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Address comments
Co-authored-by: Alexander Brandes <mc.cache@web.de>
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@ -48,7 +48,7 @@ import org.checkerframework.checker.nullness.qual.NonNull;
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*/
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*/
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public class LimitedRegionWrapperQueue extends DelegateQueueCoordinator {
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public class LimitedRegionWrapperQueue extends DelegateQueueCoordinator {
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Logger LOGGER = LogManager.getLogger("PlotSquared/" + LimitedRegionWrapperQueue.class.getSimpleName());
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private final LimitedRegion limitedRegion;
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private final LimitedRegion limitedRegion;
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@ -264,7 +264,7 @@ public class StateWrapper {
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/**
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/**
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* Get a CompoundTag of the contents of a block's inventory (chest, furnace, etc.).
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* Get a CompoundTag of the contents of a block's inventory (chest, furnace, etc.).
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*
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*
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* @deprecated in favour of using WE methods for obtaining NBT, specifically by obtaining a
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* @deprecated in favour of using WorldEdit methods for obtaining NBT, specifically by obtaining a
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* {@link com.sk89q.worldedit.world.block.BaseBlock} and then using {@link com.sk89q.worldedit.world.block.BaseBlock#getNbtData()}
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* {@link com.sk89q.worldedit.world.block.BaseBlock} and then using {@link com.sk89q.worldedit.world.block.BaseBlock#getNbtData()}
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*/
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*/
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@Deprecated(forRemoval = true, since = "TODO")
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@Deprecated(forRemoval = true, since = "TODO")
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@ -385,7 +385,7 @@ public class HybridGen extends IndependentPlotGenerator {
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}
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}
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/**
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/**
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* Wrapper to allow a WE {@link Entity} to effectively have a mutable location as the location in its NBT should be changed
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* Wrapper to allow a WorldEdit {@link Entity} to effectively have a mutable location as the location in its NBT should be changed
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* when set to the world.
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* when set to the world.
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*
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*
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* @since TODO
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* @since TODO
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