mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-22 13:16:45 +01:00
(W.I.P) TeleportEntityWrapper as alternative to replicating entity wrapper
This commit is contained in:
parent
af461e1fc2
commit
847ce7f20d
@ -355,6 +355,9 @@ public final class BukkitMain extends JavaPlugin implements Listener, IPlotMain
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Plot plot = location.getPlot();
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if (plot == null) {
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if (location.isPlotArea()) {
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if (entity.hasMetadata("ps-tmp-teleport")) {
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continue;
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}
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iterator.remove();
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entity.remove();
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}
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@ -366,6 +369,9 @@ public final class BukkitMain extends JavaPlugin implements Listener, IPlotMain
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}
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Plot origin = (Plot) meta.get(0).value();
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if (!plot.equals(origin.getBasePlot(false))) {
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if (entity.hasMetadata("ps-tmp-teleport")) {
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continue;
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}
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iterator.remove();
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entity.remove();
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}
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@ -445,6 +451,9 @@ public final class BukkitMain extends JavaPlugin implements Listener, IPlotMain
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Entity passenger = entity.getPassenger();
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if (!(passenger instanceof Player) && entity
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.getMetadata("keep").isEmpty()) {
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if (entity.hasMetadata("ps-tmp-teleport")) {
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continue;
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}
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iterator.remove();
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entity.remove();
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continue;
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@ -454,6 +463,9 @@ public final class BukkitMain extends JavaPlugin implements Listener, IPlotMain
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Entity passenger = entity.getPassenger();
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if (!(passenger instanceof Player) && entity
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.getMetadata("keep").isEmpty()) {
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if (entity.hasMetadata("ps-tmp-teleport")) {
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continue;
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}
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iterator.remove();
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entity.remove();
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continue;
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@ -490,6 +502,9 @@ public final class BukkitMain extends JavaPlugin implements Listener, IPlotMain
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&& (currentPlotId == null || !area
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.getPlot(originalPlotId)
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.equals(area.getPlot(currentPlotId)))) {
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if (entity.hasMetadata("ps-tmp-teleport")) {
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continue;
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}
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iterator.remove();
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entity.remove();
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}
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@ -1,726 +1,43 @@
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package com.github.intellectualsites.plotsquared.bukkit.object.entity;
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import com.github.intellectualsites.plotsquared.bukkit.util.BukkitVersion;
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import com.github.intellectualsites.plotsquared.plot.PS;
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import org.bukkit.*;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.*;
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import org.bukkit.entity.Rabbit.Type;
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import org.bukkit.entity.Skeleton.SkeletonType;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.EulerAngle;
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import org.bukkit.util.Vector;
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import lombok.Getter;
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import lombok.NonNull;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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public class EntityWrapper {
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@Getter
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public abstract class EntityWrapper {
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private final Entity entity;
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private final EntityType type;
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private final float yaw;
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private final float pitch;
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private final short depth;
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private final int hash;
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private final EntityBaseStats base = new EntityBaseStats();
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public double x;
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public double y;
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public double z;
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public ItemStack[] inventory;
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// Extended
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private ItemStack stack;
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private byte dataByte;
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private byte dataByte2;
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private String dataString;
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private LivingEntityStats lived;
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private AgeableStats aged;
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private TameableStats tamed;
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private ArmorStandStats stand;
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private HorseStats horse;
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private boolean noGravity;
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public EntityWrapper(Entity entity, short depth) {
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this.hash = entity.getEntityId();
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this.depth = depth;
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Location location = entity.getLocation();
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this.yaw = location.getYaw();
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this.pitch = location.getPitch();
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protected final float yaw;
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protected final float pitch;
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EntityWrapper(@NonNull final Entity entity) {
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this.entity = entity;
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this.type = entity.getType();
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final Location location = entity.getLocation();
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this.x = location.getX();
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this.y = location.getY();
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this.z = location.getZ();
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this.type = entity.getType();
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if (depth == 0) {
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return;
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}
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Entity passenger = entity.getPassenger();
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if (passenger != null) {
