Prevent loading faraway chunks (#4370)

* Prevent loading faraway chunks

* docs
This commit is contained in:
Hannes Greule
2024-03-07 21:34:33 +01:00
committed by GitHub
parent 25e98618b9
commit 2321831044
4 changed files with 21 additions and 1 deletions

View File

@ -268,6 +268,7 @@ public class MainCommand extends Command {
tp = true;
} else {
player.sendMessage(TranslatableCaption.of("border.denied"));
return CompletableFuture.completedFuture(false);
}
// Trim command
args = Arrays.copyOfRange(args, 1, args.length);

View File

@ -2574,6 +2574,12 @@ public class Plot {
*/
public void teleportPlayer(final PlotPlayer<?> player, TeleportCause cause, Consumer<Boolean> resultConsumer) {
Plot plot = this.getBasePlot(false);
if (!WorldUtil.isValidLocation(plot.getBottomAbs())) {
// prevent from teleporting into unsafe regions
player.sendMessage(TranslatableCaption.of("border.denied"));
resultConsumer.accept(false);
return;
}
PlayerTeleportToPlotEvent event = this.eventDispatcher.callTeleport(player, player.getLocation(), plot, cause);
if (event.getEventResult() == Result.DENY) {

View File

@ -62,6 +62,15 @@ import java.util.zip.ZipOutputStream;
public abstract class WorldUtil {
/**
* {@return whether the given location is valid in the world}
* @param location the location to check
* @since TODO
*/
public static boolean isValidLocation(Location location) {
return Math.abs(location.getX()) < 30000000 && Math.abs(location.getZ()) < 30000000;
}
/**
* Set the biome in a region
*