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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-25 14:46:45 +01:00
Some logging operations to check for tps loss.
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478c761750
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@ -317,10 +317,6 @@ import java.util.Set;
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});
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}
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@Override public Location getSpawn(@NonNull final PlotPlayer player) {
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return getLocation(((BukkitPlayer) player).player.getBedSpawnLocation());
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}
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@Override public Location getSpawn(@NonNull final String world) {
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final org.bukkit.Location temp = getWorld(world).getSpawnLocation();
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return new Location(world, temp.getBlockX(), temp.getBlockY(), temp.getBlockZ(),
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@ -1,5 +1,8 @@
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package com.github.intellectualsites.plotsquared.plot.object;
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import static java.util.concurrent.TimeUnit.SECONDS;
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import com.github.intellectualsites.plotsquared.plot.PlotSquared;
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import com.github.intellectualsites.plotsquared.plot.config.Captions;
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import com.github.intellectualsites.plotsquared.plot.config.Configuration;
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@ -36,6 +39,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import java.util.concurrent.TimeUnit;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -946,10 +950,16 @@ public class Plot {
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ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
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@Override public void run(int[] value) {
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BlockVector2 loc = BlockVector2.at(value[0], value[1]);
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long start = System.currentTimeMillis();
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ChunkManager.manager.loadChunk(getWorldName(), loc, false);
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long end = System.currentTimeMillis();
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PlotSquared.debug("[Biome Operation] Loading chunk took: " + TimeUnit.MILLISECONDS.toSeconds(end - start));
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MainUtil.setBiome(getWorldName(), value[2], value[3], value[4], value[5],
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biome);
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start = System.currentTimeMillis();
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ChunkManager.manager.unloadChunk(getWorldName(), loc, true);
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end = System.currentTimeMillis();
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PlotSquared.debug("[Biome Operation] Unloading chunk took: " + TimeUnit.MILLISECONDS.toSeconds(end - start));
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}
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}, this, 5);
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@ -41,8 +41,6 @@ public abstract class WorldUtil {
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public abstract Location getSpawn(String world);
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public abstract Location getSpawn(PlotPlayer pp);
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public abstract void setSpawn(Location location);
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public abstract void saveWorld(String world);
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