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this.base.passenger = new EntityWrapper(passenger, depth);
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}
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this.base.fall = entity.getFallDistance();
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this.base.fire = (short) entity.getFireTicks();
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this.base.age = entity.getTicksLived();
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Vector velocity = entity.getVelocity();
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this.base.vX = velocity.getX();
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this.base.vY = velocity.getY();
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this.base.vZ = velocity.getZ();
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if (depth == 1) {
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return;
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}
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if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_10_0)
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|| entity instanceof ArmorStand) {
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if (!entity.hasGravity()) {
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this.noGravity = true;
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}
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}
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switch (entity.getType()) {
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case ARROW:
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case BOAT:
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if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
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Boat boat = (Boat) entity;
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this.dataByte = getOrdinal(TreeSpecies.values(), boat.getWoodType());
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}
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case COMPLEX_PART:
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case EGG:
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case ENDER_CRYSTAL:
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case ENDER_PEARL:
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case ENDER_SIGNAL:
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case EXPERIENCE_ORB:
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case FALLING_BLOCK:
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case FIREBALL:
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case FIREWORK:
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case FISHING_HOOK:
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case LEASH_HITCH:
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case LIGHTNING:
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case MINECART:
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case MINECART_COMMAND:
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case MINECART_MOB_SPAWNER:
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case MINECART_TNT:
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case PLAYER:
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case PRIMED_TNT:
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case SLIME:
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case SMALL_FIREBALL:
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case SNOWBALL:
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case MINECART_FURNACE:
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case SPLASH_POTION:
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case THROWN_EXP_BOTTLE:
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case WEATHER:
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case WITHER_SKULL:
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case UNKNOWN:
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case TIPPED_ARROW:
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case SPECTRAL_ARROW:
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case SHULKER_BULLET:
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case DRAGON_FIREBALL:
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case LINGERING_POTION:
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case AREA_EFFECT_CLOUD:
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// Do this stuff later
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return;
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default:
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PS.debug("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
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return;
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// MISC //
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case DROPPED_ITEM:
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Item item = (Item) entity;
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this.stack = item.getItemStack();
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return;
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case ITEM_FRAME:
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this.x = Math.floor(this.x);
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this.y = Math.floor(this.y);
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this.z = Math.floor(this.z);
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ItemFrame itemFrame = (ItemFrame) entity;
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this.dataByte = getOrdinal(Rotation.values(), itemFrame.getRotation());
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this.stack = itemFrame.getItem().clone();
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return;
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case PAINTING:
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this.x = Math.floor(this.x);
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this.y = Math.floor(this.y);
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this.z = Math.floor(this.z);
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Painting painting = (Painting) entity;
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Art art = painting.getArt();
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this.dataByte = getOrdinal(BlockFace.values(), painting.getFacing());
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int h = art.getBlockHeight();
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if (h % 2 == 0) {
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this.y -= 1;
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}
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this.dataString = art.name();
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return;
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// END MISC //
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// INVENTORY HOLDER //
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case MINECART_CHEST:
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case MINECART_HOPPER:
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storeInventory((InventoryHolder) entity);
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return;
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// START LIVING ENTITY //
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// START AGEABLE //
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// START TAMEABLE //
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case HORSE:
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Horse horse = (Horse) entity;
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this.horse = new HorseStats();
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this.horse.jump = horse.getJumpStrength();
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this.horse.chest = horse.isCarryingChest();
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this.horse.variant = horse.getVariant();
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this.horse.style = horse.getStyle();
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this.horse.color = horse.getColor();
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storeTameable(horse);
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storeAgeable(horse);
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storeLiving(horse);
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storeInventory(horse);
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return;
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// END INVENTORY HOLDER //
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case WOLF:
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case OCELOT:
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storeTameable((Tameable) entity);
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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// END TAMEABLE //
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case SHEEP:
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Sheep sheep = (Sheep) entity;
