Minor uuid cache changes

This commit is contained in:
Jesse Boyd
2016-07-25 09:23:20 +10:00
committed by MattBDev
parent 07dc6a46fb
commit 0b5177f192
2 changed files with 7 additions and 3 deletions

View File

@ -80,8 +80,8 @@ public class FileUUIDHandler extends UUIDHandlerImplementation {
e.printStackTrace();
}
}
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
if (Settings.UUID.NATIVE_UUID_PROVIDER) {
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
HashSet<UUID> all = UUIDHandler.getAllUUIDS();
PS.debug("&aFast mode UUID caching enabled!");
File playerDataFolder = new File(container, world + File.separator + "playerdata");
@ -124,7 +124,6 @@ public class FileUUIDHandler extends UUIDHandlerImplementation {
PS.debug("Failed to cache: " + all.size() + " uuids - slowly processing all files");
}
}
HashBiMap<StringWrapper, UUID> toAdd = HashBiMap.create(new HashMap<StringWrapper, UUID>());
HashSet<String> worlds = Sets.newHashSet(world, "world");
HashSet<UUID> uuids = new HashSet<>();
HashSet<String> names = new HashSet<>();