PlotSquared/Bukkit/src/main/java/com/plotsquared/bukkit/schematic/BukkitSchematicHandler.java

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/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2020 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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package com.plotsquared.bukkit.schematic;
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import com.plotsquared.bukkit.util.BukkitUtil;
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import com.plotsquared.core.location.Location;
import com.plotsquared.core.util.task.RunnableVal;
import com.plotsquared.core.util.MainUtil;
import com.plotsquared.core.util.SchematicHandler;
import com.plotsquared.core.util.task.TaskManager;
import com.plotsquared.core.queue.LocalBlockQueue;
import com.sk89q.jnbt.*;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import java.io.ByteArrayOutputStream;
import java.util.*;
import java.util.stream.IntStream;
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/**
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* Schematic Handler.
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*/
public class BukkitSchematicHandler extends SchematicHandler {
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@Override public void getCompoundTag(final String world, final Set<CuboidRegion> regions,
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final RunnableVal<CompoundTag> whenDone) {
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// async
TaskManager.runTaskAsync(new Runnable() {
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@Override public void run() {
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// Main positions
Location[] corners = MainUtil.getCorners(world, regions);
final Location bot = corners[0];
final Location top = corners[1];
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CuboidRegion cuboidRegion =
new CuboidRegion(BukkitUtil.IMP.getWeWorld(world), bot.getBlockVector3(),
top.getBlockVector3());
final int width = cuboidRegion.getWidth();
int height = cuboidRegion.getHeight();
final int length = cuboidRegion.getLength();
Map<String, Tag> schematic = new HashMap<>();
schematic.put("Version", new IntTag(2));
schematic.put("DataVersion", new IntTag(WorldEdit.getInstance().getPlatformManager()
.queryCapability(Capability.WORLD_EDITING).getDataVersion()));
Map<String, Tag> metadata = new HashMap<>();
metadata.put("WEOffsetX", new IntTag(0));
metadata.put("WEOffsetY", new IntTag(0));
metadata.put("WEOffsetZ", new IntTag(0));
schematic.put("Metadata", new CompoundTag(metadata));
schematic.put("Width", new ShortTag((short) width));
schematic.put("Height", new ShortTag((short) height));
schematic.put("Length", new ShortTag((short) length));
// The Sponge format Offset refers to the 'min' points location in the world. That's our 'Origin'
schematic.put("Offset", new IntArrayTag(new int[] {0, 0, 0,}));
Map<String, Integer> palette = new HashMap<>();
Map<String, Integer> biomePalette = new HashMap<>();
List<CompoundTag> tileEntities = new ArrayList<>();
ByteArrayOutputStream buffer = new ByteArrayOutputStream(width * height * length);
ByteArrayOutputStream biomeBuffer = new ByteArrayOutputStream(width * length);
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// Queue
final ArrayDeque<CuboidRegion> queue = new ArrayDeque<>(regions);
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TaskManager.runTask(new Runnable() {
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@Override public void run() {
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if (queue.isEmpty()) {
TaskManager.runTaskAsync(() -> {
schematic.put("PaletteMax", new IntTag(palette.size()));
Map<String, Tag> paletteTag = new HashMap<>();
palette.forEach(
(key, value) -> paletteTag.put(key, new IntTag(value)));
schematic.put("Palette", new CompoundTag(paletteTag));
schematic.put("BlockData", new ByteArrayTag(buffer.toByteArray()));
schematic.put("TileEntities",
new ListTag(CompoundTag.class, tileEntities));
schematic.put("BiomePaletteMax", new IntTag(biomePalette.size()));
