package com.graywolf336.jail.command.commands; import org.bukkit.command.CommandSender; import com.graywolf336.jail.JailManager; import com.graywolf336.jail.command.Command; import com.graywolf336.jail.command.CommandInfo; @CommandInfo( maxArgs = 1, minimumArgs = 0, needsPlayer = false, pattern = "jailclear|jclear", permission = "jail.command.jailclear", usage = "/jailclear (Jail name)" ) public class JailClearCommand implements Command { // If Jail is specified clear all prisoners from that Jail (new feature) else, clear all players from all jails public boolean execute(JailManager jm, CommandSender sender, String... args) { return true; //If they made it this far, the command is intact and ready to be processed. :) } }