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Make the tile entity check true by default, as it only applies when the chunk processor is enabled (and it's disabled by default)
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@ -485,7 +485,7 @@ public class Settings extends Config {
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@Comment("Cancel entity spawns from tick spawn rates before they happen (performance buff)")
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public static boolean CREATURE_SPAWN = true;
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@Comment("Check the tile entity limit on block placement")
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public static boolean TILE_ENTITY_CHECK = false;
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public static boolean TILE_ENTITY_CHECK = true;
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}
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