Map<String, Tag> biomePaletteTag = new HashMap<>();
biomePalette.forEach((key, value) -> biomePaletteTag.put(key, new IntTag(value)));
schematic.put("BiomePalette", new CompoundTag(biomePaletteTag));
schematic.put("BiomeData", new ByteArrayTag(biomeBuffer.toByteArray()));
whenDone.value = new CompoundTag(schematic);
TaskManager.runTask(whenDone);
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});
return;
}
final Runnable regionTask = this;
CuboidRegion region = queue.poll();
Location pos1 = new Location(world, region.getMinimumPoint().getX(), region.getMinimumPoint().getY(), region.getMinimumPoint().getZ());
Location pos2 = new Location(world, region.getMaximumPoint().getX(), region.getMaximumPoint().getY(), region.getMaximumPoint().getZ());
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final int p1x = pos1.getX();
final int sy = pos1.getY();
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final int p1z = pos1.getZ();
final int p2x = pos2.getX();
final int p2z = pos2.getZ();
final int ey = pos2.getY();
Iterator<Integer> yiter = IntStream.range(sy, ey + 1).iterator();
final Runnable yTask = new Runnable() {
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@Override public void run() {
long ystart = System.currentTimeMillis();
while (yiter.hasNext()
&& System.currentTimeMillis() - ystart < 20) {
final int y = yiter.next();
Iterator<Integer> ziter =
IntStream.range(p1z, p2z + 1).iterator();
final Runnable zTask = new Runnable() {
@Override public void run() {
long zstart = System.currentTimeMillis();
while (ziter.hasNext()
&& System.currentTimeMillis() - zstart < 20) {
final int z = ziter.next();
Iterator<Integer> xiter =
IntStream.range(p1x, p2x + 1).iterator();
final Runnable xTask = new Runnable() {
@Override public void run() {
long xstart = System.currentTimeMillis();
final int ry = y - sy;
final int rz = z - p1z;
while (xiter.hasNext()
&& System.currentTimeMillis() - xstart
< 20) {
final int x = xiter.next();
final int rx = x - p1x;
BlockVector3 point =
BlockVector3.at(x, y, z);
BaseBlock block =
cuboidRegion.getWorld()
.getFullBlock(point);
if (block.getNbtData() != null) {
Map<String, Tag> values =
new HashMap<>();
for (Map.Entry<String, Tag> entry : block
.getNbtData().getValue()
.entrySet()) {
values.put(entry.getKey(),
entry.getValue());
}
// Remove 'id' if it exists. We want 'Id'
values.remove("id");
// Positions are kept in NBT, we don't want that.
values.remove("x");
values.remove("y");
values.remove("z");
values.put("Id", new StringTag(
block.getNbtId()));
values.put("Pos", new IntArrayTag(
new int[] {rx, ry, rz}));
tileEntities
.add(new CompoundTag(values));
}
String blockKey =
block.toImmutableState()
.getAsString();
int blockId;
if (palette.containsKey(blockKey)) {
blockId = palette.get(blockKey);
} else {
blockId = palette.size();
palette
.put(blockKey, palette.size());
}
while ((blockId & -128) != 0) {
buffer.write(blockId & 127 | 128);
blockId >>>= 7;
}
buffer.write(blockId);
if (ry == sy) {
BlockVector2 pt =
BlockVector2.at(x, z);
BiomeType biome =
cuboidRegion.getWorld()
.getBiome(pt);
String biomeStr = biome.getId();
int biomeId;
if (biomePalette
.containsKey(biomeStr)) {
biomeId =
biomePalette.get(biomeStr);
} else {
biomeId = biomePalette.size();
biomePalette
.put(biomeStr, biomeId);
}
while ((biomeId & -128) != 0) {
biomeBuffer
.write(biomeId & 127 | 128);
biomeId >>>= 7;
}
biomeBuffer.write(biomeId);
}
}
if (xiter.hasNext()) {
this.run();
}
}
};
xTask.run();
}
if (ziter.hasNext()) {
this.run();
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}
}
};
zTask.run();
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}
if (yiter.hasNext()) {
TaskManager.runTaskLater(this, 1);
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} else {
regionTask.run();
}
}
};
yTask.run();
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}
});
}
});
}
@Override
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public boolean restoreTile(LocalBlockQueue queue, CompoundTag ct, int x, int y, int z) {
return new StateWrapper(ct).restoreTag(queue.getWorld(), x, y, z);
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}
}