Jail/src/main/java/com/graywolf336/jail/HandCuffManager.java

83 lines
2.3 KiB
Java

package com.graywolf336.jail;
import java.util.HashMap;
import org.bukkit.Location;
/**
*
* @author graywolf336
* @since 2.6.3
* @version 1.0.1
*/
public class HandCuffManager {
private HashMap<String, Long> handcuffed;
private HashMap<String, Location> locs;
/** Constructs a new HandCuff Manager, for handling all the handcuffing. */
public HandCuffManager() {
this.handcuffed = new HashMap<String, Long>();
this.locs = new HashMap<String, Location>();
}
/**
* Adds handcuffs to a player.
*
* @param name of the player
* @param location where the player was handcuffed, so they can't move
*/
public void addHandCuffs(String name, Location location) {
this.handcuffed.put(name.toLowerCase(), System.currentTimeMillis());
this.locs.put(name.toLowerCase(), location);
}
/**
* Removes the handcuffs from the given player.
*
* @param name of the person to remove the handcuffs from
*/
public void removeHandCuffs(String name) {
this.handcuffed.remove(name.toLowerCase());
this.locs.remove(name.toLowerCase());
}
/**
* Gets if the player is handcuffed or not.
*
* @param name of the player to check
* @return true if they are handcuffed, false if not
*/
public boolean isHandCuffed(String name) {
return this.handcuffed.containsKey(name.toLowerCase());
}
/**
* Gets the next Long time we should send a message to the player.
*
* @param name of the player to get the name we're supposed to message them next
* @return long value of the system time in milliseconds
*/
public Long getNextMessageTime(String name) {
return this.handcuffed.get(name.toLowerCase());
}
/**
* Updates the time to the next 10 seconds from now to when we should send them a message.
*
* @param name of the player we're setting the message time to
*/
public void updateNextTime(String name) {
this.handcuffed.put(name.toLowerCase(), System.currentTimeMillis() + 10000);
}
/**
* Gets the location where the given player was handcuffed at.
*
* @param name of the player get the location for
* @return the location where the player was handcuffed at
*/
public Location getLocation(String name) {
return this.locs.get(name.toLowerCase());
}
}