graywolf336 4d4f609b82 Finish using the UUID, we are still using blocking methods.
I want to get fully away from blocking methods and instead make the
user/player/prisoner/whatever wait to get an answer while we retrieve
the uuid information asynchronously.
2014-04-29 13:20:33 -05:00

42 lines
1.9 KiB
Java

package com.graywolf336.jail.command.commands;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.graywolf336.jail.JailManager;
import com.graywolf336.jail.command.Command;
import com.graywolf336.jail.command.CommandInfo;
import com.graywolf336.jail.enums.LangString;
@CommandInfo(
maxArgs = 1,
minimumArgs = 1,
needsPlayer = false,
pattern = "handcuff|hc",
permission = "jail.command.handcuff",
usage = "/handcuff [player]"
)
public class HandCuffCommand implements Command {
public boolean execute(JailManager jm, CommandSender sender, String... args) {
Player player = jm.getPlugin().getServer().getPlayer(args[0]);
if(player == null) {
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.PLAYERNOTONLINE));
}else if(player.hasPermission("jail.cantbehandcuffed")) {
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.CANTBEHANDCUFFED, new String[] { player.getName() }));
}else if(jm.isPlayerJailed(player.getUniqueId())) {
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.CURRENTLYJAILEDHANDCUFF, new String[] { player.getName() }));
}else if(jm.getPlugin().getHandCuffManager().isHandCuffed(player.getName())) {
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.HANDCUFFSRELEASED, new String[] { player.getName() }));
jm.getPlugin().getHandCuffManager().removeHandCuffs(player.getName());
player.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.UNHANDCUFFED));
}else {
jm.getPlugin().getHandCuffManager().addHandCuffs(player.getName(), player.getLocation());
sender.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.HANDCUFFSON, new String[] { player.getName() }));
player.sendMessage(jm.getPlugin().getJailIO().getLanguageString(LangString.HANDCUFFED));
}
return true;
}
}