Minor uuid cache changes

This commit is contained in:
Jesse Boyd 2016-07-25 09:23:20 +10:00 committed by MattBDev
parent 07dc6a46fb
commit 0b5177f192
2 changed files with 7 additions and 3 deletions

View File

@ -80,8 +80,8 @@ public class FileUUIDHandler extends UUIDHandlerImplementation {
e.printStackTrace();
}
}
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
if (Settings.UUID.NATIVE_UUID_PROVIDER) {
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
HashSet<UUID> all = UUIDHandler.getAllUUIDS();
PS.debug("&aFast mode UUID caching enabled!");
File playerDataFolder = new File(container, world + File.separator + "playerdata");
@ -124,7 +124,6 @@ public class FileUUIDHandler extends UUIDHandlerImplementation {
PS.debug("Failed to cache: " + all.size() + " uuids - slowly processing all files");
}
}
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
HashSet<String> worlds = Sets.newHashSet(world, "world");
HashSet<UUID> uuids = new HashSet<>();
HashSet<String> names = new HashSet<>();

View File

@ -4,8 +4,11 @@ import com.flowpowered.math.vector.Vector3i;
import com.intellectualcrafters.plot.generator.AugmentedUtils;
import com.intellectualcrafters.plot.object.PlotBlock;
import com.intellectualcrafters.plot.util.block.DelegateLocalBlockQueue;
import com.plotsquared.sponge.SpongeMain;
import com.plotsquared.sponge.util.SpongeUtil;
import org.spongepowered.api.block.BlockState;
import org.spongepowered.api.event.cause.Cause;
import org.spongepowered.api.event.cause.NamedCause;
import org.spongepowered.api.world.World;
import org.spongepowered.api.world.extent.ImmutableBiomeArea;
import org.spongepowered.api.world.extent.MutableBlockVolume;
@ -35,6 +38,8 @@ public class SpongeAugmentedGenerator implements GenerationPopulator {
return generator;
}
private Cause cause = Cause.of(NamedCause.of("PlotSquared", SpongeMain.THIS));
@Override
public void populate(World world, MutableBlockVolume terrain, ImmutableBiomeArea biome) {
Vector3i min = terrain.getBlockMin();