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faster plot clearing on terrain mode 2
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@@ -112,6 +112,9 @@ public class AugmentedPopulator extends BlockPopulator {
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check = true;
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check = true;
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}
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}
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else {
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else {
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if (plotworld.TERRAIN == 2) {
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return;
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}
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check = false;
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check = false;
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}
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}
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if (this.o) {
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if (this.o) {
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