Continue implementation of new queue system

- Move ChunkCoordinatorBuild to Core
- Add core ChunkCoordinator
- Add Factories for ChunkCoordinator and its Builder
- Reimplement refreshChunk but in WorldUtil
- Allow custom Consumers to be used by the Queue when sent to the ChunkCoordinator
- Start switching ChunkTasks to use the new ChunkCoordinator system
- Replace GlobalBlockQueue's "empty task" system with normal sync TaskManager
- Remove lombok from the queue system
- Add back forceSync and chunkObject from LocalBlockQueue
This commit is contained in:
dordsor21
2020-07-18 12:07:56 +01:00
parent 66b94ab9f1
commit 57af50ed49
23 changed files with 625 additions and 441 deletions

View File

@ -30,6 +30,8 @@ import com.google.inject.Singleton;
import com.plotsquared.bukkit.BukkitPlatform;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.generator.AugmentedUtils;
import com.plotsquared.core.inject.factory.ChunkCoordinatorBuilderFactory;
import com.plotsquared.core.inject.factory.ChunkCoordinatorFactory;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.location.PlotLoc;
import com.plotsquared.core.plot.Plot;
@ -86,16 +88,17 @@ public class BukkitRegionManager extends RegionManager {
private static final Logger logger =
LoggerFactory.getLogger("P2/" + BukkitRegionManager.class.getSimpleName());
private final WorldUtil worldUtil;
private final ChunkCoordinatorFactory chunkCoordinatorFactory;
private final ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory;
@Inject public BukkitRegionManager(@Nonnull final ChunkManager chunkManager,
@Nonnull final WorldUtil worldUtil) {
super(chunkManager, worldUtil);
@Nonnull final WorldUtil worldUtil,
@Nonnull ChunkCoordinatorFactory chunkCoordinatorFactory,
@Nonnull ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory) {
super(chunkManager, worldUtil, chunkCoordinatorBuilderFactory);
this.worldUtil = worldUtil;
}
public static boolean isIn(CuboidRegion region, int x, int z) {
return x >= region.getMinimumPoint().getX() && x <= region.getMaximumPoint().getX()
&& z >= region.getMinimumPoint().getZ() && z <= region.getMaximumPoint().getZ();
this.chunkCoordinatorFactory = chunkCoordinatorFactory;
this.chunkCoordinatorBuilderFactory = chunkCoordinatorBuilderFactory;
}
@Override public Set<BlockVector2> getChunkChunks(String world) {
@ -207,37 +210,33 @@ public class BukkitRegionManager extends RegionManager {
return count;
}
@Override public boolean copyRegion(Location pos1, Location pos2, Location newPos,
@Override @Inject
public boolean copyRegion(final Location pos1, final Location pos2, final Location newPos,
final Runnable whenDone) {
final int relX = newPos.getX() - pos1.getX();
final int relZ = newPos.getZ() - pos1.getZ();
final CuboidRegion region =
RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
final BukkitWorld oldWorld = new BukkitWorld((World) pos1.getWorld());
final com.sk89q.worldedit.world.World oldWorld = worldUtil.getWeWorld(pos1.getWorldName());
final BukkitWorld newWorld = new BukkitWorld((World) newPos.getWorld());
assert oldWorld.equals(newWorld);
final ContentMap map = new ContentMap();
final QueueCoordinator queue =
PlotSquared.platform().getGlobalBlockQueue().getNewQueue(newWorld, false);
ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
@Override public void run(int[] value) {
int bx = value[2];
int bz = value[3];
int tx = value[4];
int tz = value[5];
BlockVector2 loc = BlockVector2.at(value[0], value[1]);
int cxx = loc.getX() << 4;
int czz = loc.getZ() << 4;
PaperLib.getChunkAtAsync(oldWorld, loc.getX(), loc.getZ())
.thenAccept(chunk1 -> map.saveEntitiesIn(chunk1, region)).thenRun(() -> {
for (int x = bx & 15; x <= (tx & 15); x++) {
for (int z = bz & 15; z <= (tz & 15); z++) {
map.saveBlocks(oldWorld, 256, cxx + x, czz + z, relX, relZ);
}
