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LiquidFlow true will override BlockPhysics false
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@ -1386,11 +1386,15 @@ public class PlayerEvents extends PlotListener implements Listener {
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}
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Plot plot = area.getOwnedPlot(tLocation);
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if (plot != null) {
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if (plot.getFlag(DisablePhysicsFlag.class)) {
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if (!area.contains(fLocation.getX(), fLocation.getZ()) || !Objects
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.equals(plot, area.getOwnedPlot(fLocation))) {
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event.setCancelled(true);
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return;
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} else if (!area.contains(fLocation.getX(), fLocation.getZ()) || !Objects
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.equals(plot, area.getOwnedPlot(fLocation))) {
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}
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if (plot.getFlag(LiquidFlowFlag.class) && event.getBlock().isLiquid()) {
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return;
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}
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if (plot.getFlag(DisablePhysicsFlag.class)) {
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event.setCancelled(true);
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return;
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}
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