Fix #82, don't jail players haven't played before
There is a configuration node which can be set to true to allow this.
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@ -63,6 +63,8 @@ public enum Lang {
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OFFLINEJAIL("jailing"),
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/** The message sent to the jailer when they jail someone who is online. */
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ONLINEJAIL("jailing"),
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/** The message sent to the jailer when they jail someone who has never played before. */
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PLAYERHASNEVERPLAYEDBEFORE("jailing"),
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/** The message sent when finding out how much time a prisoner has. */
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PRISONERSTIME("jailing"),
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/** The message sent to the prisoner when they try to do something but it is protected. */
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