mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2025-07-05 07:04:43 +02:00
Initial annotation usage cleanup + EditorConfig
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@ -241,9 +241,9 @@ public final class ReplicatingEntityWrapper extends EntityWrapper {
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case "ARMOR_STAND":
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ArmorStand stand = (ArmorStand) entity;
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this.inventory =
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new ItemStack[] {stand.getItemInHand().clone(), stand.getHelmet().clone(),
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stand.getChestplate().clone(), stand.getLeggings().clone(),
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stand.getBoots().clone()};
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new ItemStack[]{stand.getItemInHand().clone(), stand.getHelmet().clone(),
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stand.getChestplate().clone(), stand.getLeggings().clone(),
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stand.getBoots().clone()};
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storeLiving(stand);
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this.stand = new ArmorStandStats();
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@ -336,15 +336,17 @@ public final class ReplicatingEntityWrapper extends EntityWrapper {
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this.dataByte = (byte) 0;
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}
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storeLiving((LivingEntity) entity);
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// END LIVING //
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// END LIVING //
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}
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}
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@Override public boolean equals(Object obj) {
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@Override
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public boolean equals(Object obj) {
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return this.hash == obj.hashCode();
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}
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@Override public int hashCode() {
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@Override
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public int hashCode() {
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return this.hash;
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}
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@ -460,7 +462,8 @@ public final class ReplicatingEntityWrapper extends EntityWrapper {
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this.tamed.tamed = tamed.isTamed();
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}
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@Override public Entity spawn(World world, int xOffset, int zOffset) {
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@Override
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public Entity spawn(World world, int xOffset, int zOffset) {
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Location location = new Location(world, this.getX() + xOffset, this.getY(), this.z + zOffset);
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location.setYaw(this.yaw);
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location.setPitch(this.pitch);
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@ -647,36 +650,40 @@ public final class ReplicatingEntityWrapper extends EntityWrapper {
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}
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if (this.stand.head[0] != 0 || this.stand.head[1] != 0 || this.stand.head[2] != 0) {
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EulerAngle pose =
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new EulerAngle(this.stand.head[0], this.stand.head[1], this.stand.head[2]);
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new EulerAngle(this.stand.head[0], this.stand.head[1], this.stand.head[2]);
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stand.setHeadPose(pose);
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}
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if (this.stand.body[0] != 0 || this.stand.body[1] != 0 || this.stand.body[2] != 0) {
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EulerAngle pose =
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new EulerAngle(this.stand.body[0], this.stand.body[1], this.stand.body[2]);
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new EulerAngle(this.stand.body[0], this.stand.body[1], this.stand.body[2]);
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stand.setBodyPose(pose);
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}
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if (this.stand.leftLeg[0] != 0 || this.stand.leftLeg[1] != 0
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|| this.stand.leftLeg[2] != 0) {
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|| this.stand.leftLeg[2] != 0) {
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EulerAngle pose = new EulerAngle(this.stand.leftLeg[0], this.stand.leftLeg[1],
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this.stand.leftLeg[2]);
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this.stand.leftLeg[2]
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);
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stand.setLeftLegPose(pose);
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}
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if (this.stand.rightLeg[0] != 0 || this.stand.rightLeg[1] != 0
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|| this.stand.rightLeg[2] != 0) {
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|| this.stand.rightLeg[2] != 0) {
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EulerAngle pose = new EulerAngle(this.stand.rightLeg[0], this.stand.rightLeg[1],
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this.stand.rightLeg[2]);
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this.stand.rightLeg[2]
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);
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stand.setRightLegPose(pose);
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}
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if (this.stand.leftArm[0] != 0 || this.stand.leftArm[1] != 0
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|| this.stand.leftArm[2] != 0) {
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|| this.stand.leftArm[2] != 0) {
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EulerAngle pose = new EulerAngle(this.stand.leftArm[0], this.stand.leftArm[1],
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this.stand.leftArm[2]);
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this.stand.leftArm[2]
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);
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stand.setLeftArmPose(pose);
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}
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if (this.stand.rightArm[0] != 0 || this.stand.rightArm[1] != 0
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|| this.stand.rightArm[2] != 0) {
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|| this.stand.rightArm[2] != 0) {
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EulerAngle pose = new EulerAngle(this.stand.rightArm[0], this.stand.rightArm[1],
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this.stand.rightArm[2]);
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this.stand.rightArm[2]
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);
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stand.setRightArmPose(pose);
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}
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if (this.stand.invisible) {
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