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	add allay to animals
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		@@ -58,6 +58,7 @@ import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.Directional;
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import org.bukkit.block.data.type.WallSign;
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import org.bukkit.entity.Allay;
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import org.bukkit.entity.Ambient;
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import org.bukkit.entity.Animals;
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import org.bukkit.entity.AreaEffectCloud;
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@@ -437,6 +438,9 @@ public class BukkitUtil extends WorldUtil {
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                allowedInterfaces.add(Animals.class);
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                allowedInterfaces.add(WaterMob.class);
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                allowedInterfaces.add(Ambient.class);
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                if (PlotSquared.platform().serverVersion()[1] >= 19) {
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                    allowedInterfaces.add(Allay.class);
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                }
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            }
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            case "tameable" -> allowedInterfaces.add(Tameable.class);
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            case "vehicle" -> allowedInterfaces.add(Vehicle.class);
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