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docs: Unify WE, P2 and Fawe abbreviations (#3672)
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@ -270,7 +270,7 @@ public final class BukkitPlatform extends JavaPlugin implements Listener, PlotPl
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final PlotSquared plotSquared = new PlotSquared(this, "Bukkit");
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// FAWE
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// FastAsyncWorldEdit
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if (Settings.FAWE_Components.FAWE_HOOK) {
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Plugin fawe = getServer().getPluginManager().getPlugin("FastAsyncWorldEdit");
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if (fawe != null) {
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@ -278,7 +278,7 @@ public final class BukkitPlatform extends JavaPlugin implements Listener, PlotPl
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Class.forName("com.fastasyncworldedit.bukkit.regions.plotsquared.FaweQueueCoordinator");
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faweHook = true;
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} catch (Exception ignored) {
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LOGGER.error("Incompatible version of FAWE to enable hook, please upgrade: https://ci.athion" +
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LOGGER.error("Incompatible version of FastAsyncWorldEdit to enable hook, please upgrade: https://ci.athion" +
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".net/job/FastAsyncWorldEdit/");
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}
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}
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@ -432,7 +432,7 @@ public final class BukkitPlatform extends JavaPlugin implements Listener, PlotPl
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plotSquared.startExpiryTasks();
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// Once the server has loaded force updating all generators known to P2
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// Once the server has loaded force updating all generators known to PlotSquared
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TaskManager.runTaskLater(() -> PlotSquared.platform().setupUtils().updateGenerators(true), TaskTime.ticks(1L));
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// Services are accessed in order
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@ -110,7 +110,7 @@ public class GenChunk extends ScopedQueueCoordinator {
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/**
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* Set the world and XZ of the chunk being represented via {@link ChunkWrapper}
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*
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* @param wrap P2 ChunkWrapper
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* @param wrap PlotSquared ChunkWrapper
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*/
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public void setChunk(@NonNull ChunkWrapper wrap) {
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chunk = null;
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@ -359,9 +359,9 @@ public interface PlotPlatform<P> extends LocaleHolder {
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@NonNull String toLegacyPlatformString(@NonNull Component component);
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/**
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* Returns if the FAWE-P2 hook is active/enabled
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* Returns if the FastAsyncWorldEdit-PlotSquared hook is active/enabled
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*
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* @return status of FAWE-P2 hook
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* @return status of FastAsyncWorldEdit-PlotSquared hook
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*/
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default boolean isFaweHooking() {
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return false;
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@ -1581,7 +1581,7 @@ public class PlotSquared {
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}
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/**
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* Get if the {@link PlatformReadyEvent} has been sent by WE. There is no way to query this within WE itself.
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* Get if the {@link PlatformReadyEvent} has been sent by WorldEdit. There is no way to query this within WorldEdit itself.
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*/
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public boolean isWeInitialised() {
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return weInitialised;
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@ -44,7 +44,7 @@ public class Settings extends Config {
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@Comment("This value is not configurable. It shows the platform you are using.") // This is a comment
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@Final
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public static String PLATFORM; // These values are set from P2 before loading
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public static String PLATFORM; // These values are set from PlotSquared before loading
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@Comment({"Show additional information in console. It helps us at IntellectualSites to find out more about an issue.",
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"Leave it off if you don't need it, it can spam your console."})
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@ -634,10 +634,10 @@ public class Settings extends Config {
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}
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@Comment("Enable or disable all of or parts of the FAWE-P2 hook")
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@Comment("Enable or disable all of or parts of the FastAsyncWorldEdit-PlotSquared hook")
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public static final class FAWE_Components {
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@Comment("Use FAWE for queue handling.")
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@Comment("Use FastAsyncWorldEdit for queue handling.")
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public static boolean FAWE_HOOK = true;
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public static boolean CUBOIDS = true;
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public static boolean CLEAR = true;
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@ -1379,7 +1379,7 @@ public abstract class PlotArea {
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}
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/**
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* Get the min height from which P2 will generate blocks. Inclusive.
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* Get the min height from which PlotSquared will generate blocks. Inclusive.
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*
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* @since 6.6.0
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*/
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@ -1388,7 +1388,7 @@ public abstract class PlotArea {
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}
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/**
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* Get the max height to which P2 will generate blocks. Inclusive.
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* Get the max height to which PlotSquared will generate blocks. Inclusive.
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*
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* @since 6.6.0
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*/
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@ -44,7 +44,7 @@ public enum PlotAreaTerrainType {
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ORE,
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/**
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* Generate everything using the vanilla generator but with PS roads.
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* Generate everything using the vanilla generator but with PlotSquared roads.
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*/
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ROAD,
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@ -43,7 +43,7 @@ public abstract class ListFlag<V, F extends PlotFlag<List<V>, F>> extends PlotFl
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@Override
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public F merge(@NonNull List<V> newValue) {
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final List<V> mergedList = new ArrayList<>();
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// If a server already used PS before this fix, we remove all present duplicates on an eventual merge
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// If a server already used PlotSquared before this fix, we remove all present duplicates on an eventual merge
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for (final V v : getValue()) {
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if (!mergedList.contains(v)) {
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mergedList.add(v);
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@ -39,7 +39,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
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* Queue that is limited to a single chunk. It does not allow a delegate queue and should be treated as a cache for changes to
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* be set to. Does not support tile entities or entities.
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*
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* @deprecated This class is poorly designed and will no longer be used in P2
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* @deprecated This class is poorly designed and will no longer be used in PlotSquared
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*/
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@Deprecated(forRemoval = true, since = "6.8.0")
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public class ChunkQueueCoordinator extends ScopedQueueCoordinator {
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@ -174,7 +174,7 @@ public abstract class RegionManager {
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* @param whenDone task to run when complete
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* @param manager plot manager
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* @param actor the player running the clear
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* @return {@code true} if the clear worked. {@code false} if someone went wrong so P2 can then handle the clear
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* @return {@code true} if the clear worked. {@code false} if someone went wrong so PlotSquared can then handle the clear
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*/
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public abstract boolean handleClear(
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@NonNull Plot plot,
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@ -109,7 +109,7 @@ public class RegionUtil {
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return new Rectangle2D.Double(min.getX(), min.getZ(), max.getX(), max.getZ());
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}
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// Because WE (not fawe) lack this for CuboidRegion
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// Because WorldEdit (not FastAsyncWorldEdit) lack this for CuboidRegion
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public static boolean intersects(CuboidRegion region, CuboidRegion other) {
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BlockVector3 regionMin = region.getMinimumPoint();
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BlockVector3 regionMax = region.getMaximumPoint();
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@ -167,7 +167,7 @@ public final class TabCompletions {
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}
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/**
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* Get a list of completions corresponding to WorldEdit(/FAWE) patterns. This uses
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* Get a list of completions corresponding to WorldEdit(/FastAsyncWorldEdit) patterns. This uses
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* WorldEdit's pattern completer internally.
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*
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* @param input Command input
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