public class PlayerEvents extends PlotListener implements org.bukkit.event.Listener
Constructor and Description |
---|
PlayerEvents()
|
Modifier and Type | Method and Description |
---|---|
void |
BlockCreate(org.bukkit.event.block.BlockPlaceEvent event)
|
static void |
BlockDestroy(org.bukkit.event.block.BlockBreakEvent event)
|
static void |
MobSpawn(org.bukkit.event.entity.CreatureSpawnEvent event)
|
static void |
onBD(org.bukkit.event.block.BlockDamageEvent e)
|
static void |
onBF(org.bukkit.event.block.BlockFormEvent e)
|
static void |
onBigBoom(org.bukkit.event.entity.EntityExplodeEvent event)
|
static void |
onBlockIgnite(org.bukkit.event.block.BlockIgniteEvent e)
|
static void |
onBlockPistonExtend(org.bukkit.event.block.BlockPistonExtendEvent e)
|
static void |
onBlockPistonRetract(org.bukkit.event.block.BlockPistonRetractEvent e)
|
static void |
onBS(org.bukkit.event.block.BlockSpreadEvent e)
|
static void |
onBucketEmpty(org.bukkit.event.player.PlayerBucketEmptyEvent e)
|
static void |
onBucketFill(org.bukkit.event.player.PlayerBucketFillEvent e)
|
static void |
onChange(org.bukkit.event.block.BlockFromToEvent e)
|
void |
onChangeWorld(org.bukkit.event.player.PlayerChangedWorldEvent event)
|
static void |
onChat(org.bukkit.event.player.AsyncPlayerChatEvent event)
|
static void |
onEntityBlockForm(org.bukkit.event.block.EntityBlockFormEvent event)
|
static void |
onEntityDamageByEntityEvent(org.bukkit.event.entity.EntityDamageByEntityEvent e)
|
static void |
onFade(org.bukkit.event.block.BlockFadeEvent e)
|
static void |
onGrow(org.bukkit.event.block.BlockGrowEvent e)
|
static void |
onHangingBreakByEntity(org.bukkit.event.hanging.HangingBreakByEntityEvent e)
|
static void |
onHangingPlace(org.bukkit.event.hanging.HangingPlaceEvent e)
|
static void |
onInteract(org.bukkit.event.player.PlayerInteractEvent event)
|
static void |
onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event)
|
static void |
onJoin(org.bukkit.event.player.PlayerJoinEvent event)
|
static void |
onLeave(org.bukkit.event.player.PlayerQuitEvent event)
|
static void |
onPeskyMobsChangeTheWorldLikeWTFEvent(org.bukkit.event.entity.EntityChangeBlockEvent event)
|
static void |
onPlayerEggThrow(org.bukkit.event.player.PlayerEggThrowEvent e)
|
static void |
onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent e)
|
static void |
onStructureGrow(org.bukkit.event.world.StructureGrowEvent e)
|
static void |
onTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
|
static void |
onWorldLoad(org.bukkit.event.world.WorldLoadEvent event)
|
static void |
PlayerMove(org.bukkit.event.player.PlayerMoveEvent event)
|
blockChange,
booleanFlag,
enteredPlot,
getCurrentPlot,
getFlagValue,
getName,
getPlot,
getPlotWorld,
getUUID,
isInPlot,
isInPlot,
isPlotWorld,
isPlotWorld,
leftPlot,
plotEntry,
plotExit,
textures
public static void onWorldLoad(org.bukkit.event.world.WorldLoadEvent event)
public static void onJoin(org.bukkit.event.player.PlayerJoinEvent event)
public static void PlayerMove(org.bukkit.event.player.PlayerMoveEvent event)
public static void onChat(org.bukkit.event.player.AsyncPlayerChatEvent event)
public static void BlockDestroy(org.bukkit.event.block.BlockBreakEvent event)
public static void onBigBoom(org.bukkit.event.entity.EntityExplodeEvent event)
public static void onPeskyMobsChangeTheWorldLikeWTFEvent(org.bukkit.event.entity.EntityChangeBlockEvent event)
public static void onEntityBlockForm(org.bukkit.event.block.EntityBlockFormEvent event)
public static void onBS(org.bukkit.event.block.BlockSpreadEvent e)
public static void onBF(org.bukkit.event.block.BlockFormEvent e)
public static void onBD(org.bukkit.event.block.BlockDamageEvent e)
public static void onFade(org.bukkit.event.block.BlockFadeEvent e)
public static void onChange(org.bukkit.event.block.BlockFromToEvent e)
public static void onGrow(org.bukkit.event.block.BlockGrowEvent e)
public static void onBlockPistonExtend(org.bukkit.event.block.BlockPistonExtendEvent e)
public static void onBlockPistonRetract(org.bukkit.event.block.BlockPistonRetractEvent e)
public static void onStructureGrow(org.bukkit.event.world.StructureGrowEvent e)
public static void onInteract(org.bukkit.event.player.PlayerInteractEvent event)
public static void MobSpawn(org.bukkit.event.entity.CreatureSpawnEvent event)
public static void onBlockIgnite(org.bukkit.event.block.BlockIgniteEvent e)
public static void onTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
public static void onBucketEmpty(org.bukkit.event.player.PlayerBucketEmptyEvent e)
public static void onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event)
public static void onLeave(org.bukkit.event.player.PlayerQuitEvent event)
public static void onBucketFill(org.bukkit.event.player.PlayerBucketFillEvent e)
public static void onHangingPlace(org.bukkit.event.hanging.HangingPlaceEvent e)
public static void onHangingBreakByEntity(org.bukkit.event.hanging.HangingBreakByEntityEvent e)
public static void onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent e)
public static void onEntityDamageByEntityEvent(org.bukkit.event.entity.EntityDamageByEntityEvent e)
public static void onPlayerEggThrow(org.bukkit.event.player.PlayerEggThrowEvent e)
public void onChangeWorld(org.bukkit.event.player.PlayerChangedWorldEvent event)
public void BlockCreate(org.bukkit.event.block.BlockPlaceEvent event)