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https://github.com/IntellectualSites/PlotSquared.git
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Add utility methods for world height in QueueCoordinator
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@ -111,8 +111,8 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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public boolean enqueue() {
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public boolean enqueue() {
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final Clipboard regenClipboard;
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final Clipboard regenClipboard;
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if (isRegen()) {
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if (isRegen()) {
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BlockVector3 start = BlockVector3.at(getRegenStart()[0] << 4, getWorld().getMinY(), getRegenStart()[1] << 4);
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BlockVector3 start = BlockVector3.at(getRegenStart()[0] << 4, getMinY(), getRegenStart()[1] << 4);
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BlockVector3 end = BlockVector3.at((getRegenEnd()[0] << 4) + 15, getWorld().getMaxY(), (getRegenEnd()[1] << 4) + 15);
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BlockVector3 end = BlockVector3.at((getRegenEnd()[0] << 4) + 15, getMaxY(), (getRegenEnd()[1] << 4) + 15);
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Region region = new CuboidRegion(start, end);
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Region region = new CuboidRegion(start, end);
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regenClipboard = new BlockArrayClipboard(region);
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regenClipboard = new BlockArrayClipboard(region);
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regenClipboard.setOrigin(start);
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regenClipboard.setOrigin(start);
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@ -134,7 +134,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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int sx = blockVector2.getX() << 4;
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int sx = blockVector2.getX() << 4;
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int sz = blockVector2.getZ() << 4;
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int sz = blockVector2.getZ() << 4;
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if (isRegenChunk) {
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if (isRegenChunk) {
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for (int layer = (getWorld().getMinY() >> 4); layer <= (getWorld().getMaxY() >> 4); layer++) {
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for (int layer = getMinLayer(); layer <= getMaxLayer(); layer++) {
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for (int y = 0; y < 16; y++) {
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for (int y = 0; y < 16; y++) {
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for (int x = 0; x < 16; x++) {
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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for (int z = 0; z < 16; z++) {
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@ -53,8 +53,8 @@ public class LocalChunk {
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this.parent = parent;
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this.parent = parent;
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this.x = x;
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this.x = x;
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this.z = z;
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this.z = z;
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this.minSection = parent.getWorld() != null ? (parent.getWorld().getMinY() >> 4) : 0;
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this.minSection = parent.getMinLayer();
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int sections = parent.getWorld() != null ? (parent.getWorld().getMaxY() >> 4) - minSection + 1 : 16;
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int sections = parent.getMaxLayer() - parent.getMinLayer() + 1;
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baseblocks = new BaseBlock[sections][];
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baseblocks = new BaseBlock[sections][];
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biomes = new BiomeType[sections][];
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biomes = new BiomeType[sections][];
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}
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}
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@ -481,4 +481,32 @@ public abstract class QueueCoordinator {
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}
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}
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}
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}
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/**
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* Get the min Y limit associated with the queue
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*/
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protected int getMinY() {
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return getWorld() != null ? getWorld().getMinY() : PlotSquared.platform().versionMinHeight();
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}
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/**
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* Get the max Y limit associated with the queue
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*/
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protected int getMaxY() {
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return getWorld() != null ? getWorld().getMinY() : PlotSquared.platform().versionMaxHeight();
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}
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/**
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* Get the min chunk layer associated with the queue. Usually 0 or -4;
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*/
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protected int getMinLayer() {
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return (getWorld() != null ? getWorld().getMinY() : PlotSquared.platform().versionMinHeight()) >> 4;
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}
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/**
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* Get the max chunk layer associated with the queue. Usually 15 or 19
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*/
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protected int getMaxLayer() {
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return (getWorld() != null ? getWorld().getMinY() : PlotSquared.platform().versionMaxHeight()) >> 4;
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}
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}
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}
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