Make the chunk listener NOT delete all tile entities in the chunk

This commit is contained in:
Alexander Söderberg 2020-05-13 14:39:58 +02:00
parent ec347f8738
commit 8c0f7b207e
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GPG Key ID: C0207FF7EA146678

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@ -266,7 +266,7 @@ public class ChunkListener implements Listener {
long start = System.currentTimeMillis(); long start = System.currentTimeMillis();
int i = 0; int i = 0;
while (System.currentTimeMillis() - start < 250) { while (System.currentTimeMillis() - start < 250) {
if (i >= tiles.length) { if (i >= tiles.length - Settings.Chunk_Processor.MAX_TILES) {
Bukkit.getScheduler().cancelTask(TaskManager.tasks.get(currentIndex)); Bukkit.getScheduler().cancelTask(TaskManager.tasks.get(currentIndex));
TaskManager.tasks.remove(currentIndex); TaskManager.tasks.remove(currentIndex);
PlotSquared.debug("Successfully processed and unloaded chunk!"); PlotSquared.debug("Successfully processed and unloaded chunk!");
@ -287,11 +287,16 @@ public class ChunkListener implements Listener {
Entity[] entities = chunk.getEntities(); Entity[] entities = chunk.getEntities();
BlockState[] tiles = chunk.getTileEntities(); BlockState[] tiles = chunk.getTileEntities();
if (entities.length > Settings.Chunk_Processor.MAX_ENTITIES) { if (entities.length > Settings.Chunk_Processor.MAX_ENTITIES) {
for (Entity ent : entities) { int toRemove = entities.length - Settings.Chunk_Processor.MAX_ENTITIES;
if (!(ent instanceof Player)) { int index = 0;
ent.remove(); while (toRemove > 0 && index < entities.length) {
final Entity entity = entities[index++];
if (!(entity instanceof Player)) {
entity.remove();
toRemove--;
} }
} }
PlotSquared.debug( PlotSquared.debug(
"PlotSquared detected unsafe chunk and processed: " + (chunk.getX() << 4) + "," + ( "PlotSquared detected unsafe chunk and processed: " + (chunk.getX() << 4) + "," + (
chunk.getX() << 4)); chunk.getX() << 4));
@ -304,8 +309,9 @@ public class ChunkListener implements Listener {
cleanChunk(chunk); cleanChunk(chunk);
return true; return true;
} }
for (BlockState tile : tiles) {
tile.getBlock().setType(Material.AIR, false); for (int i = 0 ; i < (tiles.length - Settings.Chunk_Processor.MAX_TILES); i++) {
tiles[i].getBlock().setType(Material.AIR, false);
} }
} }
return false; return false;