PlotSquared/Bukkit/src/main/java/com/plotsquared/bukkit/util/BukkitChunkManager.java

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package com.plotsquared.bukkit.util;
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import com.intellectualcrafters.plot.PS;
import com.intellectualcrafters.plot.generator.AugmentedUtils;
import com.intellectualcrafters.plot.object.BlockLoc;
import com.intellectualcrafters.plot.object.ChunkLoc;
import com.intellectualcrafters.plot.object.Location;
import com.intellectualcrafters.plot.object.Plot;
import com.intellectualcrafters.plot.object.PlotArea;
import com.intellectualcrafters.plot.object.PlotBlock;
import com.intellectualcrafters.plot.object.PlotLoc;
import com.intellectualcrafters.plot.object.PlotPlayer;
import com.intellectualcrafters.plot.object.RegionWrapper;
import com.intellectualcrafters.plot.object.RunnableVal;
import com.intellectualcrafters.plot.util.ChunkManager;
import com.intellectualcrafters.plot.util.PlotChunk;
import com.intellectualcrafters.plot.util.SetQueue;
import com.intellectualcrafters.plot.util.TaskManager;
import com.intellectualcrafters.plot.util.UUIDHandler;
import com.intellectualcrafters.plot.util.WorldUtil;
import com.plotsquared.bukkit.object.entity.EntityWrapper;
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import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.DyeColor;
import org.bukkit.Material;
import org.bukkit.Note;
import org.bukkit.SkullType;
import org.bukkit.World;
import org.bukkit.block.Banner;
import org.bukkit.block.Beacon;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.block.BrewingStand;
import org.bukkit.block.Chest;
import org.bukkit.block.CommandBlock;
import org.bukkit.block.CreatureSpawner;
import org.bukkit.block.Dispenser;
import org.bukkit.block.Dropper;
import org.bukkit.block.Furnace;
import org.bukkit.block.Hopper;
import org.bukkit.block.Jukebox;
import org.bukkit.block.NoteBlock;
import org.bukkit.block.Sign;
import org.bukkit.block.Skull;
import org.bukkit.block.banner.Pattern;
import org.bukkit.entity.Animals;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map.Entry;
import java.util.Set;
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public class BukkitChunkManager extends ChunkManager {
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private static HashMap<BlockLoc, ItemStack[]> chestContents;
private static HashMap<BlockLoc, ItemStack[]> furnaceContents;
private static HashMap<BlockLoc, ItemStack[]> dispenserContents;
private static HashMap<BlockLoc, ItemStack[]> dropperContents;
private static HashMap<BlockLoc, ItemStack[]> brewingStandContents;
private static HashMap<BlockLoc, ItemStack[]> beaconContents;
private static HashMap<BlockLoc, ItemStack[]> hopperContents;
private static HashMap<BlockLoc, Short[]> furnaceTime;
private static HashMap<BlockLoc, Object[]> skullData;
private static HashMap<BlockLoc, Material> jukeDisc;
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private static HashMap<BlockLoc, Short> brewTime;
private static HashMap<BlockLoc, EntityType> spawnerData;
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private static HashMap<BlockLoc, String> cmdData;
private static HashMap<BlockLoc, String[]> signContents;
private static HashMap<BlockLoc, Note> noteBlockContents;
private static HashMap<BlockLoc, List<Pattern>> bannerPatterns;
private static HashMap<BlockLoc, DyeColor> bannerBase;
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private static HashSet<EntityWrapper> entities;
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private static HashMap<PlotLoc, PlotBlock[]> allblocks;
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public static void initMaps() {
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chestContents = new HashMap<>();
furnaceContents = new HashMap<>();
dispenserContents = new HashMap<>();
dropperContents = new HashMap<>();
brewingStandContents = new HashMap<>();
beaconContents = new HashMap<>();
hopperContents = new HashMap<>();
furnaceTime = new HashMap<>();
skullData = new HashMap<>();
brewTime = new HashMap<>();
jukeDisc = new HashMap<>();
spawnerData = new HashMap<>();
noteBlockContents = new HashMap<>();
signContents = new HashMap<>();
cmdData = new HashMap<>();
bannerBase = new HashMap<>();
bannerPatterns = new HashMap<>();
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entities = new HashSet<>();
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allblocks = new HashMap<>();
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}
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public static boolean isIn(final RegionWrapper region, final int x, final int z) {
return x >= region.minX && x <= region.maxX && z >= region.minZ && z <= region.maxZ;
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}
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public static void saveEntitiesOut(final Chunk chunk, final RegionWrapper region) {
for (final Entity entity : chunk.getEntities()) {
