mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2025-07-03 22:24:43 +02:00
Continue implementation of new queue system
- Move ChunkCoordinatorBuild to Core - Add core ChunkCoordinator - Add Factories for ChunkCoordinator and its Builder - Reimplement refreshChunk but in WorldUtil - Allow custom Consumers to be used by the Queue when sent to the ChunkCoordinator - Start switching ChunkTasks to use the new ChunkCoordinator system - Replace GlobalBlockQueue's "empty task" system with normal sync TaskManager - Remove lombok from the queue system - Add back forceSync and chunkObject from LocalBlockQueue
This commit is contained in:
@ -30,6 +30,8 @@ import com.google.inject.Singleton;
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import com.plotsquared.bukkit.BukkitPlatform;
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import com.plotsquared.core.PlotSquared;
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import com.plotsquared.core.generator.AugmentedUtils;
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import com.plotsquared.core.inject.factory.ChunkCoordinatorBuilderFactory;
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import com.plotsquared.core.inject.factory.ChunkCoordinatorFactory;
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import com.plotsquared.core.location.Location;
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import com.plotsquared.core.location.PlotLoc;
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import com.plotsquared.core.plot.Plot;
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@ -86,16 +88,17 @@ public class BukkitRegionManager extends RegionManager {
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private static final Logger logger =
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LoggerFactory.getLogger("P2/" + BukkitRegionManager.class.getSimpleName());
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private final WorldUtil worldUtil;
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private final ChunkCoordinatorFactory chunkCoordinatorFactory;
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private final ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory;
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@Inject public BukkitRegionManager(@Nonnull final ChunkManager chunkManager,
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@Nonnull final WorldUtil worldUtil) {
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super(chunkManager, worldUtil);
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@Nonnull final WorldUtil worldUtil,
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@Nonnull ChunkCoordinatorFactory chunkCoordinatorFactory,
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@Nonnull ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory) {
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super(chunkManager, worldUtil, chunkCoordinatorBuilderFactory);
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this.worldUtil = worldUtil;
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}
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public static boolean isIn(CuboidRegion region, int x, int z) {
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return x >= region.getMinimumPoint().getX() && x <= region.getMaximumPoint().getX()
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&& z >= region.getMinimumPoint().getZ() && z <= region.getMaximumPoint().getZ();
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this.chunkCoordinatorFactory = chunkCoordinatorFactory;
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this.chunkCoordinatorBuilderFactory = chunkCoordinatorBuilderFactory;
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}
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@Override public Set<BlockVector2> getChunkChunks(String world) {
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@ -207,37 +210,33 @@ public class BukkitRegionManager extends RegionManager {
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return count;
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}
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@Override public boolean copyRegion(Location pos1, Location pos2, Location newPos,
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@Override @Inject
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public boolean copyRegion(final Location pos1, final Location pos2, final Location newPos,
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final Runnable whenDone) {
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final int relX = newPos.getX() - pos1.getX();
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final int relZ = newPos.getZ() - pos1.getZ();
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final CuboidRegion region =
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RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
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final BukkitWorld oldWorld = new BukkitWorld((World) pos1.getWorld());
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final com.sk89q.worldedit.world.World oldWorld = worldUtil.getWeWorld(pos1.getWorldName());
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final BukkitWorld newWorld = new BukkitWorld((World) newPos.getWorld());
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assert oldWorld.equals(newWorld);
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final ContentMap map = new ContentMap();
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final QueueCoordinator queue =
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PlotSquared.platform().getGlobalBlockQueue().getNewQueue(newWorld, false);
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ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
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@Override public void run(int[] value) {
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int bx = value[2];
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int bz = value[3];
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int tx = value[4];
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int tz = value[5];
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BlockVector2 loc = BlockVector2.at(value[0], value[1]);
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int cxx = loc.getX() << 4;
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int czz = loc.getZ() << 4;
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PaperLib.getChunkAtAsync(oldWorld, loc.getX(), loc.getZ())
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.thenAccept(chunk1 -> map.saveEntitiesIn(chunk1, region)).thenRun(() -> {
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for (int x = bx & 15; x <= (tx & 15); x++) {
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for (int z = bz & 15; z <= (tz & 15); z++) {
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map.saveBlocks(oldWorld, 256, cxx + x, czz + z, relX, relZ);
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}
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chunkCoordinatorBuilderFactory.create(chunkCoordinatorFactory).inWorld(newWorld)
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.withRegion(pos1, pos2).withThrowableConsumer(Throwable::printStackTrace)
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.withRegion(pos1, pos2).withInitialBatchSize(4).withMaxIterationTime(45)
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.withConsumer(chunk -> {
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int cbx = chunk.getX();
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int cbz = chunk.getZ();
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int bx = Math.max(pos1.getX() & 15, 0);
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int bz = Math.max(pos1.getZ() & 15, 0);
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int tx = Math.min(pos2.getX() & 15, 15);
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int tz = Math.min(pos2.getZ() & 15, 15);
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for (int x = bx; x <= tx; x++) {
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for (int z = bz; z <= tz; z++) {
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map.saveBlocks(newWorld, 256, cbx + x, cbz + z, relX, relZ);
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}
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});
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}
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}, () -> {
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}
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}).withFinalAction(() -> {
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for (Entry<PlotLoc, BaseBlock[]> entry : map.allBlocks.entrySet()) {
