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don't double-up schematic x/z offsets
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224e3b6ad4
commit
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@ -337,8 +337,8 @@ public abstract class SchematicHandler {
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}
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for (int rz = 0; rz <= blockArrayClipboard.getDimensions().getZ(); rz++) {
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for (int rx = 0; rx < blockArrayClipboard.getDimensions().getX(); rx++) {
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int xx = p1x + xOffset + rx;
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int zz = p1z + zOffset + rz;
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int xx = p1x + rx;
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int zz = p1z + rz;
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BaseBlock id = blockArrayClipboard.getFullBlock(BlockVector3.at(rx, ry, rz));
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queue.setBlock(xx, yy, zz, id);
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if (ry == 0) {
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@ -348,9 +348,6 @@ public abstract class SchematicHandler {
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}
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}
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}
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if (whenDone != null) {
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whenDone.value = true;
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}
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if (actor != null && Settings.QUEUE.NOTIFY_PROGRESS) {
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queue.addProgressSubscriber(subscriberFactory.createWithActor(actor));
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}
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