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final Location loc = BukkitUtil.getLocation(entity);
final int x = loc.getX();
final int z = loc.getZ();
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if (isIn(region, x, z)) {
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continue;
}
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if (entity.getVehicle() != null) {
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continue;
}
final EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
entities.add(wrap);
}
}
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public static void saveEntitiesIn(final Chunk chunk, final RegionWrapper region) {
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saveEntitiesIn(chunk, region, 0, 0, false);
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}
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public static void saveEntitiesIn(final Chunk chunk, final RegionWrapper region, final int offset_x, final int offset_z, final boolean delete) {
for (final Entity entity : chunk.getEntities()) {
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final Location loc = BukkitUtil.getLocation(entity);
final int x = loc.getX();
final int z = loc.getZ();
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if (!isIn(region, x, z)) {
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continue;
}
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if (entity.getVehicle() != null) {
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continue;
}
final EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
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wrap.x += offset_x;
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wrap.z += offset_z;
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entities.add(wrap);
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if (delete) {
if (!(entity instanceof Player)) {
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entity.remove();
}
}
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}
}
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public static void restoreEntities(final World world, final int x_offset, final int z_offset) {
for (final EntityWrapper entity : entities) {
try {
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entity.spawn(world, x_offset, z_offset);
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} catch (final Exception e) {
PS.debug("Failed to restore entity (e): " + entity.x + "," + entity.y + "," + entity.z + " : " + entity.type);
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e.printStackTrace();
}
}
entities.clear();
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}
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public static void restoreBlocks(final World world, final int x_offset, final int z_offset) {
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : chestContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Chest) {
final InventoryHolder chest = (InventoryHolder) state;
chest.getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate chest: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate chest (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, String[]> blockLocEntry : signContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Sign) {
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final Sign sign = (Sign) state;
int i = 0;
for (final String line : blockLocEntry.getValue()) {
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sign.setLine(i, line);
i++;
}
state.update(true);
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} else {
PS.debug(
"&c[WARN] Plot clear failed to regenerate sign: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry.getKey().y
+ "," + (
blockLocEntry.getKey().z + z_offset));
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}
} catch (IndexOutOfBoundsException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate sign: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry.getKey().y
+ "," + (
blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : dispenserContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Dispenser) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : dropperContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Dropper) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate dispenser (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : beaconContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Beacon) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate beacon: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate beacon (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, Material> blockLocMaterialEntry : jukeDisc.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocMaterialEntry.getKey().x + x_offset, blockLocMaterialEntry.getKey().y, blockLocMaterialEntry
.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Jukebox) {
((Jukebox) state).setPlaying(blockLocMaterialEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to restore jukebox: " + (blockLocMaterialEntry.getKey().x + x_offset) + ","