chunkCoordinatorBuilderFactory.create(chunkCoordinatorFactory).inWorld(newWorld)
.withRegion(pos1, pos2).withThrowableConsumer(Throwable::printStackTrace)
.withRegion(pos1, pos2).withInitialBatchSize(4).withMaxIterationTime(45)
.withConsumer(chunk -> {
int cbx = chunk.getX();
int cbz = chunk.getZ();
int bx = Math.max(pos1.getX() & 15, 0);
int bz = Math.max(pos1.getZ() & 15, 0);
int tx = Math.min(pos2.getX() & 15, 15);
int tz = Math.min(pos2.getZ() & 15, 15);
for (int x = bx; x <= tx; x++) {
for (int z = bz; z <= tz; z++) {
map.saveBlocks(newWorld, 256, cbx + x, cbz + z, relX, relZ);
}
});
}
}, () -> {
}
}).withFinalAction(() -> {
for (Entry<PlotLoc, BaseBlock[]> entry : map.allBlocks.entrySet()) {
PlotLoc loc = entry.getKey();
BaseBlock[] blocks = entry.getValue();
@ -250,17 +249,17 @@ public class BukkitRegionManager extends RegionManager {
}
queue.setCompleteTask(() -> {
//map.restoreBlocks(newWorld, 0, 0);
map.restoreEntities((World) newPos.getWorld(), relX, relZ);
map.restoreEntities(Bukkit.getWorld(newPos.getWorldName()), relX, relZ);
TaskManager.runTask(whenDone);
});
queue.enqueue();
}, 5);
});
return true;
}
@Override public boolean regenerateRegion(final Location pos1, final Location pos2,
@Override @Inject public boolean regenerateRegion(final Location pos1, final Location pos2,
final boolean ignoreAugment, final Runnable whenDone) {
final String world = pos1.getWorldName();
final BukkitWorld world = new BukkitWorld((World) pos1.getWorld());
final int p1x = pos1.getX();
final int p1z = pos1.getZ();
@ -278,137 +277,123 @@ public class BukkitRegionManager extends RegionManager {
chunks.add(BlockVector2.at(x, z));
}
}
final World worldObj = Bukkit.getWorld(world);
checkNotNull(worldObj, "Critical error during regeneration.");
final BukkitWorld bukkitWorldObj = new BukkitWorld(worldObj);
TaskManager.runTask(new Runnable() {
@Override public void run() {
long start = System.currentTimeMillis();
while (!chunks.isEmpty() && System.currentTimeMillis() - start < 5) {
final BlockVector2 chunk = chunks.remove(0);
int x = chunk.getX();
int z = chunk.getZ();
int xxb = x << 4;
int zzb = z << 4;
int xxt = xxb + 15;
int zzt = zzb + 15;
PaperLib.getChunkAtAsync(worldObj, x, z, false).thenAccept(chunkObj -> {
if (chunkObj == null) {
return;
}
final QueueCoordinator queue =
PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
AugmentedUtils.bypass(ignoreAugment,
() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
return;
}
boolean checkX1 = false;
int xxb2;
final QueueCoordinator queue =
PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
chunkCoordinatorBuilderFactory.create(chunkCoordinatorFactory).inWorld(world)
.withRegion(pos1, pos2).withThrowableConsumer(Throwable::printStackTrace)
.withRegion(pos1, pos2).withInitialBatchSize(4).withMaxIterationTime(45)
.withConsumer(chunk -> {
if (x == bcx) {
xxb2 = p1x - 1;
checkX1 = true;
} else {
xxb2 = xxb;
}
boolean checkX2 = false;
int xxt2;
if (x == tcx) {
xxt2 = p2x + 1;
checkX2 = true;
} else {
xxt2 = xxt;
}
boolean checkZ1 = false;
int zzb2;
if (z == bcz) {
zzb2 = p1z - 1;
checkZ1 = true;
} else {
zzb2 = zzb;
}
boolean checkZ2 = false;
int zzt2;
if (z == tcz) {
zzt2 = p2z + 1;
checkZ2 = true;
} else {
zzt2 = zzt;
}
final ContentMap map = new ContentMap();
if (checkX1) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb2, zzt2); //
}
if (checkX2) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb2, zzt2); //
}
if (checkZ1) {
map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzb, zzb2); //
}
if (checkZ2) {
map.saveRegion(bukkitWorldObj, xxb2, xxt2, zzt2, zzt); //
}
if (checkX1 && checkZ1) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzb, zzb2); //
}
if (checkX2 && checkZ1) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzb, zzb2); // ?
}
if (checkX1 && checkZ2) {
map.saveRegion(bukkitWorldObj, xxb, xxb2, zzt2, zzt); // ?
