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Realistically only need the "highest" y level of adding overlay block errors
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@ -500,7 +500,7 @@ public class HybridPlotWorld extends ClassicPlotWorld {
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int pair = MathMan.pair(x, z);
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int pair = MathMan.pair(x, z);
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BaseBlock[] existing = this.G_SCH.computeIfAbsent(pair, k -> new BaseBlock[height]);
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BaseBlock[] existing = this.G_SCH.computeIfAbsent(pair, k -> new BaseBlock[height]);
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if (y >= height) {
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if (y >= height) {
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if (y != lastOverlayHeightError) {
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if (y > lastOverlayHeightError) {
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lastOverlayHeightError = y;
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lastOverlayHeightError = y;
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LOGGER.error(String.format("Error adding overlay block. `y > height`. y=%s, height=%s", y, height));
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LOGGER.error(String.format("Error adding overlay block. `y > height`. y=%s, height=%s", y, height));
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}
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}
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