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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-22 13:16:45 +01:00
we could just drop support for worldedit...
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@ -10,6 +10,8 @@ import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitPlayer;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.RegionMask;
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import com.sk89q.worldedit.regions.CuboidRegion;
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/**
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@ -55,8 +57,7 @@ public class PWE {
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LocalWorld lw = PlotMain.worldEdit.wrapPlayer(p).getWorld();
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CuboidRegion region = new CuboidRegion(lw, bvec, tvec);
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com.sk89q.worldedit.masks.RegionMask mask = new com.sk89q.worldedit.masks.RegionMask(region);
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RegionMask mask = new RegionMask(region);
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s.setMask(mask);
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return;
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}
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@ -65,8 +66,7 @@ public class PWE {
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if (noMask(s)) {
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BukkitPlayer plr = PlotMain.worldEdit.wrapPlayer(p);
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Vector p1 = new Vector(69, 69, 69), p2 = new Vector(69, 69, 69);
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s.setMask(new com.sk89q.worldedit.masks.RegionMask(new CuboidRegion(plr.getWorld(), p1, p2)));
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s.setMask(new RegionMask(new CuboidRegion(plr.getWorld(), p1, p2)));
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}
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}
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catch (Exception e) {
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@ -76,33 +76,13 @@ public class PWE {
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}
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}
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@SuppressWarnings("unused")
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public static boolean noMask(LocalSession s) {
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// try {
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// com.sk89q.worldedit.masks.Mask mask = s.getMask();
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// return mask == null;
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// }
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// catch (Throwable e) {
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//
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//
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// return true;
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//
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//
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// }
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return true;
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return s.getMask() == null;
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}
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public static void removeMask(Player p, LocalSession s) {
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// try {
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// s.setMask(null);
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// }
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// catch (Throwable e) {
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// com.sk89q.worldedit.masks.Mask mask = null;
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// s.setMask(mask);
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// }
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Mask mask = null;
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s.setMask(mask);
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}
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public static void removeMask(Player p) {
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@ -6,8 +6,12 @@ package com.intellectualcrafters.plot.database.sqlobjects;
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public class PlotTable extends SQLTable {
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public PlotTable() {
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super("plots");
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super("plots", name, fields);
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}
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public
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@Override
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public void create() {
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// TODO Auto-generated method stub
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}
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}
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@ -71,7 +71,7 @@ public class WorldGenerator extends PlotGenerator {
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return manager;
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}
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/**
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* Allow spawning everywhere (up to server owners to keep it safe)
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* Allow spawning everywhere
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*/
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@Override
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public boolean canSpawn(World world, int x, int z) {
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