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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-25 14:46:45 +01:00
Address comments and maxY should be inclusive
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170b8eab65
commit
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@ -83,6 +83,7 @@ import java.util.concurrent.atomic.AtomicInteger;
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public class HybridUtils {
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private static final Logger LOGGER = LogManager.getLogger("PlotSquared/" + HybridUtils.class.getSimpleName());
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private static final BlockState AIR = BlockTypes.AIR.getDefaultState();
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public static HybridUtils manager;
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public static Set<BlockVector2> regions;
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@ -157,40 +158,28 @@ public class HybridUtils {
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final int height = area.getMaxGenHeight() - area.getMinGenHeight() + 1;
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final int minHeight = area.getMinGenHeight();
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final BlockState airBlock = BlockTypes.AIR.getDefaultState();
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final BlockState[][][] oldBlocks = new BlockState[height][width][length];
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final BlockState[][][] newBlocks = new BlockState[height][width][length];
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for (final BlockState[][] newBlock : newBlocks) {
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for (final BlockState[] blockStates : newBlock) {
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Arrays.fill(blockStates, airBlock);
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}
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}
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for (final BlockState[][] oldBlock : oldBlocks) {
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for (final BlockState[] blockStates : oldBlock) {
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Arrays.fill(blockStates, airBlock);
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}
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}
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BlockArrayCacheScopedQueueCoordinator oldBlockQueue = new BlockArrayCacheScopedQueueCoordinator(
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oldBlocks,
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area.getMinGenHeight(),
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Location.at("", region.getMinimumPoint()),
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Location.at("", region.getMaximumPoint())
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Location.at("", region.getMinimumPoint().withY(hpw.getMinGenHeight())),
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Location.at("", region.getMaximumPoint().withY(hpw.getMaxGenHeight()))
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);
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region.getChunks().forEach(blockVector2 -> {
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int relChunkX = blockVector2.getX() - cbx;
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int relChunkZ = blockVector2.getZ() - cbz;
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region.getChunks().forEach(chunkPos -> {
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int relChunkX = chunkPos.getX() - cbx;
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int relChunkZ = chunkPos.getZ() - cbz;
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oldBlockQueue.setOffsetX(relChunkX << 4);
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oldBlockQueue.setOffsetZ(relChunkZ << 4);
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hpw.getGenerator().generateChunk(oldBlockQueue, hpw);
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});
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final BlockState[][][] oldBlocks = oldBlockQueue.getBlockStates();
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QueueCoordinator queue = area.getQueue();
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queue.addReadChunks(region.getChunks());
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queue.setChunkConsumer(blockVector2 -> {
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int X = blockVector2.getX();
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int Z = blockVector2.getZ();
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queue.setChunkConsumer(chunkPos -> {
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int X = chunkPos.getX();
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int Z = chunkPos.getZ();
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int minX;
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if (X == cbx) {
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minX = bx & 15;
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@ -228,6 +217,9 @@ public class HybridUtils {
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for (int yIndex = 0; yIndex < height; yIndex++) {
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int y = yIndex + minHeight;
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BlockState block = queue.getBlock(xx, y, zz);
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if (block == null) {
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block = AIR;
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}
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int xr = xb + x;
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int zr = zb + z;
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newBlocks[yIndex][xr][zr] = block;
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@ -248,10 +240,10 @@ public class HybridUtils {
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for (int z = 0; z < length; z++) {
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Set<BlockType> types = new HashSet<>();
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for (int yIndex = 0; yIndex < height; yIndex++) {
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BlockState old = oldBlocks[yIndex][x][z];
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BlockState old = oldBlocks[yIndex][x][z]; // Nullable
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try {
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BlockState now = newBlocks[yIndex][x][z];
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if (!old.equals(now)) {
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BlockState now = newBlocks[yIndex][x][z]; // Not null
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if (!now.equals(old) && !(old == null && now.getBlockType().equals(BlockTypes.AIR))) {
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changes[i]++;
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}
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if (now.getBlockType().getMaterial().isAir()) {
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@ -37,7 +37,11 @@ import org.checkerframework.checker.nullness.qual.Nullable;
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/**
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* {@link QueueCoordinator} that caches all blocks set to it in a given array of form BlockState[][][]. An offset can be
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* applied to blocks set to it, and the scope limited.
