Lots of progress was made towards jailing the player.
We now handle the jailing of the players and even store their inventory. Unjailing hasn't been tested at all yet, so that's still to do.
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@@ -10,7 +10,6 @@ import com.graywolf336.jail.command.CommandHandler;
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import com.graywolf336.jail.listeners.BlockListener;
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import com.graywolf336.jail.listeners.EntityListener;
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import com.graywolf336.jail.listeners.PlayerListener;
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import com.graywolf336.jail.listeners.PlayerPreventionsListener;
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public class JailMain extends JavaPlugin {
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private CommandHandler cmdHand;
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@@ -34,7 +33,6 @@ public class JailMain extends JavaPlugin {
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plm.registerEvents(new BlockListener(), this);
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plm.registerEvents(new EntityListener(), this);
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plm.registerEvents(new PlayerListener(this), this);
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plm.registerEvents(new PlayerPreventionsListener(this), this);
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//For the time, we will use:
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//http://docs.oracle.com/javase/7/docs/api/java/util/concurrent/TimeUnit.html#convert(long, java.util.concurrent.TimeUnit)
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