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this.dataByte = (byte) (sheep.isSheared() ? 1 : 0);
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this.dataByte2 = sheep.getColor().getDyeData();
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storeAgeable(sheep);
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storeLiving(sheep);
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return;
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case VILLAGER:
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case CHICKEN:
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case COW:
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case MUSHROOM_COW:
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case PIG:
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case POLAR_BEAR:
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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case RABBIT:
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this.dataByte = getOrdinal(Type.values(), ((Rabbit) entity).getRabbitType());
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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// END AGEABLE //
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case GUARDIAN:
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this.dataByte = (byte) (((Guardian) entity).isElder() ? 1 : 0);
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storeLiving((LivingEntity) entity);
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return;
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case SKELETON:
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this.dataByte =
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getOrdinal(SkeletonType.values(), ((Skeleton) entity).getSkeletonType());
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storeLiving((LivingEntity) entity);
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return;
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case ARMOR_STAND:
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ArmorStand stand = (ArmorStand) entity;
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this.inventory =
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new ItemStack[] {stand.getItemInHand().clone(), stand.getHelmet().clone(),
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stand.getChestplate().clone(), stand.getLeggings().clone(),
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stand.getBoots().clone()};
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storeLiving(stand);
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this.stand = new ArmorStandStats();
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EulerAngle head = stand.getHeadPose();
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this.stand.head[0] = (float) head.getX();
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this.stand.head[1] = (float) head.getY();
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this.stand.head[2] = (float) head.getZ();
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EulerAngle body = stand.getBodyPose();
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this.stand.body[0] = (float) body.getX();
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this.stand.body[1] = (float) body.getY();
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this.stand.body[2] = (float) body.getZ();
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EulerAngle leftLeg = stand.getLeftLegPose();
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this.stand.leftLeg[0] = (float) leftLeg.getX();
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this.stand.leftLeg[1] = (float) leftLeg.getY();
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this.stand.leftLeg[2] = (float) leftLeg.getZ();
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EulerAngle rightLeg = stand.getRightLegPose();
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this.stand.rightLeg[0] = (float) rightLeg.getX();
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this.stand.rightLeg[1] = (float) rightLeg.getY();
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this.stand.rightLeg[2] = (float) rightLeg.getZ();
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EulerAngle leftArm = stand.getLeftArmPose();
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this.stand.leftArm[0] = (float) leftArm.getX();
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this.stand.leftArm[1] = (float) leftArm.getY();
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this.stand.leftArm[2] = (float) leftArm.getZ();
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EulerAngle rightArm = stand.getRightArmPose();
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this.stand.rightArm[0] = (float) rightArm.getX();
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this.stand.rightArm[1] = (float) rightArm.getY();
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this.stand.rightArm[2] = (float) rightArm.getZ();
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if (stand.hasArms()) {
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this.stand.arms = true;
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}
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if (!stand.hasBasePlate()) {
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this.stand.noPlate = true;
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}
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if (!stand.isVisible()) {
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this.stand.invisible = true;
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}
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if (stand.isSmall()) {
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this.stand.small = true;
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}
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return;
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case ENDERMITE:
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return;
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case BAT:
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if (((Bat) entity).isAwake()) {
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this.dataByte = (byte) 1;
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} else {
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this.dataByte = (byte) 0;
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}
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return;
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case ENDER_DRAGON:
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EnderDragon entity1 = (EnderDragon) entity;
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this.dataByte = (byte) entity1.getPhase().ordinal();
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return;
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case GHAST:
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case MAGMA_CUBE:
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case SQUID:
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case PIG_ZOMBIE:
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case ZOMBIE:
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case WITHER:
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case WITCH:
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case SPIDER:
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case CAVE_SPIDER:
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case SILVERFISH:
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case GIANT:
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case ENDERMAN:
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case CREEPER:
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case BLAZE:
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case SHULKER:
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case SNOWMAN:
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storeLiving((LivingEntity) entity);
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return;
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case IRON_GOLEM:
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if (((IronGolem) entity).isPlayerCreated()) {
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this.dataByte = (byte) 1;
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} else {
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this.dataByte = (byte) 0;
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}
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storeLiving((LivingEntity) entity);
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// END LIVING //
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}
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}
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@Override public boolean equals(Object obj) {
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return this.hash == obj.hashCode();
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}
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@Override public int hashCode() {
