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https://github.com/IntellectualSites/PlotSquared.git
synced 2025-01-19 16:59:36 +01:00
Fix debugclear
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parent
89f4cc7dec
commit
2e7220e40d
@ -30,8 +30,6 @@ import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.generator.ChunkGenerator.BiomeGrid;
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import com.intellectualcrafters.plot.object.PlotGenerator;
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import com.intellectualcrafters.plot.object.PlotLoc;
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@ -40,7 +38,6 @@ import com.intellectualcrafters.plot.object.PlotPopulator;
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import com.intellectualcrafters.plot.object.PlotWorld;
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import com.intellectualcrafters.plot.object.PseudoRandom;
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import com.intellectualcrafters.plot.object.RegionWrapper;
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import com.intellectualcrafters.plot.util.ChunkManager;
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/**
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* The default generator is very messy, as we have decided to try externalize all calculations from within the loop. -
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@ -78,14 +75,6 @@ public class HybridGen extends PlotGenerator {
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short pathWidthUpper;
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boolean doState = false;
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int maxY = 0;
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/**
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* result object is returned for each generated chunk, do stuff to it
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*/
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short[][] result;
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/**
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* Faster sudo-random number generator than java.util.random
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*/
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private long state = 13;
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/**
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* Initialize variables, and create plotworld object used in calculations
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@ -131,7 +120,6 @@ public class HybridGen extends PlotGenerator {
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* Return the plot manager for this type of generator, or create one For square plots you may as well use the
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* default plot manager which comes with PlotSquared
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*/
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@Override
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public PlotManager getPlotManager() {
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if (HybridGen.manager == null) {
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HybridGen.manager = new HybridPlotManager();
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@ -139,18 +127,9 @@ public class HybridGen extends PlotGenerator {
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return HybridGen.manager;
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}
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/**
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* Allow spawning everywhere
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*/
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@Override
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public boolean canSpawn(final World world, final int x, final int z) {
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return true;
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}
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/**
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* Get a new plotworld class For square plots you can use the DefaultPlotWorld class which comes with PlotSquared
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*/
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@Override
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public PlotWorld getNewPlotWorld(final String world) {
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if (this.plotworld == null) {
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this.plotworld = new HybridPlotWorld(world);
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@ -158,43 +137,6 @@ public class HybridGen extends PlotGenerator {
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return this.plotworld;
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}
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public final long nextLong() {
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final long a = this.state;
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this.state = xorShift64(a);
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return a;
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}
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public final long xorShift64(long a) {
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a ^= (a << 21);
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a ^= (a >>> 35);
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a ^= (a << 4);
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return a;
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}
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public final int random(final int n) {
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final long r = ((nextLong() >>> 32) * n) >> 32;
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return (int) r;
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}
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private void setBlock(final short[][] result, final int x, final int y, final int z, final short[] blkids) {
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if (blkids.length == 1) {
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setBlock(result, x, y, z, blkids[0]);
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} else {
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final int i = random(blkids.length);
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setBlock(result, x, y, z, blkids[i]);
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}
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}
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/**
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* Standard setblock method for world generation
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*/
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private void setBlock(final short[][] result, final int x, final int y, final int z, final short blkid) {
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if (result[y >> 4] == null) {
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result[y >> 4] = new short[4096];
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}
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result[y >> 4][((y & 0xF) << 8) | (z << 4) | x] = blkid;
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}
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/**
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* Return the block populator
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*/
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@ -207,31 +149,22 @@ public class HybridGen extends PlotGenerator {
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/**
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* Return the default spawn location for this world
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*/
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@Override
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public Location getFixedSpawnLocation(final World world, final Random random) {
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if (this.plotworld == null) {
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return new Location(world, 0, 128, 0);
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}
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return new Location(world, 0, this.plotworld.ROAD_HEIGHT + 2, 0);
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}
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// public Location getFixedSpawnLocation(final World world, final Random random) {
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// if (this.plotworld == null) {
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// return new Location(world, 0, 128, 0);
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// }
