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	Modified internal configuration classes, Updated Mojang UUID fetcher, other various method and documentation tweaks
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		@@ -31,13 +31,13 @@ import java.util.ArrayDeque;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.UUID;
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import java.util.concurrent.TimeUnit;
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public class SQLUUIDHandler extends UUIDHandlerImplementation {
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    final int MAX_REQUESTS = 500;
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    private final String PROFILE_URL =
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        "https://sessionserver.mojang.com/session/minecraft/profile/";
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    private final int INTERVAL = 12000;
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    private final JSONParser jsonParser = new JSONParser();
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    private final SQLite sqlite;
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@@ -133,7 +133,10 @@ public class SQLUUIDHandler extends UUIDHandlerImplementation {
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                                    "Invalid response from Mojang: Some UUIDs will be cached later. (`unknown` until then or player joins)");
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                            }
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                            try {
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                                Thread.sleep(INTERVAL * 50);
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                                //Mojang allows requests every 10 minutes according to https://wiki.vg/Mojang_API
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                                //15 Minutes is chosen here since system timers are not always precise
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                                //and it should provide enough time where Mojang won't block requests.
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                                TimeUnit.MINUTES.sleep(15);
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                            } catch (InterruptedException e) {
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                                e.printStackTrace();
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                                break;
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@@ -142,7 +145,6 @@ public class SQLUUIDHandler extends UUIDHandlerImplementation {
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                        if (whenDone != null) {
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                            whenDone.run();
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                        }
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                        return;
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                    });
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                });
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            } catch (SQLException e) {
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