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return this.hash;
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}
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public void storeInventory(InventoryHolder held) {
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this.inventory = held.getInventory().getContents().clone();
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}
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void restoreLiving(LivingEntity entity) {
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entity.setCanPickupItems(this.lived.loot);
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if (this.lived.name != null) {
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entity.setCustomName(this.lived.name);
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entity.setCustomNameVisible(this.lived.visible);
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}
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if (this.lived.potions != null && !this.lived.potions.isEmpty()) {
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entity.addPotionEffects(this.lived.potions);
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}
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entity.setRemainingAir(this.lived.air);
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entity.setRemoveWhenFarAway(this.lived.persistent);
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if (this.lived.equipped) {
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this.restoreEquipment(entity);
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}
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if (this.lived.leashed) {
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// TODO leashes
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// World world = entity.getWorld();
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// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) + lived.leashX, Math.floor(y) + lived.leashY, Math
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// .floor(z) + lived.leashZ), EntityType.LEASH_HITCH);
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// entity.setLeashHolder(leash);
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}
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}
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void restoreEquipment(LivingEntity entity) {
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EntityEquipment equipment = entity.getEquipment();
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if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
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equipment.setItemInMainHand(this.lived.mainHand);
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equipment.setItemInOffHand(this.lived.offHand);
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} else {
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equipment.setItemInHand(this.lived.mainHand);
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}
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equipment.setHelmet(this.lived.helmet);
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equipment.setChestplate(this.lived.chestplate);
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equipment.setLeggings(this.lived.leggings);
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equipment.setBoots(this.lived.boots);
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}
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private void restoreInventory(InventoryHolder entity) {
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try {
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entity.getInventory().setContents(this.inventory);
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} catch (IllegalArgumentException e) {
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PS.debug("&c[WARN] Failed to restore inventory.\n Reason: " + e.getMessage());
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}
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}
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public void storeLiving(LivingEntity lived) {
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this.lived = new LivingEntityStats();
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this.lived.potions = lived.getActivePotionEffects();
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this.lived.loot = lived.getCanPickupItems();
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this.lived.name = lived.getCustomName();
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this.lived.visible = lived.isCustomNameVisible();
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this.lived.health = (float) lived.getHealth();
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this.lived.air = (short) lived.getRemainingAir();
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this.lived.persistent = lived.getRemoveWhenFarAway();
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this.lived.leashed = lived.isLeashed();
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if (this.lived.leashed) {
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Location location = lived.getLeashHolder().getLocation();
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this.lived.leashX = (short) (this.x - location.getBlockX());
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this.lived.leashY = (short) (this.y - location.getBlockY());
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this.lived.leashZ = (short) (this.z - location.getBlockZ());
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}
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EntityEquipment equipment = lived.getEquipment();
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this.lived.equipped = equipment != null;
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if (this.lived.equipped) {
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storeEquipment(equipment);
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}
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}
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void storeEquipment(EntityEquipment equipment) {
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if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
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this.lived.mainHand = equipment.getItemInMainHand().clone();
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this.lived.offHand = equipment.getItemInOffHand().clone();
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} else {
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this.lived.mainHand = equipment.getItemInHand().clone();
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this.lived.offHand = null;
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}
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this.lived.boots = equipment.getBoots().clone();
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this.lived.leggings = equipment.getLeggings().clone();
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this.lived.chestplate = equipment.getChestplate().clone();
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this.lived.helmet = equipment.getHelmet().clone();
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}
|
||||
|
||||
private void restoreTameable(Tameable entity) {
|
||||
if (this.tamed.tamed) {
|
||||
if (this.tamed.owner != null) {
|
||||
entity.setTamed(true);
|
||||
entity.setOwner(this.tamed.owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void restoreAgeable(Ageable entity) {
|
||||
if (!this.aged.adult) {
|
||||
entity.setBaby();
|
||||
}
|
||||
entity.setAgeLock(this.aged.locked);
|
||||
if (this.aged.age > 0) {
|
||||
entity.setAge(this.aged.age);
|
||||
}
|
||||
}
|
||||
|
||||
public void storeAgeable(Ageable aged) {
|
||||
this.aged = new AgeableStats();
|
||||
this.aged.age = aged.getAge();
|
||||
this.aged.locked = aged.getAgeLock();
|
||||
this.aged.adult = aged.isAdult();
|
||||
}
|
||||
|
||||
public void storeTameable(Tameable tamed) {
|
||||
this.tamed = new TameableStats();
|
||||
this.tamed.owner = tamed.getOwner();
|
||||
this.tamed.tamed = tamed.isTamed();
|
||||
}
|
||||
|
||||
public Entity spawn(World world, int xOffset, int zOffset) {
|
||||
Location location = new Location(world, this.x + xOffset, this.y, this.z + zOffset);
|
||||
location.setYaw(this.yaw);
|
||||
location.setPitch(this.pitch);
|
||||
if (!this.type.isSpawnable()) {
|
||||
return null;
|
||||
}
|
||||
Entity entity;
|
||||
switch (this.type) {
|
||||
case DROPPED_ITEM:
|
||||
return world.dropItem(location, this.stack);
|
||||
case PLAYER:
|
||||
case LEASH_HITCH:
|
||||
return null;
|
||||
case ITEM_FRAME:
|
||||
entity = world.spawn(location, ItemFrame.class);
|
||||
break;
|
||||
case PAINTING:
|
||||
entity = world.spawn(location, Painting.class);
|
||||
break;
|
||||
default:
|
||||
entity = world.spawnEntity(location, this.type);
|
||||
break;
|
||||
}
|
||||
if (this.depth == 0) {
|
||||
return entity;
|
||||
}
|
||||
if (this.base.passenger != null) {
|
||||
try {
|
||||