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// return new Location(world, 0, this.plotworld.ROAD_HEIGHT + 2, 0);
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// }
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/**
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* This part is a fucking mess. - Refer to a proper tutorial if you would like to learn how to make a world
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* generator
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*/
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@Override
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public short[][] generateChunk(final World world, RegionWrapper region, final PseudoRandom random, final int cx, final int cz, final BiomeGrid biomes, final short[][] result) {
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if (this.doState) {
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final int prime = 13;
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int h = 1;
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h = (prime * h) + cx;
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h = (prime * h) + cz;
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this.state = h;
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}
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public void generateChunk(final World world, RegionWrapper region, final PseudoRandom random, final int cx, final int cz, final BiomeGrid biomes) {
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if (this.plotworld.PLOT_BEDROCK) {
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for (short x = 0; x < 16; x++) {
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for (short z = 0; z < 16; z++) {
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setBlock(this.result, x, 0, z, (short) 7);
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setBlock(x, 0, z, (short) 7);
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}
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}
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}
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@ -253,20 +186,20 @@ public class HybridGen extends PlotGenerator {
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}
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if (contains(region, x, z)) {
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for (short y = 1; y < this.plotheight; y++) {
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setBlock(this.result, x, y, z, this.filling);
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setBlock(x, y, z, this.filling);
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}
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setBlock(this.result, x, this.plotheight, z, this.plotfloors);
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setBlock(x, this.plotheight, z, this.plotfloors);
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final PlotLoc loc = new PlotLoc((short) (X + x), (short) (Z + z));
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final HashMap<Short, Short> blocks = plotworld.G_SCH.get(loc);
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if (blocks != null) {
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for (final Entry<Short, Short> entry : blocks.entrySet()) {
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setBlock(this.result, x, this.plotheight + entry.getKey(), z, entry.getValue());
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setBlock(x, this.plotheight + entry.getKey(), z, entry.getValue());
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}
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}
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}
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}
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}
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return this.result;
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return;
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}
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int sx = ((cx << 4) % this.size);
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int sz = ((cz << 4) % this.size);
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@ -290,15 +223,15 @@ public class HybridGen extends PlotGenerator {
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// inside plot
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if (gx && gz && lx && lz) {
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for (short y = 1; y < this.plotheight; y++) {
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setBlock(this.result, x, y, z, this.filling);
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setBlock(x, y, z, this.filling);
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}
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setBlock(this.result, x, this.plotheight, z, this.plotfloors);
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setBlock(x, this.plotheight, z, this.plotfloors);
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if (this.plotworld.PLOT_SCHEMATIC) {
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final PlotLoc loc = new PlotLoc((short) absX, (short) absZ);
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final HashMap<Short, Short> blocks = this.plotworld.G_SCH.get(loc);
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if (blocks != null) {
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for (final Entry<Short, Short> entry : blocks.entrySet()) {
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setBlock(this.result, x, this.plotheight + entry.getKey(), z, entry.getValue());
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setBlock(x, this.plotheight + entry.getKey(), z, entry.getValue());
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}
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}
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}
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@ -306,16 +239,16 @@ public class HybridGen extends PlotGenerator {
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// wall
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if (((absX >= this.pathWidthLower) && (absX <= this.pathWidthUpper) && (absZ >= this.pathWidthLower) && (absZ <= this.pathWidthUpper))) {
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for (short y = 1; y <= this.wallheight; y++) {
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setBlock(this.result, x, y, z, this.wallfilling);
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setBlock(x, y, z, this.wallfilling);
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}
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if (!this.plotworld.ROAD_SCHEMATIC_ENABLED) {
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setBlock(this.result, x, this.wallheight + 1, z, this.wall);
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setBlock(x, this.wallheight + 1, z, this.wall);
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}
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}
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// road
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else {
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for (short y = 1; y <= this.roadheight; y++) {
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setBlock(this.result, x, y, z, this.roadblock);
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setBlock(x, y, z, this.roadblock);
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}
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}
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if (this.plotworld.ROAD_SCHEMATIC_ENABLED) {
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@ -323,13 +256,13 @@ public class HybridGen extends PlotGenerator {
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final HashMap<Short, Short> blocks = this.plotworld.G_SCH.get(loc);
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if (blocks != null) {
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for (final Entry<Short, Short> entry : blocks.entrySet()) {
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setBlock(this.result, x, this.roadheight + entry.getKey(), z, entry.getValue());
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setBlock(x, this.roadheight + entry.getKey(), z, entry.getValue());
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}
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}
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}
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}
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}
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}
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return this.result;
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return;