+ blockLocMaterialEntry
.getKey().y + "," + (
blockLocMaterialEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate jukebox (e): " + (blockLocMaterialEntry.getKey().x + x_offset) + ","
+ blockLocMaterialEntry
.getKey().y + "," + (
blockLocMaterialEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, Object[]> blockLocEntry : skullData.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Skull) {
final Object[] data = blockLocEntry.getValue();
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if (data[0] != null) {
((Skull) state).setOwner((String) data[0]);
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}
if ((Integer) data[1] != 0) {
((Skull) state).setRotation(BlockFace.values()[(int) data[1]]);
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}
if ((Integer) data[2] != 0) {
((Skull) state).setSkullType(SkullType.values()[(int) data[2]]);
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}
state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to restore skull: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry.getKey().y
+ "," + (
blockLocEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate skull (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : hopperContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Hopper) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate hopper: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate hopper (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, Note> blockLocNoteEntry : noteBlockContents.entrySet()) {
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try {
final Block block = world.getBlockAt(
blockLocNoteEntry.getKey().x + x_offset, blockLocNoteEntry.getKey().y, blockLocNoteEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof NoteBlock) {
((NoteBlock) state).setNote(blockLocNoteEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate note block: " + (blockLocNoteEntry.getKey().x + x_offset) + ","
+ blockLocNoteEntry
.getKey().y + "," + (
blockLocNoteEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate note block (e): " + (blockLocNoteEntry.getKey().x + x_offset) + ","
+ blockLocNoteEntry
.getKey().y + "," + (
blockLocNoteEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, Short> blockLocShortEntry : brewTime.entrySet()) {
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try {
final Block block = world.getBlockAt(
blockLocShortEntry.getKey().x + x_offset, blockLocShortEntry.getKey().y, blockLocShortEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof BrewingStand) {
((BrewingStand) state).setBrewingTime(blockLocShortEntry.getValue());
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} else {
PS.debug("&c[WARN] Plot clear failed to restore brewing stand cooking: " + (blockLocShortEntry.getKey().x + x_offset) + ","
+ blockLocShortEntry
.getKey().y + "," + (
blockLocShortEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore brewing stand cooking (e): " + (blockLocShortEntry.getKey().x + x_offset) + "," +
blockLocShortEntry
.getKey().y + "," + (
blockLocShortEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, EntityType> blockLocEntityTypeEntry : spawnerData.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntityTypeEntry.getKey().x + x_offset, blockLocEntityTypeEntry.getKey().y, blockLocEntityTypeEntry
.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof CreatureSpawner) {
((CreatureSpawner) state).setSpawnedType(blockLocEntityTypeEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to restore spawner type: " + (blockLocEntityTypeEntry.getKey().x + x_offset) + ","
+ blockLocEntityTypeEntry
.getKey().y + "," + (
blockLocEntityTypeEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore spawner type (e): " + (blockLocEntityTypeEntry.getKey().x + x_offset) + "," +
blockLocEntityTypeEntry
.getKey().y + "," + (
blockLocEntityTypeEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, String> blockLocStringEntry : cmdData.entrySet()) {
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try {
final Block block = world.getBlockAt(
blockLocStringEntry.getKey().x + x_offset, blockLocStringEntry.getKey().y, blockLocStringEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof CommandBlock) {
((CommandBlock) state).setCommand(blockLocStringEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to restore command block: " + (blockLocStringEntry.getKey().x + x_offset) + ","
+ blockLocStringEntry
.getKey().y + "," + (
blockLocStringEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore command block (e): " + (blockLocStringEntry.getKey().x + x_offset) + ","
+ blockLocStringEntry
.getKey().y + "," + (
blockLocStringEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : brewingStandContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof BrewingStand) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate brewing stand: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (
blockLocEntry.getKey().z
