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https://github.com/IntellectualSites/PlotSquared.git
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Add config options for all paper events.
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c6dc9ee189
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@ -141,6 +141,9 @@ public class PaperListener implements Listener {
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}
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@EventHandler public void onPreCreatureSpawnEvent(PreCreatureSpawnEvent event) {
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if (!Settings.Paper_Components.CREATURE_SPAWN) {
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return;
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}
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Location location = BukkitUtil.getLocation(event.getSpawnLocation());
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PlotArea area = location.getPlotArea();
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if (!location.isPlotArea()) {
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@ -245,6 +248,7 @@ public class PaperListener implements Listener {
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}
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@EventHandler public void onPreSpawnerSpawnEvent(PreSpawnerSpawnEvent event) {
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if (Settings.Paper_Components.SPAWNER_SPAWN) {
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Location location = BukkitUtil.getLocation(event.getSpawnerLocation());
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PlotArea area = location.getPlotArea();
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if (area != null && !area.isMobSpawnerSpawning()) {
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@ -252,6 +256,7 @@ public class PaperListener implements Listener {
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event.setShouldAbortSpawn(true);
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}
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}
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}
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/**
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* Unsure if this will be any performance improvement over the spigot version,
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@ -260,6 +265,9 @@ public class PaperListener implements Listener {
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* @param event Paper's PlayerLaunchProjectileEvent
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*/
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@EventHandler public void onProjectileLaunch(PlayerLaunchProjectileEvent event) {
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if (!Settings.Paper_Components.PLAYER_PROJECTILE) {
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return;
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}
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Projectile entity = event.getProjectile();
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if (!(entity instanceof ThrownPotion)) {
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return;
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@ -364,6 +364,12 @@ public class Settings extends Config {
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@Comment(
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"Cancel entity spawns when the chunk is loaded if the PlotArea's mob spawning is off")
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public static boolean CANCEL_CHUNK_SPAWN = true;
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@Comment("Use paper's PlayerLaunchProjectileEvent to cancel projectiles")
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public static boolean PLAYER_PROJECTILE = true;
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@Comment("Cancel entity spawns from spawners before they happen (performance buff)")
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public static boolean SPAWNER_SPAWN = true;
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@Comment("Cancel entity spawns from tick spawn rates before they happen (performance buff)")
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public static boolean CREATURE_SPAWN = true;
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}
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