Make plot clears/sets less crashy.

There's still the issue of Spigot's (or paper's) terrible GC that does nothing and stores everything in PS old gen memory so the server just numpties itself though.
This commit is contained in:
dordsor21
2020-05-19 16:54:12 +01:00
parent d5d18a60fb
commit 7aba70ea65
4 changed files with 38 additions and 9 deletions

View File

@ -31,6 +31,7 @@ import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.queue.BasicLocalBlockQueue;
import com.plotsquared.core.util.BlockUtil;
import com.plotsquared.core.util.MainUtil;
import com.plotsquared.core.util.task.TaskManager;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
@ -50,7 +51,6 @@ import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.block.Container;
import org.bukkit.block.data.BlockData;
import org.bukkit.inventory.BlockInventoryHolder;
import java.util.concurrent.ExecutionException;
import java.util.function.Consumer;
@ -117,9 +117,6 @@ public class BukkitLocalQueue extends BasicLocalBlockQueue {
@Override public final void setComponents(LocalChunk lc)
throws ExecutionException, InterruptedException {
setBaseBlocks(lc);
if (setBiome() && lc.biomes != null) {
setBiomes(lc);
}
}
public void setBaseBlocks(LocalChunk localChunk) {
@ -165,6 +162,22 @@ public class BukkitLocalQueue extends BasicLocalBlockQueue {
}
}
}
if (setBiome() && localChunk.biomes != null) {
for (int x = 0; x < localChunk.biomes.length; x++) {
BiomeType[] biomeZ = localChunk.biomes[x];
if (biomeZ != null) {
for (int z = 0; z < biomeZ.length; z++) {
if (biomeZ[z] != null) {
BiomeType biomeType = biomeZ[z];
Biome biome = BukkitAdapter.adapt(biomeType);
worldObj.setBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z,
biome);
}
}
}
}
}
};
if (isForceSync()) {
chunkConsumer.accept(getChunk(worldObj, localChunk));