+ z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate brewing stand (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (
blockLocEntry.getKey().z
+ z_offset));
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}
}
for (final Entry<BlockLoc, Short[]> blockLocEntry : furnaceTime.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Furnace) {
final Short[] time = blockLocEntry.getValue();
((Furnace) state).setBurnTime(time[0]);
((Furnace) state).setCookTime(time[1]);
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} else {
PS.debug("&c[WARN] Plot clear failed to restore furnace cooking: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (
blockLocEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to restore furnace cooking (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (
blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, ItemStack[]> blockLocEntry : furnaceContents.entrySet()) {
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try {
final Block block =
world.getBlockAt(blockLocEntry.getKey().x + x_offset, blockLocEntry.getKey().y, blockLocEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Furnace) {
((InventoryHolder) state).getInventory().setContents(blockLocEntry.getValue());
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate furnace: " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
} catch (IllegalArgumentException e) {
PS.debug("&c[WARN] Plot clear failed to regenerate furnace (e): " + (blockLocEntry.getKey().x + x_offset) + "," + blockLocEntry
.getKey().y + "," + (blockLocEntry.getKey().z + z_offset));
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}
}
for (final Entry<BlockLoc, DyeColor> blockLocByteEntry : bannerBase.entrySet()) {
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try {
final Block block = world.getBlockAt(
blockLocByteEntry.getKey().x + x_offset, blockLocByteEntry.getKey().y, blockLocByteEntry.getKey().z + z_offset);
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final BlockState state = block.getState();
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if (state instanceof Banner) {
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final Banner banner = (Banner) state;
final DyeColor base = blockLocByteEntry.getValue();
final List<Pattern> patterns = bannerPatterns.get(blockLocByteEntry.getKey());
banner.setBaseColor(base);
banner.setPatterns(patterns);
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state.update(true);
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} else {
PS.debug("&c[WARN] Plot clear failed to regenerate banner: " + (blockLocByteEntry.getKey().x + x_offset) + "," + blockLocByteEntry
.getKey().y + "," + (
blockLocByteEntry.getKey().z + z_offset));
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}
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} catch (final Exception e) {
PS.debug("&c[WARN] Plot clear failed to regenerate banner (e): " + (blockLocByteEntry.getKey().x + x_offset) + "," + blockLocByteEntry
.getKey().y + "," + (
blockLocByteEntry.getKey().z + z_offset));
}
}
}
public static void saveBlocks(final World world, int maxY, final int x, final int z, final int offset_x, final int offset_z,
boolean storeNormal) {
maxY = Math.min(255, maxY);
PlotBlock[] ids = storeNormal ? new PlotBlock[maxY + 1] : null;
for (short y = 0; y <= maxY; y++) {
final Block block = world.getBlockAt(x, y, z);
final Material id = block.getType();
if (!id.equals(Material.AIR)) {
if (storeNormal) {
ids[y] = new PlotBlock((short) id.getId(), block.getData());
}
try {
BlockLoc bl = new BlockLoc(x + offset_x, y, z + offset_z);
if (block.getState() instanceof InventoryHolder) {
final InventoryHolder inventoryHolder = (InventoryHolder) block.getState();
final ItemStack[] inventory = inventoryHolder.getInventory().getContents().clone();
if (id == Material.CHEST) {
chestContents.put(bl, inventory);
} else if (id == Material.DISPENSER) {
dispenserContents.put(bl, inventory);
} else if (id == Material.BEACON) {
beaconContents.put(bl, inventory);
} else if (id == Material.DROPPER) {
dropperContents.put(bl, inventory);
} else if (id == Material.HOPPER) {
hopperContents.put(bl, inventory);
} else if (id == Material.BREWING_STAND) {
final BrewingStand brewingStand = (BrewingStand) inventoryHolder;
final short time = (short) brewingStand.getBrewingTime();
if (time > 0) {
brewTime.put(bl, time);
}
final ItemStack[] invBre = brewingStand.getInventory().getContents().clone();
brewingStandContents.put(bl, invBre);
} else if (id == Material.FURNACE || id == Material.BURNING_FURNACE) {
final Furnace furnace = (Furnace) inventoryHolder;
final short burn = furnace.getBurnTime();
final short cook = furnace.getCookTime();
final ItemStack[] invFur = furnace.getInventory().getContents().clone();
furnaceContents.put(bl, invFur);
if (cook != 0) {
furnaceTime.put(bl, new Short[]{burn, cook});
}
}
} else if (block.getState() instanceof CreatureSpawner) {
final CreatureSpawner spawner = (CreatureSpawner) block.getState();
