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	Direction/chance for bo3
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		| @@ -25,7 +25,7 @@ public class BO3 { | |||||||
|     public void addChild(BO3 child) { |     public void addChild(BO3 child) { | ||||||
|         ChunkLoc childloc = child.getLoc(); |         ChunkLoc childloc = child.getLoc(); | ||||||
|         this.children.append("Branch(").append(childloc.x - this.chunk.x).append(",0,").append(childloc.z - this.chunk.z).append(',') |         this.children.append("Branch(").append(childloc.x - this.chunk.x).append(",0,").append(childloc.z - this.chunk.z).append(',') | ||||||
|                 .append(this.name).append('_').append(childloc.x).append('_').append(childloc.z).append(")\n"); |                 .append(this.name).append('_').append(childloc.x).append('_').append(childloc.z).append(",NORTH,100)\n"); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     public ChunkLoc getLoc() { |     public ChunkLoc getLoc() { | ||||||
|   | |||||||
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					Jesse Boyd