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Start reimplementing chunk generation.
This would either need to be one WorldEdit operation or (preferable) WorldEdit allows Extents (including EditSessions) into the regenerate adapter method
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@ -293,7 +293,7 @@ public class BukkitRegionManager extends RegionManager {
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int zzt = zzb + 15;
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if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
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AugmentedUtils.bypass(ignoreAugment,
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() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
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() -> queue.regenChunk(chunk.getX(), chunk.getZ()));
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return;
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}
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boolean checkX1 = false;
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