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PlotLoc loc = entry.getKey();
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BaseBlock[] blocks = entry.getValue();
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@ -250,17 +249,17 @@ public class BukkitRegionManager extends RegionManager {
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}
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queue.setCompleteTask(() -> {
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//map.restoreBlocks(newWorld, 0, 0);
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map.restoreEntities((World) newPos.getWorld(), relX, relZ);
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map.restoreEntities(Bukkit.getWorld(newPos.getWorldName()), relX, relZ);
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TaskManager.runTask(whenDone);
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});
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queue.enqueue();
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}, 5);
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});
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return true;
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}
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@Override public boolean regenerateRegion(final Location pos1, final Location pos2,
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@Override @Inject public boolean regenerateRegion(final Location pos1, final Location pos2,
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final boolean ignoreAugment, final Runnable whenDone) {
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final String world = pos1.getWorldName();
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final BukkitWorld world = new BukkitWorld((World) pos1.getWorld());
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final int p1x = pos1.getX();
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final int p1z = pos1.getZ();
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@ -278,137 +277,123 @@ public class BukkitRegionManager extends RegionManager {
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chunks.add(BlockVector2.at(x, z));
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}
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}
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final World worldObj = Bukkit.getWorld(world);
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checkNotNull(worldObj, "Critical error during regeneration.");
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final BukkitWorld bukkitWorldObj = new BukkitWorld(worldObj);
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TaskManager.runTask(new Runnable() {
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@Override public void run() {
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long start = System.currentTimeMillis();
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while (!chunks.isEmpty() && System.currentTimeMillis() - start < 5) {
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final BlockVector2 chunk = chunks.remove(0);
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int x = chunk.getX();
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int z = chunk.getZ();
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int xxb = x << 4;
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int zzb = z << 4;
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int xxt = xxb + 15;
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int zzt = zzb + 15;
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PaperLib.getChunkAtAsync(worldObj, x, z, false).thenAccept(chunkObj -> {
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if (chunkObj == null) {
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return;
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}
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final QueueCoordinator queue =
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PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
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if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
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AugmentedUtils.bypass(ignoreAugment,
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() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
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return;
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}
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boolean checkX1 = false;
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int xxb2;
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final QueueCoordinator queue =
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PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
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chunkCoordinatorBuilderFactory.create(chunkCoordinatorFactory).inWorld(world)
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.withRegion(pos1, pos2).withThrowableConsumer(Throwable::printStackTrace)
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.withRegion(pos1, pos2).withInitialBatchSize(4).withMaxIterationTime(45)
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.withConsumer(chunk -> {
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if (x == bcx) {
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xxb2 = p1x - 1;
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checkX1 = true;
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} else {
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xxb2 = xxb;
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}
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boolean checkX2 = false;
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int xxt2;
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if (x == tcx) {
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xxt2 = p2x + 1;
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checkX2 = true;
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} else {
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xxt2 = xxt;
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}
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boolean checkZ1 = false;
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int zzb2;
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if (z == bcz) {
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zzb2 = p1z - 1;
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checkZ1 = true;
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} else {
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zzb2 = zzb;
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}
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boolean checkZ2 = false;
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int zzt2;
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if (z == tcz) {
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zzt2 = p2z + 1;
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checkZ2 = true;
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} else {
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zzt2 = zzt;
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}
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final ContentMap map = new ContentMap();
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if (checkX1) {
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map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb2, zzt2); //
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}
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if (checkX2) {
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map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb2, zzt2); //
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}
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if (checkZ1) {
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map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzb, zzb2); //
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}
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if (checkZ2) {
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map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzt2, zzt); //
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}
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if (checkX1 && checkZ1) {
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map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb, zzb2); //
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}
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if (checkX2 && checkZ1) {
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map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb, zzb2); // ?
