mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-25 22:56:45 +01:00
Cleanup BukkitChunkManager
This commit is contained in:
parent
75a70bcff4
commit
6f9af04274
@ -408,7 +408,7 @@ public class EntityWrapper {
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Location loc = new Location(world, this.x + x_offset, this.y, this.z + z_offset);
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loc.setYaw(this.yaw);
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loc.setPitch(this.pitch);
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if (this.type.isSpawnable()) {
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if (!this.type.isSpawnable()) {
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return null;
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}
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Entity entity;
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@ -20,6 +20,14 @@ import com.intellectualcrafters.plot.util.TaskManager;
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import com.intellectualcrafters.plot.util.UUIDHandler;
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import com.intellectualcrafters.plot.util.WorldUtil;
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import com.plotsquared.bukkit.object.entity.EntityWrapper;
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import java.util.ArrayDeque;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map.Entry;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.DyeColor;
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@ -33,7 +41,6 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BrewingStand;
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import org.bukkit.block.Chest;
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import org.bukkit.block.CommandBlock;
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import org.bukkit.block.CreatureSpawner;
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import org.bukkit.block.Dispenser;
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@ -53,37 +60,30 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map.Entry;
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import java.util.Set;
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public class BukkitChunkManager extends ChunkManager {
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private static HashMap<BlockLoc, ItemStack[]> chestContents;
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private static HashMap<BlockLoc, ItemStack[]> furnaceContents;
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private static HashMap<BlockLoc, ItemStack[]> dispenserContents;
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private static HashMap<BlockLoc, ItemStack[]> dropperContents;
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private static HashMap<BlockLoc, ItemStack[]> brewingStandContents;
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private static HashMap<BlockLoc, ItemStack[]> beaconContents;
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private static HashMap<BlockLoc, ItemStack[]> hopperContents;
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private static HashMap<BlockLoc, Short[]> furnaceTime;
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private static HashMap<BlockLoc, Object[]> skullData;
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private static HashMap<BlockLoc, Material> jukeboxDisc;
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private static HashMap<BlockLoc, Short> brewTime;
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private static HashMap<BlockLoc, EntityType> spawnerData;
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private static HashMap<BlockLoc, String> cmdData;
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private static HashMap<BlockLoc, String[]> signContents;
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private static HashMap<BlockLoc, Note> noteBlockContents;
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private static HashMap<BlockLoc, List<Pattern>> bannerPatterns;
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private static HashMap<BlockLoc, DyeColor> bannerBase;
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private static HashSet<EntityWrapper> entities;
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private static HashMap<PlotLoc, PlotBlock[]> allBlocks;
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public static class ContentMap {
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public HashMap<BlockLoc, ItemStack[]> chestContents;
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public HashMap<BlockLoc, ItemStack[]> furnaceContents;
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public HashMap<BlockLoc, ItemStack[]> dispenserContents;
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public HashMap<BlockLoc, ItemStack[]> dropperContents;
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public HashMap<BlockLoc, ItemStack[]> brewingStandContents;
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public HashMap<BlockLoc, ItemStack[]> beaconContents;
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public HashMap<BlockLoc, ItemStack[]> hopperContents;
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public HashMap<BlockLoc, Short[]> furnaceTime;
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public HashMap<BlockLoc, Object[]> skullData;
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public HashMap<BlockLoc, Material> jukeboxDisc;
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public HashMap<BlockLoc, Short> brewTime;
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public HashMap<BlockLoc, EntityType> spawnerData;
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public HashMap<BlockLoc, String> cmdData;
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public HashMap<BlockLoc, String[]> signContents;
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public HashMap<BlockLoc, Note> noteBlockContents;
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public HashMap<BlockLoc, List<Pattern>> bannerPatterns;
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public HashMap<BlockLoc, DyeColor> bannerBase;
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public HashSet<EntityWrapper> entities;
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public HashMap<PlotLoc, PlotBlock[]> allBlocks;
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public static void initMaps() {
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public ContentMap() {
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chestContents = new HashMap<>();
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furnaceContents = new HashMap<>();
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dispenserContents = new HashMap<>();
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@ -105,11 +105,29 @@ public class BukkitChunkManager extends ChunkManager {
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allBlocks = new HashMap<>();
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}
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public static boolean isIn(RegionWrapper region, int x, int z) {
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return x >= region.minX && x <= region.maxX && z >= region.minZ && z <= region.maxZ;
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public void saveRegion(World world, int x1, int x2, int z1, int z2) {
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if (z1 > z2) {
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int tmp = z1;
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z1 = z2;
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z2 = tmp;
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}
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if (x1 > x2) {
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int tmp = x1;
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x1 = x2;
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x2 = tmp;
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}
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for (int x = x1; x <= x2; x++) {
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for (int z = z1; z <= z2; z++) {
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saveBlocks(world, 256, x, z, 0, 0, true);
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}