entity.setPassenger(this.base.passenger.spawn(world, xOffset, zOffset));
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
if (this.base.fall != 0) {
|
||||
entity.setFallDistance(this.base.fall);
|
||||
}
|
||||
if (this.base.fire != 0) {
|
||||
entity.setFireTicks(this.base.fire);
|
||||
}
|
||||
if (this.base.age != 0) {
|
||||
entity.setTicksLived(this.base.age);
|
||||
}
|
||||
entity.setVelocity(new Vector(this.base.vX, this.base.vY, this.base.vZ));
|
||||
if (this.depth == 1) {
|
||||
return entity;
|
||||
}
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_10_0)
|
||||
|| entity instanceof ArmorStand) {
|
||||
if (this.noGravity) {
|
||||
entity.setGravity(false);
|
||||
}
|
||||
}
|
||||
switch (entity.getType()) {
|
||||
case ARROW:
|
||||
case BOAT:
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
|
||||
Boat boat = (Boat) entity;
|
||||
boat.setWoodType(TreeSpecies.values()[dataByte]);
|
||||
}
|
||||
|
||||
case COMPLEX_PART:
|
||||
case EGG:
|
||||
case ENDER_CRYSTAL:
|
||||
case ENDER_PEARL:
|
||||
case ENDER_SIGNAL:
|
||||
case DROPPED_ITEM:
|
||||
case EXPERIENCE_ORB:
|
||||
case FALLING_BLOCK:
|
||||
case FIREBALL:
|
||||
case FIREWORK:
|
||||
case FISHING_HOOK:
|
||||
case LEASH_HITCH:
|
||||
case LIGHTNING:
|
||||
case MINECART:
|
||||
case MINECART_COMMAND:
|
||||
case MINECART_MOB_SPAWNER:
|
||||
case MINECART_TNT:
|
||||
case PLAYER:
|
||||
case PRIMED_TNT:
|
||||
return entity;
|
||||
case SLIME:
|
||||
((Slime) entity).setSize(this.dataByte);
|
||||
return entity;
|
||||
case SMALL_FIREBALL:
|
||||
case SNOWBALL:
|
||||
case SPLASH_POTION:
|
||||
case THROWN_EXP_BOTTLE:
|
||||
case WEATHER:
|
||||
case TIPPED_ARROW:
|
||||
case SPECTRAL_ARROW:
|
||||
case SHULKER_BULLET:
|
||||
case LINGERING_POTION:
|
||||
case AREA_EFFECT_CLOUD:
|
||||
case DRAGON_FIREBALL:
|
||||
case WITHER_SKULL:
|
||||
case MINECART_FURNACE:
|
||||
case UNKNOWN:
|
||||
// Do this stuff later
|
||||
return entity;
|
||||
default:
|
||||
PS.debug("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
|
||||
return entity;
|
||||
// MISC //
|
||||
case ITEM_FRAME:
|
||||
ItemFrame itemframe = (ItemFrame) entity;
|
||||
itemframe.setRotation(Rotation.values()[this.dataByte]);
|
||||
itemframe.setItem(this.stack);
|
||||
return entity;
|
||||
case PAINTING:
|
||||
Painting painting = (Painting) entity;
|
||||
painting.setFacingDirection(BlockFace.values()[this.dataByte], true);
|
||||
painting.setArt(Art.getByName(this.dataString), true);
|
||||
return entity;
|
||||
// END MISC //
|
||||
// INVENTORY HOLDER //
|
||||
case MINECART_CHEST:
|
||||
case MINECART_HOPPER:
|
||||
restoreInventory((InventoryHolder) entity);
|
||||
return entity;
|
||||
// START LIVING ENTITY //
|
||||
// START AGEABLE //
|
||||
// START TAMEABLE //
|
||||
case HORSE:
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setJumpStrength(this.horse.jump);
|
||||
horse.setCarryingChest(this.horse.chest);
|
||||
horse.setVariant(this.horse.variant);
|
||||
horse.setStyle(this.horse.style);
|
||||
horse.setColor(this.horse.color);
|
||||
restoreTameable(horse);
|
||||
restoreAgeable(horse);
|
||||
restoreLiving(horse);
|
||||
restoreInventory(horse);
|
||||
return entity;
|
||||
// END INVENTORY HOLDER //
|
||||
case WOLF:
|
||||
case OCELOT:
|
||||
restoreTameable((Tameable) entity);
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END AGEABLE //
|
||||
case SHEEP:
|
||||
Sheep sheep = (Sheep) entity;
|
||||
if (this.dataByte == 1) {
|
||||
sheep.setSheared(true);
|
||||
}
|
||||
if (this.dataByte2 != 0) {
|
||||
sheep.setColor(DyeColor.getByDyeData(this.dataByte2));
|
||||
}
|
||||
restoreAgeable(sheep);
|
||||
restoreLiving(sheep);
|
||||
return sheep;
|
||||
case VILLAGER:
|
||||
case CHICKEN:
|
||||
case COW:
|
||||
case POLAR_BEAR:
|
||||
case MUSHROOM_COW:
|
||||
case PIG:
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END AGEABLE //
|
||||
case RABBIT:
|
||||
if (this.dataByte != 0) {
|
||||
((Rabbit) entity).setRabbitType(Type.values()[this.dataByte]);
|
||||
}
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case GUARDIAN:
|
||||
if (this.dataByte != 0) {
|
||||
((Guardian) entity).setElder(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case SKELETON:
|
||||
if (this.dataByte != 0) {
|
||||
((Skeleton) entity).setSkeletonType(SkeletonType.values()[this.dataByte]);
|
||||
}
|
||||
storeLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ARMOR_STAND:
|
||||
// CHECK positions
|
||||
ArmorStand stand = (ArmorStand) entity;
|
||||
if (this.inventory[0] != null) {
|
||||
stand.setItemInHand(this.inventory[0]);
|
||||
}
|
||||
if (this.inventory[1] != null) {
|
||||
stand.setHelmet(this.inventory[1]);
|
||||
}
|
||||
if (this.inventory[2] != null) {
|
||||
stand.setChestplate(this.inventory[2]);
|
||||
}
|
||||
if (this.inventory[3] != null) {
|
||||
stand.setLeggings(this.inventory[3]);
|
||||
}
|
||||
if (this.inventory[4] != null) {
|
||||
stand.setBoots(this.inventory[4]);
|
||||
}
|
||||
if (this.stand.head[0] != 0 || this.stand.head[1] != 0 || this.stand.head[2] != 0) {
|
||||
EulerAngle pose =
|
||||
new EulerAngle(this.stand.head[0], this.stand.head[1], this.stand.head[2]);
|
||||
stand.setHeadPose(pose);
|
||||
}
|
||||
if (this.stand.body[0] != 0 || this.stand.body[1] != 0 || this.stand.body[2] != 0) {
|
||||
EulerAngle pose =
|
||||
new EulerAngle(this.stand.body[0], this.stand.body[1], this.stand.body[2]);
|
||||
stand.setBodyPose(pose);
|
||||
}
|
||||
if (this.stand.leftLeg[0] != 0 || this.stand.leftLeg[1] != 0
|
||||
|| this.stand.leftLeg[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.leftLeg[0], this.stand.leftLeg[1],
|
||||
this.stand.leftLeg[2]);
|
||||
stand.setLeftLegPose(pose);
|
||||
}
|
||||
if (this.stand.rightLeg[0] != 0 || this.stand.rightLeg[1] != 0
|
||||
|| this.stand.rightLeg[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.rightLeg[0], this.stand.rightLeg[1],
|
||||
this.stand.rightLeg[2]);
|
||||
stand.setRightLegPose(pose);
|
||||
}
|
||||
if (this.stand.leftArm[0] != 0 || this.stand.leftArm[1] != 0
|
||||
|| this.stand.leftArm[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.leftArm[0], this.stand.leftArm[1],
|
||||
this.stand.leftArm[2]);
|
||||
stand.setLeftArmPose(pose);
|
||||
}
|
||||
if (this.stand.rightArm[0] != 0 || this.stand.rightArm[1] != 0
|
||||
|| this.stand.rightArm[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.rightArm[0], this.stand.rightArm[1],
|
||||
this.stand.rightArm[2]);
|
||||
stand.setRightArmPose(pose);
|
||||
}
|
||||
if (this.stand.invisible) {
|
||||
stand.setVisible(false);
|
||||
}
|
||||
if (this.stand.arms) {
|
||||
stand.setArms(true);
|
||||
}
|
||||
if (this.stand.noPlate) {
|
||||
stand.setBasePlate(false);
|
||||
}
|
||||
if (this.stand.small) {
|
||||
stand.setSmall(true);
|
||||
}
|
||||
restoreLiving(stand);
|
||||
return stand;
|
||||
case BAT:
|
||||
if (this.dataByte != 0) {
|
||||
((Bat) entity).setAwake(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ENDER_DRAGON:
|
||||
if (this.dataByte != 0) {
|
||||
((EnderDragon) entity).setPhase(EnderDragon.Phase.values()[this.dataByte]);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ENDERMITE:
|
||||
case GHAST:
|
||||
case MAGMA_CUBE:
|
||||
case SQUID:
|
||||
case PIG_ZOMBIE:
|
||||
case ZOMBIE:
|
||||
case WITHER:
|
||||
case WITCH:
|
||||
case SPIDER:
|
||||
case CAVE_SPIDER:
|
||||
case SILVERFISH:
|
||||
case GIANT:
|
||||
case ENDERMAN:
|
||||
case CREEPER:
|
||||
case BLAZE:
|
||||
case SNOWMAN:
|
||||
case SHULKER:
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case IRON_GOLEM:
|
||||
if (this.dataByte != 0) {
|
||||
((IronGolem) entity).setPlayerCreated(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END LIVING
|
||||
}
|
||||
}
|
||||
|
||||
private byte getOrdinal(Object[] list, Object value) {
|
||||
for (byte i = 0; i < list.length; i++) {
|
||||
if (list[i].equals(value)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
this.yaw = location.getYaw();
|
||||
this.pitch = location.getPitch();
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation") @Override public String toString() {
|
||||
return String.format("[%s, x=%s, y=%s, z=%s]", type.getName(), x, y, z);
|
||||
}
|
||||
|
||||
public abstract Entity spawn(World world, int xOffset, int zOffset);
|
||||
|
||||
public abstract void saveEntity();
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,716 @@
|
||||
package com.github.intellectualsites.plotsquared.bukkit.object.entity;
|
||||
|
||||
import com.github.intellectualsites.plotsquared.bukkit.util.BukkitVersion;
|
||||
import com.github.intellectualsites.plotsquared.plot.PS;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.inventory.EntityEquipment;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.EulerAngle;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public final class ReplicatingEntityWrapper extends EntityWrapper {
|
||||
|
||||
private final short depth;
|
||||
private final int hash;
|
||||
private final EntityBaseStats base = new EntityBaseStats();
|
||||
|
||||
public ItemStack[] inventory;
|
||||
// Extended
|
||||
private ItemStack stack;
|
||||
private byte dataByte;
|
||||
