Fix single generator biomes

This commit is contained in:
Jesse Boyd 2018-04-15 10:47:00 +10:00
parent 4f63cdf560
commit 9fe1e53d9d
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@ -255,7 +255,14 @@ public class BukkitPlotGenerator extends ChunkGenerator implements GeneratorWrap
public ChunkData generateChunkData(World world, Random random, int cx, int cz, BiomeGrid grid) {
GenChunk result = this.chunkSetter;
if (this.getPlotGenerator() instanceof SingleWorldGenerator) {
if (result.cd != null) return result.cd;
if (result.cd != null) {
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
grid.setBiome(x, z, Biome.PLAINS);
}
}
return result.cd;
}
}
// Set the chunk location
result.setChunk(new ChunkWrapper(world.getName(), cx, cz));