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}
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}
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public static void saveEntitiesOut(Chunk chunk, RegionWrapper region) {
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public void saveEntitiesIn(Chunk chunk, RegionWrapper region) {
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saveEntitiesIn(chunk, region, 0, 0, false);
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}
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public void saveEntitiesOut(Chunk chunk, RegionWrapper region) {
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for (Entity entity : chunk.getEntities()) {
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Location loc = BukkitUtil.getLocation(entity);
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int x = loc.getX();
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@ -125,11 +143,7 @@ public class BukkitChunkManager extends ChunkManager {
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}
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}
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public static void saveEntitiesIn(Chunk chunk, RegionWrapper region) {
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saveEntitiesIn(chunk, region, 0, 0, false);
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}
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public static void saveEntitiesIn(Chunk chunk, RegionWrapper region, int offsetX, int offsetZ, boolean delete) {
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public void saveEntitiesIn(Chunk chunk, RegionWrapper region, int offsetX, int offsetZ, boolean delete) {
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for (Entity entity : chunk.getEntities()) {
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Location loc = BukkitUtil.getLocation(entity);
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int x = loc.getX();
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@ -152,7 +166,7 @@ public class BukkitChunkManager extends ChunkManager {
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}
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}
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public static void restoreEntities(World world, int xOffset, int zOffset) {
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public void restoreEntities(World world, int xOffset, int zOffset) {
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for (EntityWrapper entity : entities) {
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try {
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entity.spawn(world, xOffset, zOffset);
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@ -164,13 +178,13 @@ public class BukkitChunkManager extends ChunkManager {
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entities.clear();
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}
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public static void restoreBlocks(World world, int xOffset, int zOffset) {
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public void restoreBlocks(World world, int xOffset, int zOffset) {
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for (Entry<BlockLoc, ItemStack[]> blockLocEntry : chestContents.entrySet()) {
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try {
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Block block =
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world.getBlockAt(blockLocEntry.getKey().x + xOffset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + zOffset);
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BlockState state = block.getState();
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if (state instanceof Chest) {
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if (state instanceof InventoryHolder) {
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InventoryHolder chest = (InventoryHolder) state;
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chest.getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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@ -488,7 +502,7 @@ public class BukkitChunkManager extends ChunkManager {
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}
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}
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public static void saveBlocks(World world, int maxY, int x, int z, int offsetX, int offsetZ, boolean storeNormal) {
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public void saveBlocks(World world, int maxY, int x, int z, int offsetX, int offsetZ, boolean storeNormal) {
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maxY = Math.min(255, maxY);
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PlotBlock[] ids;
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if (storeNormal) {
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@ -582,6 +596,11 @@ public class BukkitChunkManager extends ChunkManager {
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PlotLoc loc = new PlotLoc(x + offsetX, z + offsetZ);
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allBlocks.put(loc, ids);
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}
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}
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public static boolean isIn(RegionWrapper region, int x, int z) {
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return x >= region.minX && x <= region.maxX && z >= region.minZ && z <= region.maxZ;
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}
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private static byte getOrdinal(Object[] list, Object value) {
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for (byte i = 0; i < list.length; i++) {
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@ -592,14 +611,13 @@ public class BukkitChunkManager extends ChunkManager {
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return 0;
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}
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public static void swapChunk(World world1, World world2, Chunk pos1, Chunk pos2, RegionWrapper r1,
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RegionWrapper r2) {
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initMaps();
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public static ContentMap swapChunk(World world1, World world2, Chunk pos1, Chunk pos2, RegionWrapper r1, RegionWrapper r2) {
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ContentMap map = new ContentMap();
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int relX = r2.minX - r1.minX;
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int relZ = r2.minZ - r1.minZ;
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saveEntitiesIn(pos1, r1, relX, relZ, true);
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saveEntitiesIn(pos2, r2, -relX, -relZ, true);
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map.saveEntitiesIn(pos1, r1, relX, relZ, true);
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map.saveEntitiesIn(pos2, r2, -relX, -relZ, true);
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int sx = pos1.getX() << 4;
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int sz = pos1.getZ() << 4;
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@ -609,7 +627,7 @@ public class BukkitChunkManager extends ChunkManager {
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for (int x = Math.max(r1.minX, sx); x <= Math.min(r1.maxX, sx + 15); x++) {
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for (int z = Math.max(r1.minZ, sz); z <= Math.min(r1.maxZ, sz + 15); z++) {
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saveBlocks(world1, 256, sx, sz, relX, relZ, false);
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map.saveBlocks(world1, 256, sx, sz, relX, relZ, false);
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for (int y = 0; y < 256; y++) {
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Block block1 = world1.getBlockAt(x, y, z);
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int id1 = block1.getTypeId();
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@ -639,10 +657,7 @@ public class BukkitChunkManager extends ChunkManager {
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}
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}
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}