private byte dataByte2;
|
||||
private String dataString;
|
||||
private LivingEntityStats lived;
|
||||
private AgeableStats aged;
|
||||
private TameableStats tamed;
|
||||
private ArmorStandStats stand;
|
||||
private HorseStats horse;
|
||||
private boolean noGravity;
|
||||
|
||||
public ReplicatingEntityWrapper(Entity entity, short depth) {
|
||||
super(entity);
|
||||
|
||||
this.hash = entity.getEntityId();
|
||||
this.depth = depth;
|
||||
|
||||
if (depth == 0) {
|
||||
return;
|
||||
}
|
||||
Entity passenger = entity.getPassenger();
|
||||
if (passenger != null) {
|
||||
this.base.passenger = new ReplicatingEntityWrapper(passenger, depth);
|
||||
}
|
||||
this.base.fall = entity.getFallDistance();
|
||||
this.base.fire = (short) entity.getFireTicks();
|
||||
this.base.age = entity.getTicksLived();
|
||||
Vector velocity = entity.getVelocity();
|
||||
this.base.vX = velocity.getX();
|
||||
this.base.vY = velocity.getY();
|
||||
this.base.vZ = velocity.getZ();
|
||||
if (depth == 1) {
|
||||
return;
|
||||
}
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_10_0)
|
||||
|| entity instanceof ArmorStand) {
|
||||
if (!entity.hasGravity()) {
|
||||
this.noGravity = true;
|
||||
}
|
||||
}
|
||||
switch (entity.getType()) {
|
||||
case ARROW:
|
||||
case BOAT:
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
|
||||
Boat boat = (Boat) entity;
|
||||
this.dataByte = getOrdinal(TreeSpecies.values(), boat.getWoodType());
|
||||
}
|
||||
case COMPLEX_PART:
|
||||
case EGG:
|
||||
case ENDER_CRYSTAL:
|
||||
case ENDER_PEARL:
|
||||
case ENDER_SIGNAL:
|
||||
case EXPERIENCE_ORB:
|
||||
case FALLING_BLOCK:
|
||||
case FIREBALL:
|
||||
case FIREWORK:
|
||||
case FISHING_HOOK:
|
||||
case LEASH_HITCH:
|
||||
case LIGHTNING:
|
||||
case MINECART:
|
||||
case MINECART_COMMAND:
|
||||
case MINECART_MOB_SPAWNER:
|
||||
case MINECART_TNT:
|
||||
case PLAYER:
|
||||
case PRIMED_TNT:
|
||||
case SLIME:
|
||||
case SMALL_FIREBALL:
|
||||
case SNOWBALL:
|
||||
case MINECART_FURNACE:
|
||||
case SPLASH_POTION:
|
||||
case THROWN_EXP_BOTTLE:
|
||||
case WEATHER:
|
||||
case WITHER_SKULL:
|
||||
case UNKNOWN:
|
||||
case TIPPED_ARROW:
|
||||
case SPECTRAL_ARROW:
|
||||
case SHULKER_BULLET:
|
||||
case DRAGON_FIREBALL:
|
||||
case LINGERING_POTION:
|
||||
case AREA_EFFECT_CLOUD:
|
||||
// Do this stuff later
|
||||
return;
|
||||
default:
|
||||
PS.debug("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
|
||||
return;
|
||||
// MISC //
|
||||
case DROPPED_ITEM:
|
||||
Item item = (Item) entity;
|
||||
this.stack = item.getItemStack();
|
||||
return;
|
||||
case ITEM_FRAME:
|
||||
this.x = Math.floor(this.x);
|
||||
this.y = Math.floor(this.y);
|
||||
this.z = Math.floor(this.z);
|
||||
ItemFrame itemFrame = (ItemFrame) entity;
|
||||
this.dataByte = getOrdinal(Rotation.values(), itemFrame.getRotation());
|
||||
this.stack = itemFrame.getItem().clone();
|
||||
return;
|
||||
case PAINTING:
|
||||
this.x = Math.floor(this.x);
|
||||
this.y = Math.floor(this.y);
|
||||
this.z = Math.floor(this.z);
|
||||
Painting painting = (Painting) entity;
|
||||
Art art = painting.getArt();
|
||||
this.dataByte = getOrdinal(BlockFace.values(), painting.getFacing());
|
||||
int h = art.getBlockHeight();
|
||||
if (h % 2 == 0) {
|
||||
this.y -= 1;
|
||||
}
|
||||
this.dataString = art.name();
|
||||
return;
|
||||
// END MISC //
|
||||
// INVENTORY HOLDER //
|
||||
case MINECART_CHEST:
|
||||
case MINECART_HOPPER:
|
||||
storeInventory((InventoryHolder) entity);
|
||||
return;
|
||||
// START LIVING ENTITY //
|
||||
// START AGEABLE //
|
||||
// START TAMEABLE //
|
||||
case HORSE:
|
||||
Horse horse = (Horse) entity;
|
||||
this.horse = new HorseStats();
|
||||
this.horse.jump = horse.getJumpStrength();
|
||||
this.horse.chest = horse.isCarryingChest();
|
||||
this.horse.variant = horse.getVariant();
|
||||
this.horse.style = horse.getStyle();
|
||||
this.horse.color = horse.getColor();
|
||||
storeTameable(horse);
|
||||
storeAgeable(horse);
|
||||
storeLiving(horse);
|
||||
storeInventory(horse);
|
||||
return;
|
||||
// END INVENTORY HOLDER //
|
||||
case WOLF:
|
||||
case OCELOT:
|
||||
storeTameable((Tameable) entity);
|
||||
storeAgeable((Ageable) entity);
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
// END TAMEABLE //
|
||||
case SHEEP:
|
||||
Sheep sheep = (Sheep) entity;
|
||||
this.dataByte = (byte) (sheep.isSheared() ? 1 : 0);
|
||||
this.dataByte2 = sheep.getColor().getDyeData();
|
||||
storeAgeable(sheep);
|
||||
storeLiving(sheep);
|
||||
return;
|
||||
case VILLAGER:
|
||||
case CHICKEN:
|
||||
case COW:
|
||||
case MUSHROOM_COW:
|
||||
case PIG:
|
||||
case POLAR_BEAR:
|
||||
storeAgeable((Ageable) entity);
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
case RABBIT:
|
||||
this.dataByte = getOrdinal(Rabbit.Type.values(), ((Rabbit) entity).getRabbitType());
|
||||
storeAgeable((Ageable) entity);
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
// END AGEABLE //
|
||||
case GUARDIAN:
|
||||
this.dataByte = (byte) (((Guardian) entity).isElder() ? 1 : 0);
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
case SKELETON:
|
||||
this.dataByte =
|
||||
getOrdinal(Skeleton.SkeletonType.values(), ((Skeleton) entity).getSkeletonType());
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
case ARMOR_STAND:
|
||||
ArmorStand stand = (ArmorStand) entity;
|
||||
this.inventory =
|
||||
new ItemStack[] {stand.getItemInHand().clone(), stand.getHelmet().clone(),
|
||||
stand.getChestplate().clone(), stand.getLeggings().clone(),
|
||||
stand.getBoots().clone()};
|
||||
storeLiving(stand);
|
||||
this.stand = new ArmorStandStats();
|
||||
|
||||
EulerAngle head = stand.getHeadPose();
|
||||
this.stand.head[0] = (float) head.getX();
|
||||
this.stand.head[1] = (float) head.getY();
|
||||
this.stand.head[2] = (float) head.getZ();
|
||||
|
||||
EulerAngle body = stand.getBodyPose();
|
||||
this.stand.body[0] = (float) body.getX();
|
||||
this.stand.body[1] = (float) body.getY();
|
||||
this.stand.body[2] = (float) body.getZ();
|
||||
|
||||
EulerAngle leftLeg = stand.getLeftLegPose();
|
||||
this.stand.leftLeg[0] = (float) leftLeg.getX();
|
||||
this.stand.leftLeg[1] = (float) leftLeg.getY();
|
||||
this.stand.leftLeg[2] = (float) leftLeg.getZ();
|
||||
|
||||
EulerAngle rightLeg = stand.getRightLegPose();
|
||||
this.stand.rightLeg[0] = (float) rightLeg.getX();
|
||||
this.stand.rightLeg[1] = (float) rightLeg.getY();
|
||||
this.stand.rightLeg[2] = (float) rightLeg.getZ();
|
||||
|
||||
EulerAngle leftArm = stand.getLeftArmPose();
|
||||
this.stand.leftArm[0] = (float) leftArm.getX();
|
||||
this.stand.leftArm[1] = (float) leftArm.getY();
|
||||
this.stand.leftArm[2] = (float) leftArm.getZ();
|
||||
|
||||
EulerAngle rightArm = stand.getRightArmPose();
|
||||
this.stand.rightArm[0] = (float) rightArm.getX();
|
||||
this.stand.rightArm[1] = (float) rightArm.getY();
|
||||
this.stand.rightArm[2] = (float) rightArm.getZ();
|
||||
|
||||
if (stand.hasArms()) {
|
||||
this.stand.arms = true;
|
||||
}
|
||||
if (!stand.hasBasePlate()) {
|
||||
this.stand.noPlate = true;
|
||||
}
|
||||
if (!stand.isVisible()) {
|
||||
this.stand.invisible = true;
|
||||
}
|
||||
if (stand.isSmall()) {
|
||||
this.stand.small = true;
|
||||
}
|
||||
return;
|
||||
case ENDERMITE:
|
||||
return;
|
||||
case BAT:
|
||||
if (((Bat) entity).isAwake()) {
|
||||
this.dataByte = (byte) 1;
|
||||
} else {
|
||||
this.dataByte = (byte) 0;
|
||||
}
|
||||
return;
|
||||
case ENDER_DRAGON:
|
||||
EnderDragon entity1 = (EnderDragon) entity;
|
||||
this.dataByte = (byte) entity1.getPhase().ordinal();
|
||||
return;
|
||||
case GHAST:
|
||||
case MAGMA_CUBE:
|
||||
case SQUID:
|
||||
case PIG_ZOMBIE:
|
||||
case ZOMBIE:
|
||||
case WITHER:
|
||||
case WITCH:
|
||||
case SPIDER:
|
||||
case CAVE_SPIDER:
|
||||
case SILVERFISH:
|
||||
case GIANT:
|
||||
case ENDERMAN:
|
||||
case CREEPER:
|
||||
case BLAZE:
|
||||
case SHULKER:
|
||||
case SNOWMAN:
|
||||
storeLiving((LivingEntity) entity);
|
||||
return;
|
||||
case IRON_GOLEM:
|
||||
if (((IronGolem) entity).isPlayerCreated()) {
|
||||
this.dataByte = (byte) 1;
|
||||
} else {
|
||||
this.dataByte = (byte) 0;
|
||||
}
|
||||
storeLiving((LivingEntity) entity);
|
||||
// END LIVING //
|
||||
}
|
||||
}
|
||||
|
||||
@Override public boolean equals(Object obj) {
|
||||
return this.hash == obj.hashCode();
|
||||
}
|
||||
|
||||
@Override public int hashCode() {
|
||||
return this.hash;
|
||||
}
|
||||
|
||||
public void storeInventory(InventoryHolder held) {
|
||||
this.inventory = held.getInventory().getContents().clone();
|
||||
}
|
||||
|
||||
void restoreLiving(LivingEntity entity) {
|
||||
entity.setCanPickupItems(this.lived.loot);
|
||||
if (this.lived.name != null) {
|
||||
entity.setCustomName(this.lived.name);
|
||||
entity.setCustomNameVisible(this.lived.visible);
|
||||
}
|
||||
if (this.lived.potions != null && !this.lived.potions.isEmpty()) {
|
||||
entity.addPotionEffects(this.lived.potions);
|
||||
}
|
||||
entity.setRemainingAir(this.lived.air);
|
||||
entity.setRemoveWhenFarAway(this.lived.persistent);
|
||||
if (this.lived.equipped) {
|
||||
