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perf: Avoid expensive Plot#getOwner calls in Plot#getOwners (#4418)
* Avoid expensive Plot#getOwner calls in Plot#getOwners * Don't check for the owner beforehand, because it's done in the loop regardless
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@ -643,35 +643,22 @@ public class Plot {
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}
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/**
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* Gets a immutable set of owner UUIDs for a plot (supports multi-owner mega-plots).
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* Gets an immutable set of owner UUIDs for a plot (supports multi-owner mega-plots).
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* <p>
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* This method cannot be used to add or remove owners from a plot.
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* </p>
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*
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* @return Immutable view of plot owners
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* @return Immutable set of plot owners
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*/
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public @NonNull Set<UUID> getOwners() {
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if (this.getOwner() == null) {
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return ImmutableSet.of();
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}
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if (isMerged()) {
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Set<Plot> plots = getConnectedPlots();
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Plot[] array = plots.toArray(new Plot[0]);
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ImmutableSet.Builder<UUID> owners = ImmutableSet.builder();
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UUID last = this.getOwner();
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owners.add(this.getOwner());
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for (final Plot current : array) {
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if (current.getOwner() == null) {
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continue;
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}
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if (last == null || current.getOwner().getMostSignificantBits() != last.getMostSignificantBits()) {
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owners.add(current.getOwner());
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last = current.getOwner();
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}
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ImmutableSet.Builder<UUID> owners = ImmutableSet.builder();
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for (Plot plot : getConnectedPlots()) {
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UUID owner = plot.getOwner();
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if (owner != null) {
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owners.add(owner);
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}
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return owners.build();
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}
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return ImmutableSet.of(this.getOwner());
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return owners.build();
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}
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/**
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