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while (SetQueue.IMP.forceChunkSet()) {
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}
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restoreBlocks(world1, 0, 0);
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restoreEntities(world1, 0, 0);
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return map;
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}
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@Override
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@ -684,7 +699,7 @@ public class BukkitChunkManager extends ChunkManager {
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final World newWorld = Bukkit.getWorld(newPos.getWorld());
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final String newWorldName = newWorld.getName();
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List<ChunkLoc> chunks = new ArrayList<>();
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initMaps();
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final ContentMap map = new ContentMap();
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ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
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@Override
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public void run(int[] value) {
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@ -696,17 +711,17 @@ public class BukkitChunkManager extends ChunkManager {
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int cxx = loc.x << 4;
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int czz = loc.z << 4;
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Chunk chunk = oldWorld.getChunkAt(loc.x, loc.z);
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saveEntitiesIn(chunk, region);
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map.saveEntitiesIn(chunk, region);
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for (int x = bx & 15; x <= (tx & 15); x++) {
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for (int z = bz & 15; z <= (tz & 15); z++) {
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saveBlocks(oldWorld, 256, cxx + x, czz + z, relX, relZ, true);
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map.saveBlocks(oldWorld, 256, cxx + x, czz + z, relX, relZ, true);
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}
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}
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}
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}, new Runnable() {
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@Override
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public void run() {
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for (Entry<PlotLoc, PlotBlock[]> entry : allBlocks.entrySet()) {
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for (Entry<PlotLoc, PlotBlock[]> entry : map.allBlocks.entrySet()) {
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PlotLoc loc = entry.getKey();
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PlotBlock[] blocks = entry.getValue();
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for (int y = 0; y < blocks.length; y++) {
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@ -716,34 +731,19 @@ public class BukkitChunkManager extends ChunkManager {
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}
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}
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}
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while (SetQueue.IMP.forceChunkSet()) {
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}
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restoreBlocks(newWorld, 0, 0);
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restoreEntities(newWorld, relX, relZ);
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SetQueue.IMP.addTask(new Runnable() {
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@Override
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public void run() {
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map.restoreBlocks(newWorld, 0, 0);
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map.restoreEntities(newWorld, relX, relZ);
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TaskManager.runTask(whenDone);
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}
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});
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}
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}, 5);
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return true;
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}
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public void saveRegion(World world, int x1, int x2, int z1, int z2) {
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if (z1 > z2) {
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int tmp = z1;
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z1 = z2;
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z2 = tmp;
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}
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if (x1 > x2) {
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int tmp = x1;
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x1 = x2;
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x2 = tmp;
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}
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for (int x = x1; x <= x2; x++) {
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for (int z = z1; z <= z2; z++) {
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saveBlocks(world, 256, x, z, 0, 0, true);
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}
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}
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}
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@Override
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public boolean regenerateRegion(final Location pos1, final Location pos2, final boolean ignoreAugment, final Runnable whenDone) {
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final String world = pos1.getWorld();
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@ -825,32 +825,32 @@ public class BukkitChunkManager extends ChunkManager {
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} else {
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zzt2 = zzt;
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}
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initMaps();
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final ContentMap map = new ContentMap();
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if (checkX1) {
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saveRegion(worldObj, xxb, xxb2, zzb2, zzt2); //
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map.saveRegion(worldObj, xxb, xxb2, zzb2, zzt2); //
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}
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if (checkX2) {
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saveRegion(worldObj, xxt2, xxt, zzb2, zzt2); //
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map.saveRegion(worldObj, xxt2, xxt, zzb2, zzt2); //
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}
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if (checkZ1) {
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saveRegion(worldObj, xxb2, xxt2, zzb, zzb2); //
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map.saveRegion(worldObj, xxb2, xxt2, zzb, zzb2); //
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}
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if (checkZ2) {
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saveRegion(worldObj, xxb2, xxt2, zzt2, zzt); //
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map.saveRegion(worldObj, xxb2, xxt2, zzt2, zzt); //
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}
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if (checkX1 && checkZ1) {
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saveRegion(worldObj, xxb, xxb2, zzb, zzb2); //
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map.saveRegion(worldObj, xxb, xxb2, zzb, zzb2); //
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}
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if (checkX2 && checkZ1) {
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saveRegion(worldObj, xxt2, xxt, zzb, zzb2); // ?