this.restoreEquipment(entity);
|
||||
}
|
||||
if (this.lived.leashed) {
|
||||
// TODO leashes
|
||||
// World world = entity.getWorld();
|
||||
// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) + lived.leashX, Math.floor(y) + lived.leashY, Math
|
||||
// .floor(z) + lived.leashZ), EntityType.LEASH_HITCH);
|
||||
// entity.setLeashHolder(leash);
|
||||
}
|
||||
}
|
||||
|
||||
void restoreEquipment(LivingEntity entity) {
|
||||
EntityEquipment equipment = entity.getEquipment();
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
|
||||
equipment.setItemInMainHand(this.lived.mainHand);
|
||||
equipment.setItemInOffHand(this.lived.offHand);
|
||||
} else {
|
||||
equipment.setItemInHand(this.lived.mainHand);
|
||||
}
|
||||
equipment.setHelmet(this.lived.helmet);
|
||||
equipment.setChestplate(this.lived.chestplate);
|
||||
equipment.setLeggings(this.lived.leggings);
|
||||
equipment.setBoots(this.lived.boots);
|
||||
}
|
||||
|
||||
private void restoreInventory(InventoryHolder entity) {
|
||||
try {
|
||||
entity.getInventory().setContents(this.inventory);
|
||||
} catch (IllegalArgumentException e) {
|
||||
PS.debug("&c[WARN] Failed to restore inventory.\n Reason: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public void storeLiving(LivingEntity lived) {
|
||||
this.lived = new LivingEntityStats();
|
||||
this.lived.potions = lived.getActivePotionEffects();
|
||||
this.lived.loot = lived.getCanPickupItems();
|
||||
this.lived.name = lived.getCustomName();
|
||||
this.lived.visible = lived.isCustomNameVisible();
|
||||
this.lived.health = (float) lived.getHealth();
|
||||
this.lived.air = (short) lived.getRemainingAir();
|
||||
this.lived.persistent = lived.getRemoveWhenFarAway();
|
||||
this.lived.leashed = lived.isLeashed();
|
||||
if (this.lived.leashed) {
|
||||
Location location = lived.getLeashHolder().getLocation();
|
||||
this.lived.leashX = (short) (this.x - location.getBlockX());
|
||||
this.lived.leashY = (short) (this.y - location.getBlockY());
|
||||
this.lived.leashZ = (short) (this.z - location.getBlockZ());
|
||||
}
|
||||
EntityEquipment equipment = lived.getEquipment();
|
||||
this.lived.equipped = equipment != null;
|
||||
if (this.lived.equipped) {
|
||||
storeEquipment(equipment);
|
||||
}
|
||||
}
|
||||
|
||||
void storeEquipment(EntityEquipment equipment) {
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
|
||||
this.lived.mainHand = equipment.getItemInMainHand().clone();
|
||||
this.lived.offHand = equipment.getItemInOffHand().clone();
|
||||
} else {
|
||||
this.lived.mainHand = equipment.getItemInHand().clone();
|
||||
this.lived.offHand = null;
|
||||
}
|
||||
this.lived.boots = equipment.getBoots().clone();
|
||||
this.lived.leggings = equipment.getLeggings().clone();
|
||||
this.lived.chestplate = equipment.getChestplate().clone();
|
||||
this.lived.helmet = equipment.getHelmet().clone();
|
||||
}
|
||||
|
||||
private void restoreTameable(Tameable entity) {
|
||||
if (this.tamed.tamed) {
|
||||
if (this.tamed.owner != null) {
|
||||
entity.setTamed(true);
|
||||
entity.setOwner(this.tamed.owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void restoreAgeable(Ageable entity) {
|
||||
if (!this.aged.adult) {
|
||||
entity.setBaby();
|
||||
}
|
||||
entity.setAgeLock(this.aged.locked);
|
||||
if (this.aged.age > 0) {
|
||||
entity.setAge(this.aged.age);
|
||||
}
|
||||
}
|
||||
|
||||
public void storeAgeable(Ageable aged) {
|
||||
this.aged = new AgeableStats();
|
||||
this.aged.age = aged.getAge();
|
||||
this.aged.locked = aged.getAgeLock();
|
||||
this.aged.adult = aged.isAdult();
|
||||
}
|
||||
|
||||
public void storeTameable(Tameable tamed) {
|
||||
this.tamed = new TameableStats();
|
||||
this.tamed.owner = tamed.getOwner();
|
||||
this.tamed.tamed = tamed.isTamed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Entity spawn(World world, int xOffset, int zOffset) {
|
||||
Location location = new Location(world, this.x + xOffset, this.y, this.z + zOffset);
|
||||
location.setYaw(this.yaw);
|
||||
location.setPitch(this.pitch);
|
||||
if (!this.getType().isSpawnable()) {
|
||||
return null;
|
||||
}
|
||||
Entity entity;
|
||||
switch (this.getType()) {
|
||||
case DROPPED_ITEM:
|
||||
return world.dropItem(location, this.stack);
|
||||
case PLAYER:
|
||||
case LEASH_HITCH:
|
||||
return null;
|
||||
case ITEM_FRAME:
|
||||
entity = world.spawn(location, ItemFrame.class);
|
||||
break;
|
||||
case PAINTING:
|
||||
entity = world.spawn(location, Painting.class);
|
||||
break;
|
||||
default:
|
||||
entity = world.spawnEntity(location, this.getType());
|
||||
break;
|
||||
}
|
||||
if (this.depth == 0) {
|
||||
return entity;
|
||||
}
|
||||
if (this.base.passenger != null) {
|
||||
try {
|
||||
entity.setPassenger(this.base.passenger.spawn(world, xOffset, zOffset));
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
if (this.base.fall != 0) {
|
||||
entity.setFallDistance(this.base.fall);
|
||||
}
|
||||
if (this.base.fire != 0) {
|
||||
entity.setFireTicks(this.base.fire);
|
||||
}
|
||||
if (this.base.age != 0) {
|
||||
entity.setTicksLived(this.base.age);
|
||||
}
|
||||
entity.setVelocity(new Vector(this.base.vX, this.base.vY, this.base.vZ));
|
||||
if (this.depth == 1) {
|
||||
return entity;
|
||||
}
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_10_0)
|
||||
|| entity instanceof ArmorStand) {
|
||||
if (this.noGravity) {
|
||||
entity.setGravity(false);
|
||||
}
|
||||
}
|
||||
switch (entity.getType()) {
|
||||
case ARROW:
|
||||
case BOAT:
|
||||
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), BukkitVersion.v1_9_0)) {
|
||||
Boat boat = (Boat) entity;
|
||||
boat.setWoodType(TreeSpecies.values()[dataByte]);
|
||||
}
|
||||
|
||||
case COMPLEX_PART:
|
||||
case EGG:
|
||||
case ENDER_CRYSTAL:
|
||||
case ENDER_PEARL:
|
||||
case ENDER_SIGNAL:
|
||||
case DROPPED_ITEM:
|
||||
case EXPERIENCE_ORB:
|
||||
case FALLING_BLOCK:
|
||||
case FIREBALL:
|
||||
case FIREWORK:
|
||||
case FISHING_HOOK:
|
||||
case LEASH_HITCH:
|
||||
case LIGHTNING:
|
||||
case MINECART:
|
||||
case MINECART_COMMAND:
|
||||
case MINECART_MOB_SPAWNER:
|
||||
case MINECART_TNT:
|
||||
case PLAYER:
|
||||
case PRIMED_TNT:
|
||||
return entity;
|
||||
case SLIME:
|
||||
((Slime) entity).setSize(this.dataByte);
|
||||
return entity;
|
||||
case SMALL_FIREBALL:
|
||||
case SNOWBALL:
|
||||
case SPLASH_POTION:
|
||||
case THROWN_EXP_BOTTLE:
|
||||
case WEATHER:
|
||||
case TIPPED_ARROW:
|
||||
case SPECTRAL_ARROW:
|
||||
case SHULKER_BULLET:
|
||||
case LINGERING_POTION:
|
||||
case AREA_EFFECT_CLOUD:
|
||||
case DRAGON_FIREBALL:
|
||||
case WITHER_SKULL:
|
||||
case MINECART_FURNACE:
|
||||
case UNKNOWN:
|
||||
// Do this stuff later
|
||||
return entity;
|
||||
default:
|
||||
PS.debug("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
|
||||
return entity;
|
||||
// MISC //
|
||||
case ITEM_FRAME:
|
||||
ItemFrame itemframe = (ItemFrame) entity;
|
||||
itemframe.setRotation(Rotation.values()[this.dataByte]);
|
||||
itemframe.setItem(this.stack);
|
||||
return entity;
|
||||
case PAINTING:
|
||||
Painting painting = (Painting) entity;
|
||||
painting.setFacingDirection(BlockFace.values()[this.dataByte], true);
|
||||
painting.setArt(Art.getByName(this.dataString), true);
|
||||
return entity;
|
||||
// END MISC //
|
||||
// INVENTORY HOLDER //
|
||||
case MINECART_CHEST:
|
||||
case MINECART_HOPPER:
|
||||
restoreInventory((InventoryHolder) entity);
|
||||
return entity;
|
||||
// START LIVING ENTITY //
|
||||
// START AGEABLE //
|
||||
// START TAMEABLE //
|
||||
case HORSE:
|
||||
Horse horse = (Horse) entity;
|
||||
horse.setJumpStrength(this.horse.jump);
|
||||
horse.setCarryingChest(this.horse.chest);
|
||||
horse.setVariant(this.horse.variant);
|
||||
horse.setStyle(this.horse.style);
|
||||
horse.setColor(this.horse.color);
|
||||
restoreTameable(horse);
|
||||
restoreAgeable(horse);
|
||||
restoreLiving(horse);
|
||||
restoreInventory(horse);
|
||||
return entity;
|
||||
// END INVENTORY HOLDER //
|
||||
case WOLF:
|
||||
case OCELOT:
|
||||
restoreTameable((Tameable) entity);
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END AGEABLE //
|
||||
case SHEEP:
|
||||
Sheep sheep = (Sheep) entity;
|
||||
if (this.dataByte == 1) {
|
||||
sheep.setSheared(true);
|
||||
}
|
||||
if (this.dataByte2 != 0) {
|
||||
sheep.setColor(DyeColor.getByDyeData(this.dataByte2));
|
||||
}
|
||||
restoreAgeable(sheep);
|
||||
restoreLiving(sheep);
|
||||
return sheep;
|
||||
case VILLAGER:
|
||||
case CHICKEN:
|
||||
case COW:
|
||||
case POLAR_BEAR:
|
||||
case MUSHROOM_COW:
|
||||
case PIG:
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END AGEABLE //
|
||||
case RABBIT:
|
||||
if (this.dataByte != 0) {
|
||||
((Rabbit) entity).setRabbitType(Rabbit.Type.values()[this.dataByte]);
|
||||
}
|
||||
restoreAgeable((Ageable) entity);
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case GUARDIAN:
|
||||
if (this.dataByte != 0) {
|
||||
((Guardian) entity).setElder(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case SKELETON:
|
||||
if (this.dataByte != 0) {
|
||||
((Skeleton) entity).setSkeletonType(Skeleton.SkeletonType.values()[this.dataByte]);