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}
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}
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@ -65,7 +65,7 @@ public abstract class PlotGenerator extends ChunkGenerator {
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}
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@Override
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public short[][] generateExtBlockSections(final World world, final Random r, final int cx, final int cz, final BiomeGrid biomes) {
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public short[][] generateExtBlockSections(World world, Random r, int cx, int cz, BiomeGrid biomes) {
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final int prime = 13;
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int h = 1;
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h = (prime * h) + cx;
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@ -74,9 +74,9 @@ public abstract class PlotGenerator extends ChunkGenerator {
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this.result = new short[256 / 16][];
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PlotWorld plotworld = PlotSquared.getPlotWorld(world.getName());
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Biome biome = Biome.valueOf(plotworld.PLOT_BIOME);
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this.X = cx << 4;
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this.Z = cz << 4;
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if (ChunkManager.FORCE_PASTE) {
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X = cx << 4;
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Z = cz << 4;
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for (short x = 0; x < 16; x++) {
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for (short z = 0; z < 16; z++) {
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if (biomes != null) {
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@ -91,26 +91,37 @@ public abstract class PlotGenerator extends ChunkGenerator {
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}
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return this.result;
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}
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this.result = generateChunk(world, ChunkManager.CURRENT_PLOT_CLEAR, random, cx, cz, biomes, result);
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generateChunk(world, ChunkManager.CURRENT_PLOT_CLEAR, random, cx, cz, biomes);
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if (ChunkManager.CURRENT_PLOT_CLEAR != null) {
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PlotLoc loc;
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for (Entry<PlotLoc, HashMap<Short, Short>> entry : ChunkManager.GENERATE_BLOCKS.entrySet()) {
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for (Entry<Short, Short> entry2 : entry.getValue().entrySet()) {
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loc = entry.getKey();
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setBlock(loc.x, entry2.getKey(), loc.z, entry2.getValue());
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setBlock(loc.x - X, entry2.getKey(), loc.z- Z, entry2.getValue());
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}
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}
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}
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return result;
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}
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private void setBlock(final int x, final int y, final int z, final short blkid) {
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public void setBlock(final int x, final int y, final int z, final short blkid) {
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if (result[y >> 4] == null) {
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result[y >> 4] = new short[4096];
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}
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result[y >> 4][((y & 0xF) << 8) | (z << 4) | x] = blkid;
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}
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public void setBlock(final int x, final int y, final int z, final short[] blkid) {
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if (blkid.length == 1) {
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setBlock(x, y, z, blkid[0]);
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}
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short id = blkid[random.random(blkid.length)];
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if (result[y >> 4] == null) {
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result[y >> 4] = new short[4096];
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}
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result[y >> 4][((y & 0xF) << 8) | (z << 4) | x] = id;
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}
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/**
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* check if a region contains a location. (x, z) must be between [0,15], [0,15]
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* @param plot
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@ -124,6 +135,14 @@ public abstract class PlotGenerator extends ChunkGenerator {
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return ((xx >= plot.minX) && (xx <= plot.maxX) && (zz >= plot.minZ) && (zz <= plot.maxZ));
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}
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/**
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* Allow spawning everywhere
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*/
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@Override
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public boolean canSpawn(final World world, final int x, final int z) {
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return true;
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}
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/**
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* <b>random</b> is a optimized random number generator.<br>
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* - Change the state to have the same chunk random each time it generates<br>
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@ -143,7 +162,7 @@ public abstract class PlotGenerator extends ChunkGenerator {
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* @param result
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* @return
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*/
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public abstract short[][] generateChunk(final World world, RegionWrapper requiredRegion, final PseudoRandom random, final int cx, final int cz, final BiomeGrid biomes, final short[][] result);
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public abstract void generateChunk(final World world, RegionWrapper requiredRegion, final PseudoRandom random, final int cx, final int cz, final BiomeGrid biomes);
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public abstract List<PlotPopulator> getPopulators(String world);
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@ -46,7 +46,7 @@ public abstract class PlotPopulator extends BlockPopulator {
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for (Entry<PlotLoc, HashMap<Short, Byte>> entry : ChunkManager.GENERATE_DATA.entrySet()) {
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for (Entry<Short, Byte> entry2 : entry.getValue().entrySet()) {
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loc = entry.getKey();
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setBlock(loc.x, entry2.getKey(), loc.z, entry2.getValue());
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setBlock(loc.x - X, entry2.getKey(), loc.z - Z, entry2.getValue());
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}
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}
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}
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@ -74,7 +74,7 @@ public abstract class PlotPopulator extends BlockPopulator {
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* @param data
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*/
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public void setBlock(int x, int y, int z, byte data) {
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world.getBlockAt(X + x, y, Z + z).setTypeId(data);
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world.getBlockAt(X + x, y, Z + z).setData(data);
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}
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/**
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