final EntityType type = spawner.getSpawnedType();
if (type != null) {
spawnerData.put(bl, type);
}
} else if (block.getState() instanceof CommandBlock) {
final CommandBlock cmd = (CommandBlock) block.getState();
final String string = cmd.getCommand();
if (string != null && !string.isEmpty()) {
cmdData.put(bl, string);
}
} else if (block.getState() instanceof NoteBlock) {
final NoteBlock noteBlock = (NoteBlock) block.getState();
final Note note = noteBlock.getNote();
noteBlockContents.put(bl, note);
} else if (block.getState() instanceof Jukebox) {
final Jukebox jukebox = (Jukebox) block.getState();
final Material playing = jukebox.getPlaying();
if (playing != null) {
jukeDisc.put(bl, playing);
}
} else if (block.getState() instanceof Skull) {
final Skull skull = (Skull) block.getState();
final String o = skull.getOwner();
final byte skulltype = getOrdinal(SkullType.values(), skull.getSkullType());
skull.getRotation();
final short rot = getOrdinal(BlockFace.values(), skull.getRotation());
skullData.put(bl, new Object[]{o, rot, skulltype});
} else if (block.getState() instanceof Banner) {
final Banner banner = (Banner) block.getState();
final DyeColor base = banner.getBaseColor();
bannerBase.put(bl, base);
bannerPatterns.put(bl, banner.getPatterns());
}
} catch (final Exception e) {
PS.debug("------------ FAILED TO DO SOMETHING --------");
e.printStackTrace();
PS.debug("------------ but we caught it ^ --------");
}
}
}
final PlotLoc loc = new PlotLoc(x, z);
allblocks.put(loc, ids);
}
private static byte getOrdinal(final Object[] list, final Object value) {
for (byte i = 0; i < list.length; i++) {
if (list[i].equals(value)) {
return i;
}
}
return 0;
}
public static void swapChunk(final World world1, final World world2, final Chunk pos1, final Chunk pos2, final RegionWrapper r1,
final RegionWrapper r2) {
initMaps();
final int relX = r2.minX - r1.minX;
final int relZ = r2.minZ - r1.minZ;
saveEntitiesIn(pos1, r1, relX, relZ, true);
saveEntitiesIn(pos2, r2, -relX, -relZ, true);
final int sx = pos1.getX() << 4;
final int sz = pos1.getZ() << 4;
String worldname1 = world1.getName();
String worldname2 = world2.getName();
for (int x = Math.max(r1.minX, sx); x <= Math.min(r1.maxX, sx + 15); x++) {
for (int z = Math.max(r1.minZ, sz); z <= Math.min(r1.maxZ, sz + 15); z++) {
saveBlocks(world1, 256, sx, sz, relX, relZ, false);
for (int y = 0; y < 256; y++) {
final Block block1 = world1.getBlockAt(x, y, z);
final int id1 = block1.getTypeId();
final byte data1 = block1.getData();
final int xx = x + relX;
final int zz = z + relZ;
final Block block2 = world2.getBlockAt(xx, y, zz);
final int id2 = block2.getTypeId();
final byte data2 = block2.getData();
if (id1 == 0) {
if (id2 != 0) {
SetQueue.IMP.setBlock(worldname1, x, y, z, (short) id2, data2);
SetQueue.IMP.setBlock(worldname2, xx, y, zz, (short) 0, (byte) 0);
}
} else if (id2 == 0) {
SetQueue.IMP.setBlock(worldname1, x, y, z, (short) 0, (byte) 0);
SetQueue.IMP.setBlock(worldname2, xx, y, zz, (short) id1, data1);
} else if (id1 == id2) {
if (data1 != data2) {
block1.setData(data2);
block2.setData(data1);
}
} else {
SetQueue.IMP.setBlock(worldname1, x, y, z, (short) id2, data2);
SetQueue.IMP.setBlock(worldname2, xx, y, zz, (short) id1, data1);
}
}
}
}
while (SetQueue.IMP.forceChunkSet()) {
;
}
restoreBlocks(world1, 0, 0);
restoreEntities(world1, 0, 0);
}
@Override
public Set<ChunkLoc> getChunkChunks(final String world) {
Set<ChunkLoc> chunks = super.getChunkChunks(world);
for (final Chunk chunk : Bukkit.getWorld(world).getLoadedChunks()) {
final ChunkLoc loc = new ChunkLoc(chunk.getX() >> 5, chunk.getZ() >> 5);
if (!chunks.contains(loc)) {
chunks.add(loc);
}
}
return chunks;
}
@Override
public void regenerateChunk(final String world, final ChunkLoc loc) {
final World worldObj = Bukkit.getWorld(world);
worldObj.regenerateChunk(loc.x, loc.z);
SetQueue.IMP.queue.sendChunk(world, Collections.singletonList(loc));
for (Entry<String, PlotPlayer> entry : UUIDHandler.getPlayers().entrySet()) {
PlotPlayer pp = entry.getValue();
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Location pLoc = pp.getLocation();
if (!pLoc.getChunkLoc().equals(loc)) {
continue;
}
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PlotBlock plotblock = WorldUtil.IMP.getBlock(pLoc);
if (plotblock.id != 0) {
Plot plot = pp.getCurrentPlot();
pp.teleport(plot.getDefaultHome());
}
}
}
@Override
public boolean copyRegion(final Location pos1, final Location pos2, final Location newPos, final Runnable whenDone) {
final int relX = newPos.getX() - pos1.getX();
final int relZ = newPos.getZ() - pos1.getZ();
final int relCX = relX >> 4;
final int relCZ = relZ >> 4;
final RegionWrapper region = new RegionWrapper(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
final World oldWorld = Bukkit.getWorld(pos1.getWorld());
final World newWorld = Bukkit.getWorld(newPos.getWorld());
final String newWorldname = newWorld.getName();
final List<ChunkLoc> chunks = new ArrayList<>();
ChunkManager.chunkTask(pos1, pos2, new RunnableVal<int[]>() {
