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Setup & PlotPlayer caching
- Fixed setup for empty configuration nodes - Fixed PlotPlayer caching (@Byteflux) #305
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@ -144,6 +144,12 @@ public class Setup extends SubCommand {
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object.step = ((PlotGenerator) SetupUtils.generators.get(object.plotManager)).getNewPlotWorld(null).getSettingNodes();
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((PlotGenerator) SetupUtils.generators.get(object.plotManager)).processSetup(object);
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}
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if (object.step.length == 0) {
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object.current = 4;
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MainUtil.sendMessage(plr, "&6What do you want your world to be called?");
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object.setup_index = 0;
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return true;
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}
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final ConfigurationNode step = object.step[object.setup_index];
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sendMessage(plr, C.SETUP_STEP, object.setup_index + 1 + "", step.getDescription(), step.getType().getType(), step.getDefaultValue() + "");
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} else {
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@ -50,8 +50,13 @@ public class BukkitUtil extends BlockManager {
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if (player == lastPlayer) {
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return lastPlotPlayer;
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}
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String name = player.getName();
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PlotPlayer pp = UUIDHandler.players.get(name);
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if (pp != null) {
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return pp;
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}
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lastPlotPlayer = new BukkitPlayer(player);
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UUIDHandler.players.put(lastPlotPlayer.getName(), lastPlotPlayer);
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UUIDHandler.players.put(name, lastPlotPlayer);
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lastPlayer = player;
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return lastPlotPlayer;
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}
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