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Prevent teleporting to invalid coordinates
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parent
1e8bdb17f8
commit
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@ -122,6 +122,9 @@ public class BukkitPlayer extends PlotPlayer {
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@Override
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@Override
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public void teleport(final Location loc) {
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public void teleport(final Location loc) {
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if (Math.abs(loc.getX()) >= 30000000 || Math.abs(loc.getZ()) >= 30000000) {
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return;
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}
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this.player.teleport(new org.bukkit.Location(BukkitUtil.getWorld(loc.getWorld()), loc.getX() + 0.5, loc.getY(), loc.getZ() + 0.5, loc.getYaw(), loc.getPitch()));
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this.player.teleport(new org.bukkit.Location(BukkitUtil.getWorld(loc.getWorld()), loc.getX() + 0.5, loc.getY(), loc.getZ() + 0.5, loc.getYaw(), loc.getPitch()));
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}
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}
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@ -111,6 +111,9 @@ public class SpongePlayer extends PlotPlayer {
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@Override
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@Override
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public void teleport(Location loc) {
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public void teleport(Location loc) {
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if (Math.abs(loc.getX()) >= 30000000 || Math.abs(loc.getZ()) >= 30000000) {
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return;
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}
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String world = player.getWorld().getName();
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String world = player.getWorld().getName();
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if (!world.equals(loc.getWorld())) {
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if (!world.equals(loc.getWorld())) {
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player.transferToWorld(loc.getWorld(), new Vector3d(loc.getX(), loc.getY(), loc.getZ()));
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player.transferToWorld(loc.getWorld(), new Vector3d(loc.getX(), loc.getY(), loc.getZ()));
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