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feat: add worldname to the notify flags (#3457)
* feat: add worldname to the notify flags * fix: change default message * refactor: extract duplicated code * fix: use area instead of world
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@ -60,8 +60,8 @@
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"worldedit.worldedit_bypassed": "<prefix><gray>Currently bypassing WorldEdit restriction.</gray>",
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"gamemode.gamemode_was_bypassed": "<prefix><gold>You bypassed the gamemode (</gold><gray><gamemode></gray><gold>) <gold>set for </gold><gray><plot>.</gray>",
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"height.height_limit": "<prefix><gold>This plot area has building height limits: Min height: </gold><gray><minHeight></gray><gold>, Max height: </gold><gray><maxHeight></gray>",
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"notification.notify_enter": "<prefix><gray><player> entered your plot (</gray><gold><plot></gold><gray>).</gray>",
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"notification.notify_leave": "<prefix><gray><player> left your plot (</gray><gold><plot></gold><gray>).</gray>",
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"notification.notify_enter": "<prefix><gray><player> entered your plot (</gray><gold><area>;<plot></gold><gray>).</gray>",
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"notification.notify_leave": "<prefix><gray><player> left your plot (</gray><gold><area>;<plot></gold><gray>).</gray>",
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"swap.swap_overlap": "<prefix><red>The proposed areas are not allowed to overlap.</red>",
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"swap.swap_success": "<prefix><dark_aqua>Successfully swapped plots</dark_aqua> <gold><origin></gold><dark_aqua> -> </dark_aqua><gold><target></gold>",
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"swap.swap_merged": "<prefix><red>Merged plots may not be swapped. Please unmerge the plots before performing the swap.</red>",
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