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potentially fix partial world auto
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9c9841663a
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@ -700,7 +700,7 @@ public abstract class PlotArea {
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PlotId max = getMax();
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if (TYPE == 2) {
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center = new PlotId(MathMan.average(min.x, max.x), MathMan.average(min.y, max.y));
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plots = Math.max(max.x - min.x, max.y - min.y) + 1;
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plots = Math.max(max.x - min.x + 1, max.y - min.y + 1) + 1;
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if (start != null) {
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start = new PlotId(start.x - center.x, start.y - center.y);
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}
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@ -717,7 +717,7 @@ public abstract class PlotArea {
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PlotId currentId = new PlotId(center.x + start.x, center.y + start.y);
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Plot plot = getPlotAbs(currentId);
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if (plot != null && plot.canClaim(player)) {
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setMeta("lastPlot", currentId);
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setMeta("lastPlot", start);
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return plot;
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}
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}
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