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Better idea, send the packet. Closes #1837
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@ -1,7 +1,9 @@
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package com.plotsquared.nukkit.object;
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package com.plotsquared.nukkit.object;
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import cn.nukkit.Player;
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import cn.nukkit.Player;
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import cn.nukkit.Server;
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import cn.nukkit.event.player.PlayerTeleportEvent;
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import cn.nukkit.event.player.PlayerTeleportEvent;
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import cn.nukkit.network.protocol.LevelEventPacket;
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import cn.nukkit.plugin.RegisteredListener;
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import cn.nukkit.plugin.RegisteredListener;
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import cn.nukkit.utils.EventException;
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import cn.nukkit.utils.EventException;
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import com.intellectualcrafters.plot.PS;
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import com.intellectualcrafters.plot.PS;
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@ -13,6 +15,7 @@ import com.intellectualcrafters.plot.util.PlotWeather;
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import com.intellectualcrafters.plot.util.StringMan;
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import com.intellectualcrafters.plot.util.StringMan;
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import com.intellectualcrafters.plot.util.UUIDHandler;
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import com.intellectualcrafters.plot.util.UUIDHandler;
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import com.plotsquared.nukkit.util.NukkitUtil;
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import com.plotsquared.nukkit.util.NukkitUtil;
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import java.util.Collections;
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import java.util.UUID;
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import java.util.UUID;
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public class NukkitPlayer extends PlotPlayer {
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public class NukkitPlayer extends PlotPlayer {
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@ -145,7 +148,36 @@ public class NukkitPlayer extends PlotPlayer {
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@Override
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@Override
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public void setWeather(PlotWeather weather) {
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public void setWeather(PlotWeather weather) {
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throw new UnsupportedOperationException("Not implemented yet: setWeather");
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LevelEventPacket pk;
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switch (weather) {
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case RAIN: {
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pk = new LevelEventPacket();
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pk.evid = LevelEventPacket.EVENT_STOP_THUNDER;
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pk.data = Integer.MAX_VALUE;
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Server.broadcastPacket(Collections.singleton(player), pk);
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pk = new LevelEventPacket();
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pk.evid = LevelEventPacket.EVENT_START_RAIN;
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pk.data = Integer.MAX_VALUE;
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Server.broadcastPacket(Collections.singleton(player), pk);
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break;
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}
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case CLEAR: {
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pk = new LevelEventPacket();
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pk.evid = LevelEventPacket.EVENT_STOP_THUNDER;
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pk.data = Integer.MAX_VALUE;
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Server.broadcastPacket(Collections.singleton(player), pk);
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pk = new LevelEventPacket();
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pk.evid = LevelEventPacket.EVENT_STOP_RAIN;
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pk.data = Integer.MAX_VALUE;
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Server.broadcastPacket(Collections.singleton(player), pk);
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break;
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}
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case RESET:
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player.getLevel().sendWeather(player);
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break;
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}
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}
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}
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@Override
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@Override
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