@Override
public void run(int[] value) {
initMaps();
final int bx = value[2];
final int bz = value[3];
final int tx = value[4];
final int tz = value[5];
// Load chunks
final ChunkLoc loc1 = new ChunkLoc(value[0], value[1]);
final ChunkLoc loc2 = new ChunkLoc(loc1.x + relCX, loc1.z + relCZ);
final Chunk c1 = oldWorld.getChunkAt(loc1.x, loc1.z);
final Chunk c2 = newWorld.getChunkAt(loc2.x, loc2.z);
c1.load(true);
c2.load(true);
chunks.add(loc2);
// entities
saveEntitiesIn(c1, region);
// copy chunk
setChunkInPlotArea(null, new RunnableVal<PlotChunk<?>>() {
@Override
public void run(PlotChunk<?> value) {
for (int x = bx & 15; x <= (tx & 15); x++) {
for (int z = bz & 15; z <= (tz & 15); z++) {
for (int y = 1; y < 256; y++) {
Block block = c1.getBlock(x, y, z);
Material id = block.getType();
switch (id) {
case AIR:
case GRASS:
case COBBLESTONE:
case GRAVEL:
case GOLD_ORE:
case IRON_ORE:
case GLASS:
case LAPIS_ORE:
case LAPIS_BLOCK:
case WEB:
case DEAD_BUSH:
case YELLOW_FLOWER:
case BROWN_MUSHROOM:
case RED_MUSHROOM:
case GOLD_BLOCK:
case IRON_BLOCK:
case BRICK:
case TNT:
case BOOKSHELF:
case MOSSY_COBBLESTONE:
case OBSIDIAN:
case FIRE:
case REDSTONE_WIRE:
case DIAMOND_ORE:
case DIAMOND_BLOCK:
case WORKBENCH:
case SOIL:
case BEDROCK:
case WATER:
case STATIONARY_WATER:
case LAVA:
case STATIONARY_LAVA:
case REDSTONE_ORE:
case GLOWING_REDSTONE_ORE:
case SNOW:
case ICE:
case SNOW_BLOCK:
case CACTUS:
case CLAY:
case SUGAR_CANE_BLOCK:
case FENCE:
case NETHERRACK:
case SOUL_SAND:
case IRON_FENCE:
case THIN_GLASS:
case MELON_BLOCK:
case MYCEL:
case NETHER_BRICK:
case NETHER_FENCE:
case ENDER_STONE:
case DRAGON_EGG:
case EMERALD_ORE:
case EMERALD_BLOCK:
case SLIME_BLOCK:
case BARRIER:
case SEA_LANTERN:
case HAY_BLOCK:
case HARD_CLAY:
case COAL_BLOCK:
case PACKED_ICE:
case DOUBLE_STONE_SLAB2:
case STONE_SLAB2:
case SPRUCE_FENCE:
case BIRCH_FENCE:
case JUNGLE_FENCE:
case DARK_OAK_FENCE:
case ACACIA_FENCE:
value.setBlock(x, y, z, id.getId(), (byte) 0);
break;
default:
value.setBlock(x, y, z, id.getId(), block.getData());
break;
}
}
}
}
}
}, newWorldname, loc2);
// restore chunk
restoreBlocks(newWorld, relX, relZ);
restoreEntities(newWorld, relX, relZ);
}
}, new Runnable() {
@Override
public void run() {
SetQueue.IMP.queue.sendChunk(newWorldname, chunks);
TaskManager.runTask(whenDone);
}
}, 5);
return true;
}
public void saveRegion(final World world, int x1, int x2, int z1, int z2) {
if (z1 > z2) {
final int tmp = z1;
z1 = z2;
z2 = tmp;
}
if (x1 > x2) {
final int tmp = x1;
x1 = x2;
x2 = tmp;
}
for (int x = x1; x <= x2; x++) {
for (int z = z1; z <= z2; z++) {
saveBlocks(world, 256, x, z, 0, 0, true);
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}
}
}
@Override
public boolean regenerateRegion(final Location pos1, final Location pos2, final boolean ignoreAugment, final Runnable whenDone) {
final String world = pos1.getWorld();
final int p1x = pos1.getX();
final int p1z = pos1.getZ();
final int p2x = pos2.getX();
final int p2z = pos2.getZ();
final int bcx = p1x >> 4;
final int bcz = p1z >> 4;
final int tcx = p2x >> 4;
final int tcz = p2z >> 4;
final List<ChunkLoc> chunks = new ArrayList<>();
for (int x = bcx; x <= tcx; x++) {
for (int z = bcz; z <= tcz; z++) {
chunks.add(new ChunkLoc(x, z));
}
}
final World worldObj = Bukkit.getWorld(world);
TaskManager.runTask(new Runnable() {
@Override
public void run() {
final long start = System.currentTimeMillis();
while (!chunks.isEmpty() && System.currentTimeMillis() - start < 5) {
final ChunkLoc chunk = chunks.remove(0);
final int x = chunk.x;
final int z = chunk.z;
final int xxb = x << 4;
final int zzb = z << 4;
final int xxt = xxb + 15;
final int zzt = zzb + 15;
final Chunk chunkObj = worldObj.getChunkAt(x, z);
if (!chunkObj.load(false)) {
continue;
}
RegionWrapper currentPlotClear = new RegionWrapper(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
if (xxb >= p1x && xxt <= p2x && zzb >= p1z && zzt <= p2z) {
AugmentedUtils.bypass(ignoreAugment, new Runnable() {
@Override
public void run() {
regenerateChunk(world, chunk);
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}
});
continue;
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}
boolean checkX1 = false;
int xxb2;
if (x == bcx) {
xxb2 = p1x - 1;
checkX1 = true;
} else {
xxb2 = xxb;
}
boolean checkX2 = false;
int xxt2;
if (x == tcx) {
xxt2 = p2x + 1;
checkX2 = true;
} else {
xxt2 = xxt;
}
boolean checkZ1 = false;
int zzb2;
if (z == bcz) {
zzb2 = p1z - 1;
checkZ1 = true;
} else {
zzb2 = zzb;
}
boolean checkZ2 = false;
int zzt2;
if (z == tcz) {
zzt2 = p2z + 1;
checkZ2 = true;
} else {
zzt2 = zzt;
}
initMaps();
if (checkX1) {
saveRegion(worldObj, xxb, xxb2, zzb2, zzt2); //
}
if (checkX2) {
saveRegion(worldObj, xxt2, xxt, zzb2, zzt2); //
}
if (checkZ1) {
saveRegion(worldObj, xxb2, xxt2, zzb, zzb2); //
}
if (checkZ2) {
saveRegion(worldObj, xxb2, xxt2, zzt2, zzt); //
}
if (checkX1 && checkZ1) {
saveRegion(worldObj, xxb, xxb2, zzb, zzb2); //
}
if (checkX2 && checkZ1) {
saveRegion(worldObj, xxt2, xxt, zzb, zzb2); // ?