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}
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if (checkX1 && checkZ2) {
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map.saveRegion(bukkitWorldObj, xxb, xxb2, zzt2, zzt); // ?
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}
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if (checkX2 && checkZ2) {
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map.saveRegion(bukkitWorldObj, xxt2, xxt, zzt2, zzt); //
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}
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CuboidRegion currentPlotClear = RegionUtil
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.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
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map.saveEntitiesOut(chunkObj, currentPlotClear);
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AugmentedUtils.bypass(ignoreAugment, () -> ChunkManager
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.setChunkInPlotArea(null, new RunnableVal<ScopedQueueCoordinator>() {
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@Override public void run(ScopedQueueCoordinator value) {
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Location min = value.getMin();
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int bx = min.getX();
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int bz = min.getZ();
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for (int x1 = 0; x1 < 16; x1++) {
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for (int z1 = 0; z1 < 16; z1++) {
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PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
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BaseBlock[] ids = map.allBlocks.get(plotLoc);
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if (ids != null) {
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for (int y = 0;
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y < Math.min(128, ids.length); y++) {
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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} else {
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value.setBlock(x1, y, z1,
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BlockTypes.AIR.getDefaultState());
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}
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}
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for (int y = Math.min(128, ids.length);
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y < ids.length; y++) {
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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}
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}
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int x = chunk.getX();
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int z = chunk.getZ();
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int xxb = x << 4;
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int zzb = z << 4;
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int xxt = xxb + 15;
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int zzt = zzb + 15;
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if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
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AugmentedUtils.bypass(ignoreAugment,
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() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
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return;
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}
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boolean checkX1 = false;
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int xxb2;
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if (x == bcx) {
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xxb2 = p1x - 1;
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checkX1 = true;
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} else {
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xxb2 = xxb;
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}
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boolean checkX2 = false;
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int xxt2;
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if (x == tcx) {
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xxt2 = p2x + 1;
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checkX2 = true;
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} else {
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xxt2 = xxt;
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}
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boolean checkZ1 = false;
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int zzb2;
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if (z == bcz) {
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zzb2 = p1z - 1;
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checkZ1 = true;
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} else {
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zzb2 = zzb;
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}
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boolean checkZ2 = false;
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int zzt2;
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if (z == tcz) {
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zzt2 = p2z + 1;
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checkZ2 = true;
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} else {
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zzt2 = zzt;
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}
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final ContentMap map = new ContentMap();
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if (checkX1) {
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map.saveRegion(world, xxb, xxb2, zzb2, zzt2); //
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}
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if (checkX2) {
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map.saveRegion(world, xxt2, xxt, zzb2, zzt2); //
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}
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if (checkZ1) {
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map.saveRegion(world, xxb2, xxt2, zzb, zzb2); //
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}
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if (checkZ2) {
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map.saveRegion(world, xxb2, xxt2, zzt2, zzt); //
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}
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if (checkX1 && checkZ1) {
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map.saveRegion(world, xxb, xxb2, zzb, zzb2); //
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}
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if (checkX2 && checkZ1) {
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map.saveRegion(world, xxt2, xxt, zzb, zzb2); // ?
