PlotSquared/src/main/java/com/plotsquared/bukkit/util/SendChunk.java

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package com.plotsquared.bukkit.util;
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import static com.intellectualcrafters.plot.util.ReflectionUtils.getRefClass;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.World;
import com.intellectualcrafters.plot.PS;
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import com.intellectualcrafters.plot.object.ChunkLoc;
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import com.intellectualcrafters.plot.util.ReflectionUtils.RefClass;
import com.intellectualcrafters.plot.util.ReflectionUtils.RefConstructor;
import com.intellectualcrafters.plot.util.ReflectionUtils.RefField;
import com.intellectualcrafters.plot.util.ReflectionUtils.RefMethod;
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/**
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* An utility that can be used to send chunks, rather than using bukkit code to do so (uses heavy NMS)
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*
* @author Empire92
*/
public class SendChunk {
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// Ref Class
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private final RefClass classWorld = getRefClass("{nms}.World");
private final RefClass classEntityPlayer = getRefClass("{nms}.EntityPlayer");
private final RefClass classChunkCoordIntPair = getRefClass("{nms}.ChunkCoordIntPair");
private final RefClass classCraftChunk = getRefClass("{cb}.CraftChunk");
private final RefClass classChunk = getRefClass("{nms}.Chunk");
private boolean v1_7_10 = PS.get().checkVersion(PS.get().IMP.getServerVersion(), 1, 7, 10) && !PS.get().checkVersion(PS.get().IMP.getServerVersion(), 1, 8, 0);
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// Ref Method
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private RefMethod methodGetHandle;
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// Ref Field
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private RefField chunkCoordIntPairQueue;
private RefField players;
private RefField locX;
private RefField locZ;
private RefField world;
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// Ref Constructor
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private RefConstructor ChunkCoordIntPairCon;
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/**
* Constructor
*
* @throws NoSuchMethodException
*/
public SendChunk() throws NoSuchMethodException {
methodGetHandle = classCraftChunk.getMethod("getHandle");
chunkCoordIntPairQueue = classEntityPlayer.getField("chunkCoordIntPairQueue");
players = classWorld.getField("players");
locX = classEntityPlayer.getField("locX");
locZ = classEntityPlayer.getField("locZ");
world = classChunk.getField("world");
ChunkCoordIntPairCon = classChunkCoordIntPair.getConstructor(int.class, int.class);
}
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public void sendChunk(final Collection<Chunk> chunks) {
int diffx, diffz;
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final int view = Bukkit.getServer().getViewDistance() << 4;
for (final Chunk chunk : chunks) {
if (!chunk.isLoaded()) {
continue;
}
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boolean unload = true;
final Object c = methodGetHandle.of(chunk).call();
final Object w = world.of(c).get();
final Object p = players.of(w).get();
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for (final Object ep : (List<Object>) p) {
final int x = ((Double) locX.of(ep).get()).intValue();
final int z = ((Double) locZ.of(ep).get()).intValue();
diffx = Math.abs(x - (chunk.getX() << 4));
diffz = Math.abs(z - (chunk.getZ() << 4));
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if ((diffx <= view) && (diffz <= view)) {
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unload = false;
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if (v1_7_10) {
chunk.getWorld().refreshChunk(chunk.getX(), chunk.getZ());
chunk.load(true);
}
else {
final Object pair = ChunkCoordIntPairCon.create(chunk.getX(), chunk.getZ());
final Object pq = chunkCoordIntPairQueue.of(ep).get();
((List) pq).add(pair);
}
}
}
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if (unload) {
try {
chunk.unload(true, true);
}
catch (Exception e) {
e.printStackTrace();
}
}
}
}
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public void sendChunk(final String worldname, final List<ChunkLoc> locs) {
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final World myworld = Bukkit.getWorld(worldname);
final ArrayList<Chunk> chunks = new ArrayList<>();
for (final ChunkLoc loc : locs) {
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chunks.add(myworld.getChunkAt(loc.x, loc.z));
}
sendChunk(chunks);
}
}