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* applied to blocks set to it, and the scope limited. This should have blocks set to it one chunk at a time, based on the
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* result of {@link BlockArrayCacheScopedQueueCoordinator#getMin()} and {@link BlockArrayCacheScopedQueueCoordinator#getMax()}.
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* The min and max points of this queue are offset according to the minimum point given in the constructor, and the offsets set
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* in {@link BlockArrayCacheScopedQueueCoordinator#setOffsetX(int)} and
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* {@link BlockArrayCacheScopedQueueCoordinator#setOffsetZ(int)}
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*/
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public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinator {
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@ -51,39 +55,39 @@ public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinato
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private final int scopeMinZ;
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private final int scopeMaxX;
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private final int scopeMaxZ;
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private int offsetX = 0;
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private int offsetZ = 0;
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/**
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* Construct a new instance
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*
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* @param blockStates Array of form BlockState[y][x][z]. Must be fully initialised.
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* @param minY Minimum applicable y value. Used to account for negative world heights (e.g. -64). Inclusive
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* @param min Inclusive location of the minimum point to limit the scope to.
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* @param max Exclusive location of the maximum point to limit the scope to.
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* @param max Inclusive location of the maximum point to limit the scope to.
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* @since TODO
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*/
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public BlockArrayCacheScopedQueueCoordinator(@NonNull BlockState[][][] blockStates, int minY, Location min, Location max) {
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public BlockArrayCacheScopedQueueCoordinator(Location min, Location max) {
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super(null, min, max);
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this.blockStates = blockStates;
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this.height = blockStates.length;
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this.width = blockStates[0].length;
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this.length = blockStates[0][0].length;
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this.minY = minY;
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this.maxY = height + minY; // exclusive
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this.width = max.getX() - min.getX() + 1;
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this.length = max.getZ() - min.getZ() + 1;
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this.minY = min.getY();
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this.maxY = max.getY();
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this.height = maxY - minY + 1;
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this.scopeMinX = min.getX() & 15;
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this.scopeMinZ = min.getZ() & 15;
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this.scopeMaxX = scopeMinX + width;
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this.scopeMaxZ = scopeMinZ + length;
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this.blockStates = new BlockState[height][width][length];
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}
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public BlockState[][][] getBlockStates() {
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return blockStates;
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}
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@Override
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public boolean setBlock(int x, final int y, int z, final @NonNull BlockState id) {
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x += offsetX;
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z += offsetZ;
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if (x >= scopeMinX && x < scopeMaxX && y >= minY && y < maxY && z >= scopeMinZ && z < scopeMaxZ) {
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if (x >= scopeMinX && x < scopeMaxX && y >= minY && y <= maxY && z >= scopeMinZ && z < scopeMaxZ) {
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blockStates[y - minY][x - scopeMinX][z - scopeMinZ] = id;
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}
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return false;
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@ -93,7 +97,7 @@ public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinato
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public boolean setBlock(final int x, final int y, final int z, @NonNull final Pattern pattern) {
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int rx = x + offsetX;
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int rz = z + offsetZ;
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if (rx >= scopeMinX && rx < scopeMaxX && y >= minY && y < maxY && rz >= scopeMinZ && rz < scopeMaxZ) {
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if (rx >= scopeMinX && rx < scopeMaxX && y >= minY && y <= maxY && rz >= scopeMinZ && rz < scopeMaxZ) {
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BlockState state = pattern
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.applyBlock(super.getMin().getBlockVector3().add(BlockVector3.at(x, y, z)))
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.toImmutableState();
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@ -116,7 +120,7 @@ public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinato
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public boolean setBlock(int x, int y, int z, final @NonNull BaseBlock id) {
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x += offsetX;
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z += offsetZ;
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if (x >= scopeMinX && x < scopeMaxX && y >= minY && y < maxY && z >= scopeMinZ && z < scopeMaxZ) {
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if (x >= scopeMinX && x < scopeMaxX && y >= minY && y <= maxY && z >= scopeMinZ && z < scopeMaxZ) {
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blockStates[y - minY][x][z] = id.toImmutableState();
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}
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return false;
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@ -124,7 +128,7 @@ public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinato
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@Override
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public @Nullable BlockState getBlock(final int x, final int y, final int z) {
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if (x >= 0 && x < width && y >= minY && y < maxY && z >= 0 && z < length) {
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if (x >= 0 && x < width && y >= minY && y <= maxY && z >= 0 && z < length) {
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return blockStates[y - minY][x][z];
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}
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return null;
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