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map.saveRegion(worldObj, xxt2, xxt, zzb, zzb2); // ?
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}
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if (checkX1 && checkZ2) {
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saveRegion(worldObj, xxb, xxb2, zzt2, zzt); // ?
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map.saveRegion(worldObj, xxb, xxb2, zzt2, zzt); // ?
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}
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if (checkX2 && checkZ2) {
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saveRegion(worldObj, xxt2, xxt, zzt2, zzt); //
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map.saveRegion(worldObj, xxt2, xxt, zzt2, zzt); //
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}
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saveEntitiesOut(chunkObj, currentPlotClear);
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map.saveEntitiesOut(chunkObj, currentPlotClear);
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AugmentedUtils.bypass(ignoreAugment, new Runnable() {
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@Override
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public void run() {
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@ -864,7 +864,7 @@ public class BukkitChunkManager extends ChunkManager {
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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PlotLoc loc = new PlotLoc(bx + x, bz + z);
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PlotBlock[] ids = allBlocks.get(loc);
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PlotBlock[] ids = map.allBlocks.get(loc);
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if (ids != null) {
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for (int y = 0; y < Math.min(128, ids.length); y++) {
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PlotBlock id = ids[y];
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@ -887,8 +887,8 @@ public class BukkitChunkManager extends ChunkManager {
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}, world, chunk);
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}
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});
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restoreBlocks(worldObj, 0, 0);
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restoreEntities(worldObj, 0, 0);
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map.restoreBlocks(worldObj, 0, 0);
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map.restoreEntities(worldObj, 0, 0);
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}
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if (!chunks.isEmpty()) {
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TaskManager.runTaskLater(this, 1);
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@ -938,24 +938,35 @@ public class BukkitChunkManager extends ChunkManager {
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}
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@Override
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public void swap(Location bot1, Location top1, Location bot2, Location top2, Runnable whenDone) {
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public void swap(Location bot1, Location top1, Location bot2, Location top2, final Runnable whenDone) {
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RegionWrapper region1 = new RegionWrapper(bot1.getX(), top1.getX(), bot1.getZ(), top1.getZ());
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RegionWrapper region2 = new RegionWrapper(bot2.getX(), top2.getX(), bot2.getZ(), top2.getZ());
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World world1 = Bukkit.getWorld(bot1.getWorld());
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World world2 = Bukkit.getWorld(bot2.getWorld());
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final World world1 = Bukkit.getWorld(bot1.getWorld());
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final World world2 = Bukkit.getWorld(bot2.getWorld());
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int relX = bot2.getX() - bot1.getX();
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int relZ = bot2.getZ() - bot1.getZ();
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final ArrayDeque<ContentMap> maps = new ArrayDeque<>();
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for (int x = bot1.getX() >> 4; x <= top1.getX() >> 4; x++) {
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for (int z = bot1.getZ() >> 4; z <= top1.getZ() >> 4; z++) {
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Chunk chunk1 = world1.getChunkAt(x, z);
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Chunk chunk2 = world2.getChunkAt(x + (relX >> 4), z + (relZ >> 4));
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swapChunk(world1, world2, chunk1, chunk2, region1, region2);
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maps.add(swapChunk(world1, world2, chunk1, chunk2, region1, region2));
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}
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}
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SetQueue.IMP.addTask(new Runnable() {
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@Override
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public void run() {
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for (ContentMap map : maps) {
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map.restoreBlocks(world1, 0, 0);
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map.restoreEntities(world1, 0, 0);
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TaskManager.runTaskLater(whenDone, 1);
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}
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}
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});
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}
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@Override
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public int[] countEntities(Plot plot) {
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