|
||||
}
|
||||
storeLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ARMOR_STAND:
|
||||
// CHECK positions
|
||||
ArmorStand stand = (ArmorStand) entity;
|
||||
if (this.inventory[0] != null) {
|
||||
stand.setItemInHand(this.inventory[0]);
|
||||
}
|
||||
if (this.inventory[1] != null) {
|
||||
stand.setHelmet(this.inventory[1]);
|
||||
}
|
||||
if (this.inventory[2] != null) {
|
||||
stand.setChestplate(this.inventory[2]);
|
||||
}
|
||||
if (this.inventory[3] != null) {
|
||||
stand.setLeggings(this.inventory[3]);
|
||||
}
|
||||
if (this.inventory[4] != null) {
|
||||
stand.setBoots(this.inventory[4]);
|
||||
}
|
||||
if (this.stand.head[0] != 0 || this.stand.head[1] != 0 || this.stand.head[2] != 0) {
|
||||
EulerAngle pose =
|
||||
new EulerAngle(this.stand.head[0], this.stand.head[1], this.stand.head[2]);
|
||||
stand.setHeadPose(pose);
|
||||
}
|
||||
if (this.stand.body[0] != 0 || this.stand.body[1] != 0 || this.stand.body[2] != 0) {
|
||||
EulerAngle pose =
|
||||
new EulerAngle(this.stand.body[0], this.stand.body[1], this.stand.body[2]);
|
||||
stand.setBodyPose(pose);
|
||||
}
|
||||
if (this.stand.leftLeg[0] != 0 || this.stand.leftLeg[1] != 0
|
||||
|| this.stand.leftLeg[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.leftLeg[0], this.stand.leftLeg[1],
|
||||
this.stand.leftLeg[2]);
|
||||
stand.setLeftLegPose(pose);
|
||||
}
|
||||
if (this.stand.rightLeg[0] != 0 || this.stand.rightLeg[1] != 0
|
||||
|| this.stand.rightLeg[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.rightLeg[0], this.stand.rightLeg[1],
|
||||
this.stand.rightLeg[2]);
|
||||
stand.setRightLegPose(pose);
|
||||
}
|
||||
if (this.stand.leftArm[0] != 0 || this.stand.leftArm[1] != 0
|
||||
|| this.stand.leftArm[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.leftArm[0], this.stand.leftArm[1],
|
||||
this.stand.leftArm[2]);
|
||||
stand.setLeftArmPose(pose);
|
||||
}
|
||||
if (this.stand.rightArm[0] != 0 || this.stand.rightArm[1] != 0
|
||||
|| this.stand.rightArm[2] != 0) {
|
||||
EulerAngle pose = new EulerAngle(this.stand.rightArm[0], this.stand.rightArm[1],
|
||||
this.stand.rightArm[2]);
|
||||
stand.setRightArmPose(pose);
|
||||
}
|
||||
if (this.stand.invisible) {
|
||||
stand.setVisible(false);
|
||||
}
|
||||
if (this.stand.arms) {
|
||||
stand.setArms(true);
|
||||
}
|
||||
if (this.stand.noPlate) {
|
||||
stand.setBasePlate(false);
|
||||
}
|
||||
if (this.stand.small) {
|
||||
stand.setSmall(true);
|
||||
}
|
||||
restoreLiving(stand);
|
||||
return stand;
|
||||
case BAT:
|
||||
if (this.dataByte != 0) {
|
||||
((Bat) entity).setAwake(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ENDER_DRAGON:
|
||||
if (this.dataByte != 0) {
|
||||
((EnderDragon) entity).setPhase(EnderDragon.Phase.values()[this.dataByte]);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case ENDERMITE:
|
||||
case GHAST:
|
||||
case MAGMA_CUBE:
|
||||
case SQUID:
|
||||
case PIG_ZOMBIE:
|
||||
case ZOMBIE:
|
||||
case WITHER:
|
||||
case WITCH:
|
||||
case SPIDER:
|
||||
case CAVE_SPIDER:
|
||||
case SILVERFISH:
|
||||
case GIANT:
|
||||
case ENDERMAN:
|
||||
case CREEPER:
|
||||
case BLAZE:
|
||||
case SNOWMAN:
|
||||
case SHULKER:
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
case IRON_GOLEM:
|
||||
if (this.dataByte != 0) {
|
||||
((IronGolem) entity).setPlayerCreated(true);
|
||||
}
|
||||
restoreLiving((LivingEntity) entity);
|
||||
return entity;
|
||||
// END LIVING
|
||||
}
|
||||
}
|
||||
|
||||
public void saveEntity() {}
|
||||
|
||||
private byte getOrdinal(Object[] list, Object value) {
|
||||
for (byte i = 0; i < list.length; i++) {
|
||||
if (list[i].equals(value)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -0,0 +1,92 @@
|
||||
package com.github.intellectualsites.plotsquared.bukkit.object.entity;
|
||||
|
||||
import com.github.intellectualsites.plotsquared.bukkit.BukkitMain;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
|
||||
public class TeleportEntityWrapper extends EntityWrapper {
|
||||
|
||||
private Location oldLocation;
|
||||
private boolean gravityOld;
|
||||
private boolean invulnerableOld;
|
||||
private int fireTicksOld;
|
||||
private int livingTicksOld;
|
||||
|
||||
public TeleportEntityWrapper(final Entity entity) {
|
||||
super(entity);
|
||||
}
|
||||
|
||||
@Override public Entity spawn(final World world, final int xOffset, final int zOffset) {
|
||||
if (!getEntity().getLocation().getChunk().equals(oldLocation.getChunk())) {
|
||||
final Location oldLocation = this.oldLocation.clone();
|
||||
oldLocation.add(xOffset, 0, xOffset);
|
||||
getEntity().teleport(oldLocation);
|
||||
getEntity().setGravity(gravityOld);
|
||||
getEntity().setInvulnerable(invulnerableOld);
|
||||
getEntity().setFireTicks(fireTicksOld);
|
||||
getEntity().setTicksLived(livingTicksOld);
|
||||
getEntity().removeMetadata("ps-tmp-teleport", BukkitMain.getPlugin(BukkitMain.class));
|
||||
}
|
||||
return getEntity();
|
||||
}
|
||||
|
||||
@Override public void saveEntity() {
|
||||
if (getEntity().hasMetadata("ps-tmp-teleport")) {
|
||||
this.oldLocation = (Location) this.getEntity().getMetadata("ps-tmp-teleport").get(0);
|
||||
} else {
|
||||
this.oldLocation = this.getEntity().getLocation();
|
||||
}
|
||||
|
||||
// To account for offsets in the chunk manager
|
||||
this.oldLocation = oldLocation.clone();
|
||||
this.oldLocation.setX(this.x);
|
||||
this.oldLocation.setY(this.y);
|
||||
this.oldLocation.setZ(this.z);
|
||||
|
||||
this.gravityOld = this.getEntity().hasGravity();
|
||||
this.getEntity().setGravity(false);
|
||||
this.invulnerableOld = this.getEntity().isInvulnerable();
|
||||
this.getEntity().setInvulnerable(true);
|
||||
this.fireTicksOld = this.getEntity().getFireTicks();
|
||||
this.livingTicksOld = this.getEntity().getTicksLived();
|
||||
this.getEntity().setMetadata("ps-tmp-teleport", new FixedMetadataValue(
|
||||
BukkitMain.getPlugin(BukkitMain.class), oldLocation));
|
||||
final Chunk newChunk = getNewChunk();
|
||||
this.getEntity().teleport(new Location(newChunk.getWorld(), newChunk.getX() >> 4, 5000, newChunk.getZ() >> 4));
|
||||
}
|
||||
|
||||
private Chunk getNewChunk() {
|
||||
final Chunk oldChunk = oldLocation.getChunk();
|
||||
Chunk chunk = null;
|
||||
|
||||
for (Chunk lChunk : oldChunk.getWorld().getLoadedChunks()) {
|
||||
if (!lChunk.equals(oldChunk) && lChunk.isLoaded()) {
|
||||
chunk = lChunk;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (chunk == null) {
|
||||
for (int dx = 1; dx < Integer.MAX_VALUE; dx++) {
|
||||
for (int dz = 0; dz < Integer.MAX_VALUE; dz++) {
|
||||
if ((chunk = getChunkRelative(oldChunk, dx, dz)).isLoaded()) {
|
||||
break;
|
||||
} else if ((chunk = getChunkRelative(oldChunk, -dx, dz)).isLoaded()) {
|
||||
break;
|
||||
} else if ((chunk = getChunkRelative(oldChunk, dx, -dz)).isLoaded()) {
|
||||
break;
|
||||
} else if ((chunk = getChunkRelative(oldChunk, -dx, -dz)).isLoaded()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return chunk;
|
||||
}
|
||||
|
||||
private Chunk getChunkRelative(final Chunk chunk, final int dx, final int dz) {
|
||||
return chunk.getWorld().getChunkAt(chunk.getX() + dx, chunk.getZ() + dz);
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
package com.github.intellectualsites.plotsquared.bukkit.util;
|
||||
|
||||
import com.github.intellectualsites.plotsquared.bukkit.object.entity.EntityWrapper;
|
||||
import com.github.intellectualsites.plotsquared.bukkit.object.entity.ReplicatingEntityWrapper;
|
||||
import com.github.intellectualsites.plotsquared.plot.PS;
|
||||
import com.github.intellectualsites.plotsquared.plot.generator.AugmentedUtils;
|
||||
import com.github.intellectualsites.plotsquared.plot.object.*;
|
||||
@ -327,6 +328,9 @@ public class BukkitChunkManager extends ChunkManager {
|
||||
org.bukkit.Location location = entity.getLocation();
|
||||
if (location.getX() >= bx && location.getX() <= tx && location.getZ() >= bz
|
||||
&& location.getZ() <= tz) {
|
||||
if (entity.hasMetadata("ps-tmp-teleport")) {
|
||||
continue;
|
||||
}
|
||||
entity.remove();
|
||||
}
|
||||
}
|
||||
@ -660,7 +664,8 @@ public class BukkitChunkManager extends ChunkManager {
|
||||
if (entity.getVehicle() != null) {
|
||||
continue;
|
||||
}
|
||||
EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
|
||||
EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2);
|
||||
wrap.saveEntity();
|
||||
this.entities.add(wrap);
|
||||
}
|
||||
}
|
||||
@ -677,9 +682,10 @@ public class BukkitChunkManager extends ChunkManager {
|
||||
if (entity.getVehicle() != null) {
|
||||
continue;
|
||||
}
|
||||
EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
|
||||
EntityWrapper wrap = new ReplicatingEntityWrapper(entity, (short) 2);
|
||||
wrap.x += offsetX;
|
||||
wrap.z += offsetZ;
|
||||
wrap.saveEntity();
|
||||
this.entities.add(wrap);
|
||||
if (delete) {
|
||||
if (!(entity instanceof Player)) {
|
||||
|
@ -1,5 +1,5 @@
|
||||
name: ${name}
|
||||
main: BukkitMain
|
||||
main: com.github.intellectualsites.plotsquared.bukkit.BukkitMain
|
||||
version: ${version}
|
||||
load: STARTUP
|
||||
description: >
|
||||
|
Loading…
Reference in New Issue
Block a user