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}
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if (checkX1 && checkZ2) {
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map.saveRegion(world, xxb, xxb2, zzt2, zzt); // ?
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}
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if (checkX2 && checkZ2) {
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map.saveRegion(world, xxt2, xxt, zzt2, zzt); //
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}
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CuboidRegion currentPlotClear =
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RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
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map.saveEntitiesOut(Bukkit.getWorld(world.getName()).getChunkAt(x, z),
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currentPlotClear);
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AugmentedUtils.bypass(ignoreAugment, () -> ChunkManager
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.setChunkInPlotArea(null, new RunnableVal<ScopedQueueCoordinator>() {
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@Override public void run(ScopedQueueCoordinator value) {
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Location min = value.getMin();
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int bx = min.getX();
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int bz = min.getZ();
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for (int x1 = 0; x1 < 16; x1++) {
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for (int z1 = 0; z1 < 16; z1++) {
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PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
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BaseBlock[] ids = map.allBlocks.get(plotLoc);
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if (ids != null) {
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for (int y = 0; y < Math.min(128, ids.length); y++) {
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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} else {
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value.setBlock(x1, y, z1,
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BlockTypes.AIR.getDefaultState());
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}
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}
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for (int y = Math.min(128, ids.length);
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y < ids.length; y++) {
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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}
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}
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}
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}
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}, world, chunk));
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//map.restoreBlocks(worldObj, 0, 0);
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map.restoreEntities(worldObj, 0, 0);
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});
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}
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if (!chunks.isEmpty()) {
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TaskManager.runTaskLater(this, TaskTime.ticks(1L));
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} else {
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TaskManager.runTaskLater(whenDone, TaskTime.ticks(1L));
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}
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}
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});
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}
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}
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}, world.getName(), chunk));
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//map.restoreBlocks(worldObj, 0, 0);
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map.restoreEntities(Bukkit.getWorld(world.getName()), 0, 0);
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}).withFinalAction(whenDone);
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return true;
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}
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@ -471,19 +456,22 @@ public class BukkitRegionManager extends RegionManager {
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region.getMinimumPoint().getY(), region.getMinimumPoint().getZ() - extendBiome);
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Location pos2 = Location.at(world, region.getMaximumPoint().getX() + extendBiome,
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region.getMaximumPoint().getY(), region.getMaximumPoint().getZ() + extendBiome);
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final QueueCoordinator queue =
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PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
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final QueueCoordinator queue = PlotSquared.platform().getGlobalBlockQueue()
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.getNewQueue(worldUtil.getWeWorld(world), false);
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ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
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@Override public void run(int[] value) {
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BlockVector2 loc = BlockVector2.at(value[0], value[1]);
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PlotSquared.platform().getChunkManager().loadChunk(world, loc, false)
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.thenRun(() -> {
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MainUtil.setBiome(world, value[2], value[3], value[4], value[5], biome);
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queue.refreshChunk(value[0], value[1]);
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});
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}
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}, whenDone, 5);
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final int minX = pos1.getX();
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final int minZ = pos1.getZ();
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final int maxX = pos2.getX();
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final int maxZ = pos2.getZ();
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queue.setChunkConsumer(blockVector2 -> {
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final int cx = blockVector2.getX() << 4;
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final int cz = blockVector2.getZ() << 4;
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MainUtil
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.setBiome(world, Math.max(minX, cx), Math.max(minZ, cz), Math.min(maxX, cx + 15),
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Math.min(maxZ, cz + 15), biome);
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worldUtil.refreshChunk(blockVector2.getBlockX(), blockVector2.getBlockZ(), world);
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});
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queue.enqueue();
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}
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private void count(int[] count, Entity entity) {
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