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	Check proper locations on PortalCreateEvent (#3834)
check proper locations on PortalCreateEvent
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		| @@ -1756,11 +1756,11 @@ public class PlayerEventListener implements Listener { | |||||||
|             maxZ = Math.max(state.getZ(), maxZ); |             maxZ = Math.max(state.getZ(), maxZ); | ||||||
|         } |         } | ||||||
|         int y = event.getBlocks().get(0).getY(); // Don't need to worry about this too much |         int y = event.getBlocks().get(0).getY(); // Don't need to worry about this too much | ||||||
|         for (Location location : Set.of( // Use Set to lazily avoid duplicate locations |         for (Location location : List.of( // We don't care about duplicate locations | ||||||
|                 Location.at(world, minX, y, maxX), |                 Location.at(world, minX, y, minZ), | ||||||
|                 Location.at(world, minZ, y, maxZ), |  | ||||||
|                 Location.at(world, minX, y, maxZ), |                 Location.at(world, minX, y, maxZ), | ||||||
|                 Location.at(world, minZ, y, maxX) |                 Location.at(world, maxX, y, minZ), | ||||||
|  |                 Location.at(world, maxX, y, maxZ) | ||||||
|         )) { |         )) { | ||||||
|             PlotArea area = location.getPlotArea(); |             PlotArea area = location.getPlotArea(); | ||||||
|             if (area == null) { |             if (area == null) { | ||||||
|   | |||||||
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	 Hannes Greule
					Hannes Greule