}
if (checkX1 && checkZ2) {
saveRegion(worldObj, xxb, xxb2, zzt2, zzt); // ?
}
if (checkX2 && checkZ2) {
saveRegion(worldObj, xxt2, xxt, zzt2, zzt); //
}
saveEntitiesOut(chunkObj, currentPlotClear);
AugmentedUtils.bypass(ignoreAugment, new Runnable() {
@Override
public void run() {
setChunkInPlotArea(null, new RunnableVal<PlotChunk<?>>() {
@Override
public void run(PlotChunk<?> value) {
int cx = value.getX();
int cz = value.getZ();
int bx = cx << 4;
int bz = cz << 4;
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
PlotLoc loc = new PlotLoc(bx + x, bz + z);
PlotBlock[] ids = allblocks.get(loc);
if (ids != null) {
for (int y = 0; y < Math.min(128, ids.length); y++) {
PlotBlock id = ids[y];
if (id != null) {
value.setBlock(x, y, z, id);
} else {
value.setBlock(x, y, z, 0, (byte) 0);
}
}
for (int y = Math.min(128, ids.length); y < ids.length; y++) {
PlotBlock id = ids[y];
if (id != null) {
value.setBlock(x, y, z, id);
}
}
}
}
}
}
}, world, chunk);
}
});
restoreBlocks(worldObj, 0, 0);
restoreEntities(worldObj, 0, 0);
}
if (!chunks.isEmpty()) {
TaskManager.runTaskLater(this, 1);
} else {
TaskManager.runTaskLater(whenDone, 1);
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}
}
});
return true;
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}
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@Override
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public void clearAllEntities(final Location pos1, final Location pos2) {
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final String world = pos1.getWorld();
final List<Entity> entities = BukkitUtil.getEntities(world);
final int bx = pos1.getX();
final int bz = pos1.getZ();
final int tx = pos2.getX();
final int tz = pos2.getZ();
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for (final Entity entity : entities) {
if (entity instanceof Player) {
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final org.bukkit.Location loc = entity.getLocation();
if (loc.getX() >= bx && loc.getX() <= tx && loc.getZ() >= bz && loc.getZ() <= tz) {
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final Player player = (Player) entity;
final PlotPlayer pp = BukkitUtil.getPlayer(player);
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final Plot plot = pp.getCurrentPlot();
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if (plot != null) {
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final Location plotHome = plot.getDefaultHome();
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if (pp.getLocation().getY() <= plotHome.getY()) {
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pp.teleport(plotHome);
}
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}
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}
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} else {
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final org.bukkit.Location loc = entity.getLocation();
if (loc.getX() >= bx && loc.getX() <= tx && loc.getZ() >= bz && loc.getZ() <= tz) {
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entity.remove();
}
}
}
}
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@Override
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public boolean loadChunk(final String world, final ChunkLoc loc, final boolean force) {
return BukkitUtil.getWorld(world).getChunkAt(loc.x, loc.z).load(force);
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}
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@Override
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public void unloadChunk(final String world, final ChunkLoc loc, final boolean save, final boolean safe) {
if (!PS.get().isMainThread(Thread.currentThread())) {
TaskManager.runTask(new Runnable() {
@Override
public void run() {
BukkitUtil.getWorld(world).unloadChunk(loc.x, loc.z, save, safe);
}
});
} else {
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BukkitUtil.getWorld(world).unloadChunk(loc.x, loc.z, save, safe);
}
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}
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@Override
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public void swap(final Location bot1, final Location top1, final Location bot2, final Location top2, final Runnable whenDone) {
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final RegionWrapper region1 = new RegionWrapper(bot1.getX(), top1.getX(), bot1.getZ(), top1.getZ());
final RegionWrapper region2 = new RegionWrapper(bot2.getX(), top2.getX(), bot2.getZ(), top2.getZ());
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final World world1 = Bukkit.getWorld(bot1.getWorld());
final World world2 = Bukkit.getWorld(bot2.getWorld());
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final int relX = bot2.getX() - bot1.getX();
final int relZ = bot2.getZ() - bot1.getZ();
for (int x = bot1.getX() >> 4; x <= top1.getX() >> 4; x++) {
for (int z = bot1.getZ() >> 4; z <= top1.getZ() >> 4; z++) {
