();
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double z = entity.getLocation().getZ();
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Location location = new Location(limitedRegion.getWorld(), x, y, z);
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try {
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limitedRegion.spawnEntity(location, type);
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} catch (IllegalArgumentException e) {
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LOGGER.error("Error attempting to populate entity into the world at location {},{},{}", (int) x, (int) y, (int) z, e);
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return false;
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}
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return true;
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}
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@Override
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public boolean setTile(final int x, final int y, final int z, @NonNull final CompoundTag tag) {
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StateWrapper sw = new StateWrapper(tag);
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try {
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return sw.restoreTag(limitedRegion.getBlockState(x, y, z).getBlock());
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} catch (IllegalArgumentException e) {
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LOGGER.error("Error attempting to populate tile entity into the world at location {},{},{}", x, y, z, e);
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return false;
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}
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}
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@Override
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public boolean isSettingTiles() {
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return true;
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}
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}
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