}
if (checkX2 && checkZ2) {
map.saveRegion(bukkitWorldObj, xxt2, xxt, zzt2, zzt); //
}
CuboidRegion currentPlotClear = RegionUtil
.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
map.saveEntitiesOut(chunkObj, currentPlotClear);
AugmentedUtils.bypass(ignoreAugment, () -> ChunkManager
.setChunkInPlotArea(null, new RunnableVal<ScopedQueueCoordinator>() {
@Override public void run(ScopedQueueCoordinator value) {
Location min = value.getMin();
int bx = min.getX();
int bz = min.getZ();
for (int x1 = 0; x1 < 16; x1++) {
for (int z1 = 0; z1 < 16; z1++) {
PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
BaseBlock[] ids = map.allBlocks.get(plotLoc);
if (ids != null) {
for (int y = 0;
y < Math.min(128, ids.length); y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
} else {
value.setBlock(x1, y, z1,
BlockTypes.AIR.getDefaultState());
}
}
for (int y = Math.min(128, ids.length);
y < ids.length; y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
}
}
int x = chunk.getX();
int z = chunk.getZ();
int xxb = x << 4;
int zzb = z << 4;
int xxt = xxb + 15;
int zzt = zzb + 15;
if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
AugmentedUtils.bypass(ignoreAugment,
() -> queue.regenChunkSafe(chunk.getX(), chunk.getZ()));
return;
}
boolean checkX1 = false;
int xxb2;
if (x == bcx) {
xxb2 = p1x - 1;
checkX1 = true;
} else {
xxb2 = xxb;
}
boolean checkX2 = false;
int xxt2;
if (x == tcx) {
xxt2 = p2x + 1;
checkX2 = true;
} else {
xxt2 = xxt;
}
boolean checkZ1 = false;
int zzb2;
if (z == bcz) {
zzb2 = p1z - 1;
checkZ1 = true;
} else {
zzb2 = zzb;
}
boolean checkZ2 = false;
int zzt2;
if (z == tcz) {
zzt2 = p2z + 1;
checkZ2 = true;
} else {
zzt2 = zzt;
}
final ContentMap map = new ContentMap();
if (checkX1) {
map.saveRegion(world, xxb, xxb2, zzb2, zzt2); //
}
if (checkX2) {
map.saveRegion(world, xxt2, xxt, zzb2, zzt2); //
}
if (checkZ1) {
map.saveRegion(world, xxb2, xxt2, zzb, zzb2); //
}
if (checkZ2) {
map.saveRegion(world, xxb2, xxt2, zzt2, zzt); //
}
if (checkX1 && checkZ1) {
map.saveRegion(world, xxb, xxb2, zzb, zzb2); //
}
if (checkX2 && checkZ1) {
map.saveRegion(world, xxt2, xxt, zzb, zzb2); // ?
}
if (checkX1 && checkZ2) {
map.saveRegion(world, xxb, xxb2, zzt2, zzt); // ?
}
if (checkX2 && checkZ2) {
map.saveRegion(world, xxt2, xxt, zzt2, zzt); //
}
CuboidRegion currentPlotClear =
RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
map.saveEntitiesOut(Bukkit.getWorld(world.getName()).getChunkAt(x, z),
currentPlotClear);
AugmentedUtils.bypass(ignoreAugment, () -> ChunkManager
.setChunkInPlotArea(null, new RunnableVal<ScopedQueueCoordinator>() {
@Override public void run(ScopedQueueCoordinator value) {
Location min = value.getMin();
int bx = min.getX();
int bz = min.getZ();
for (int x1 = 0; x1 < 16; x1++) {
for (int z1 = 0; z1 < 16; z1++) {
PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
BaseBlock[] ids = map.allBlocks.get(plotLoc);
if (ids != null) {
for (int y = 0; y < Math.min(128, ids.length); y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
} else {
value.setBlock(x1, y, z1,
BlockTypes.AIR.getDefaultState());
}
}
for (int y = Math.min(128, ids.length);
y < ids.length; y++) {
BaseBlock id = ids[y];
if (id != null) {
value.setBlock(x1, y, z1, id);
}
}
}
}
}, world, chunk));
//map.restoreBlocks(worldObj, 0, 0);
map.restoreEntities(worldObj, 0, 0);
});
}
if (!chunks.isEmpty()) {
TaskManager.runTaskLater(this, TaskTime.ticks(1L));
} else {
TaskManager.runTaskLater(whenDone, TaskTime.ticks(1L));
}
}
});
}
}
}, world.getName(), chunk));
//map.restoreBlocks(worldObj, 0, 0);
map.restoreEntities(Bukkit.getWorld(world.getName()), 0, 0);
}).withFinalAction(whenDone);
return true;
}
@ -471,19 +456,22 @@ public class BukkitRegionManager extends RegionManager {
region.getMinimumPoint().getY(), region.getMinimumPoint().getZ() - extendBiome);
Location pos2 = Location.at(world, region.getMaximumPoint().getX() + extendBiome,
region.getMaximumPoint().getY(), region.getMaximumPoint().getZ() + extendBiome);
final QueueCoordinator queue =
PlotSquared.platform().getGlobalBlockQueue().getNewQueue(world, false);
final QueueCoordinator queue = PlotSquared.platform().getGlobalBlockQueue()
.getNewQueue(worldUtil.getWeWorld(world), false);
ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
@Override public void run(int[] value) {
BlockVector2 loc = BlockVector2.at(value[0], value[1]);
PlotSquared.platform().getChunkManager().loadChunk(world, loc, false)
.thenRun(() -> {
MainUtil.setBiome(world, value[2], value[3], value[4], value[5], biome);
queue.refreshChunk(value[0], value[1]);
});
}
}, whenDone, 5);
final int minX = pos1.getX();
final int minZ = pos1.getZ();
final int maxX = pos2.getX();
final int maxZ = pos2.getZ();
queue.setChunkConsumer(blockVector2 -> {
final int cx = blockVector2.getX() << 4;
final int cz = blockVector2.getZ() << 4;
MainUtil
.setBiome(world, Math.max(minX, cx), Math.max(minZ, cz), Math.min(maxX, cx + 15),
Math.min(maxZ, cz + 15), biome);
worldUtil.refreshChunk(blockVector2.getBlockX(), blockVector2.getBlockZ(), world);
});
queue.enqueue();
}
private void count(int[] count, Entity entity) {