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final Chunk chunk1 = world1.getChunkAt(x, z);
final Chunk chunk2 = world2.getChunkAt(x + (relX >> 4), z + (relZ >> 4));
swapChunk(world1, world2, chunk1, chunk2, region1, region2);
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}
}
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TaskManager.runTaskLater(whenDone, 1);
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}
@Override
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public int[] countEntities(final Plot plot) {
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PlotArea area = plot.getArea();
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final World world = BukkitUtil.getWorld(area.worldname);
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final Location bot = plot.getBottomAbs();
final Location top = plot.getTopAbs();
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final int bx = bot.getX() >> 4;
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final int bz = bot.getZ() >> 4;
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final int tx = top.getX() >> 4;
final int tz = top.getZ() >> 4;
final int size = tx - bx << 4;
final Set<Chunk> chunks = new HashSet<>();
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for (int X = bx; X <= tx; X++) {
for (int Z = bz; Z <= tz; Z++) {
chunks.add(world.getChunkAt(X, Z));
}
}
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boolean doWhole = false;
List<Entity> entities = null;
if (size > 200) {
entities = world.getEntities();
if (entities.size() < 16 + size * size / 64) {
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doWhole = true;
}
}
final int[] count = new int[6];
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if (doWhole) {
for (final Entity entity : entities) {
final org.bukkit.Location loc = entity.getLocation();
final Chunk chunk = loc.getChunk();
if (chunks.contains(chunk)) {
final int X = chunk.getX();
final int Z = chunk.getX();
if (X > bx && X < tx && Z > bz && Z < tz) {
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count(count, entity);
} else {
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Plot other = area.getPlot(BukkitUtil.getLocation(loc));
if (plot.equals(other)) {
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count(count, entity);
}
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}
}
}
} else {
for (final Chunk chunk : chunks) {
final int X = chunk.getX();
final int Z = chunk.getX();
final Entity[] ents = chunk.getEntities();
for (final Entity entity : ents) {
if (X == bx || X == tx || Z == bz || Z == tz) {
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Plot other = area.getPlot(BukkitUtil.getLocation(entity));
if (plot.equals(other)) {
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count(count, entity);
}
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} else {
count(count, entity);
}
}
}
}
return count;
}
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private void count(final int[] count, final Entity entity) {
switch (entity.getType()) {
case PLAYER:
// not valid
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return;
case SMALL_FIREBALL:
case FIREBALL:
case DROPPED_ITEM:
case EGG:
case THROWN_EXP_BOTTLE:
case SPLASH_POTION:
case SNOWBALL:
case ENDER_PEARL:
case ARROW:
// projectile
case PRIMED_TNT:
case FALLING_BLOCK:
// Block entities
case ENDER_CRYSTAL:
case COMPLEX_PART:
case FISHING_HOOK:
case ENDER_SIGNAL:
case EXPERIENCE_ORB:
case LEASH_HITCH:
case FIREWORK:
case WEATHER:
case LIGHTNING:
case WITHER_SKULL:
case UNKNOWN:
// non moving / unremovable
break;
case ITEM_FRAME:
case PAINTING:
case ARMOR_STAND:
count[5]++;
// misc
case MINECART:
case MINECART_CHEST:
case MINECART_COMMAND:
case MINECART_FURNACE:
case MINECART_HOPPER:
case MINECART_MOB_SPAWNER:
case MINECART_TNT:
case BOAT:
count[4]++;
break;
case RABBIT:
case SHEEP:
case MUSHROOM_COW:
case OCELOT:
case PIG:
case HORSE:
case SQUID:
case VILLAGER:
case IRON_GOLEM:
case WOLF:
case CHICKEN:
case COW:
case SNOWMAN:
case BAT:
// animal
count[3]++;
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count[1]++;
break;
case BLAZE:
case CAVE_SPIDER:
case CREEPER:
case ENDERMAN:
case ENDERMITE:
case ENDER_DRAGON:
case GHAST:
case GIANT:
case GUARDIAN:
case MAGMA_CUBE:
case PIG_ZOMBIE:
case SILVERFISH:
case SKELETON:
case SLIME:
case SPIDER:
case WITCH:
case WITHER:
case ZOMBIE:
// monster
count[3]++;
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count[2]++;
break;
default:
if (entity instanceof Creature) {
count[3]++;
if (entity instanceof Animals) {
count[1]++;
} else {
count[2]++;
}
} else {
count[4]++;
}
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}
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count[0]++;
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}
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}